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User Rating: Rated by: |
Good (3.6/5) 27 user(s) |
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Lightfeather description |
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An open source 3D Engine geared towards intermediate to professional programmers and not towards beginners Lightfeather is distributed under the zlib/libpng license which allows you to use it for any purpose whatsoever including commercial projects without the need to redistribute your changes in any form or even mentioning that you use it (although that would be nice, of course).
Lightfeather started as IrrlichtNX, a CVS repository for the Irrlicht engine, in 2004. It has since been completely rewritten and is an independent project since June 2005.
To use Lightfeather you need to be proficient in c programming. It is geared towards intermediate to professional programmers and not towards beginners.
Before you start using Lightfeather, we recommend reading the the "Engine Design", "How to build Lightfeather", and the Renderpasses information that can be found in the documentation section.
If you want to help with Lightfeather's development, there are lots of possibilities to do so. You could, for example, submit patches, contribute models for the tests and example applications or write tutorials. If you want to work on the engine but don't know where to start look into the todo/request list.
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