The SDK now provides support for universal apps

Sep 30, 2015 09:57 GMT  ·  By

Microsoft has just announced that Lumia Imaging SDK 3.0 is now available for everyone with UWP (Universal Windows Platform) support to develop apps that can work on PCs, tablets, and smartphones powered by the new operating system.

The software giant claims that previous versions of the SDK were used in apps that recorded a total number of downloads exceeding 100 million, and it expects 3.0 to contribute to an even bigger increase as it finally comes with UWP support.

The top new feature in version 3.0 is support for GPU-based image processing through Direct2D, as well as interoperability with other Windows 10 APIs, such as Direct3D Surface and SwapChainPanel.

Microsoft explains the GNU support:

“For most applications, this leads to significant performance improvement compared to the same application implemented with an earlier CPU-only version of the SDK. Where possible, exact implementation details of GPU support have been abstracted away from the API so that majority of the developers don’t need to be aware of what’s happening under the hood.”

The SDK is available as a Windows Runtime Component, which means that it works with most programming languages, such as C#, C++, JavaScript, and Visual Basic.

Just like before, if you want to use the new Lumia Imaging SDK 3.0, you need to install it with the help of NuGet package Manager in Visual Studio. Plenty of sample projects and documentation are already available online if you need more information.