madVR was designed to be a high quality video renderer (GPU assisted). Use MPC HC or any other media player which supports madVR select madVR as the preferred renderer in the media player's settings.
Disadvantages:
- hardware accelerated video decoding (DXVA) is not supported
- slow startup when using 3dlut technology (96MB file must be read)
Here are some key features of "madVR":
· high quality chroma upsampling
· high quality scaling (bicubic, mitchell, lanczos, spline etc)
· high quality YCbCr -> RGB conversion
· gamut & gamma correction for display calibration
· full 16bit processing queue
· final 16bit processing result is dithered down to RGB output bitdepth
· bypasses graphics card's video (damage) algorithms
· all work is done via GPU shaders
· no shortcuts, highest quality has priority over anything else
Requirements:
· graphics card with full Direct3D9 hardware support
· at least 128MB of dedicated graphics card memory
What's New in This Release: [ read full changelog ]
· added: new option to activate deinterlacing if in doubt whether it's needed
· added: new IVTC option to only look at pixels in the frame center
· added: IVTC "cadence breaks" information to OSD; resets with Ctrl+R, as usual
· deinterlacing + IVTC are now always forced on for 60i sources tagged as 24Hz
· improved IVTC cadence logic
· improved DXVA deinterlacing behaviour slightly
· improved display mode change event handling
· improved exclusive -> windowed switch a little bit more
· lots of fixes