With GrowFX you will create broadleaf-trees, conifers, palm trees, flowers and many other vegetational compositions in 3D Studio Max.
GrowFX offers an easy to use interface, essential set of parameters, which you can assign yourself, helps you to create different plants, from grass and big trees to forestland.
Unique building mechanisms help to create creeping plants, entwining any scene objects, shearing plants of every possible shape. The plants bending round different obstacles.
One created GrowFX object can originate the same sorted plants by their corresponding distribution:
· by starting points;
· on any object surface.
By surface distributing, some parameter's magnitudes can be regulated by map texture, i.e. the density of plants, its growth etc.
GrowFX is totally integrated with 3D Studio MAX and all the parameters can be animated, i.e. the wind animation, the plant growth and other animation.
Requirements:
· 3D Studio Max
Limitations:
· 30 days trial
· The possibility of converting to Editable Mesh is off;
· You can't use more than one object on the scene. So the object can't be copyed or created another one;
· You can't create more than 5 paths.
What's New in This Release: [ read full changelog ]
· Added compatibility with 3ds Max 2010 (32-bit and 64-bit);
· New option for Leaves mesh: Without central edges. You can delete a central edge for leaves;
· Fixed small bug with activation;