ColorCorrect is a 3D Studio Max plug-in which can alter the colors of any (procedural or bitmap) texture so that you can create another variant or fine tune the colors of it.
It eliminates going back and forth between Photoshop and max and also lets artists to use the same map in different parts of the scene to reduces memory consumption.
To give you full control all the parameters are mappable.
Requirements:
· 3D Studio Max
What's New in This Release: [ read full changelog ]
· Fixes to common crashes in the Material Editor "Slate" mode