3DS Max Exporter 2.03
Export a Half-Life2 SMD from 3DS Max
This package provides a method to export a Half-Life2 SMD from 3DS Max. Supports Physique, Skin, and Bones Pro. Supports blending of vertices. Also included is a compiled version of the Valve VTA exporter used in creating facial animations using the morpher modifer.
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What's New in This Release:
- Added support for Export Selected... Note: if you select a model, but not the bones, the model will be exported without the bones. I am looking into a fix for this, but it may be a while.