Softpedia
 

WINDOWS CATEGORIES:



GLOBAL PAGES >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
WEEK'S BEST
  • Sticky Password FR...
  • Parallels Workstat...
  • ESET NOD32 Antivir...
  • BitDefender Total ...
  • WinPatrol 24.6.201...
  • PerfectDisk Free D...
  • Adobe Photoshop CS...
  • PerfectDisk Profes...
  • Windows 8 Consumer...
  • Atlantis Word Proc...
  • Home > Windows > Programming > Debuggers/Decompilers/Disassemblers
     Report malware

    GPU PerfStudio 2.7.833.2

    download button

    Downloads: 266  Tell us about an update
    User Rating:
    Rated by:
    NOT RATED
    0 user(s)
    Developer:

    License / Price:

    Size / OS:

    Last Updated:

    Category:

    Freeware / $0
    32.6 MB / Windows XP / Vista / Vista64 / 7 / 7 x64
    [view history]
    C: \ Programming \ Debuggers/Decompilers/Disassemblers

     Read user reviews (0)  Send to friend   Follow (0 users)

    GPU PerfStudio description

    GPU Performance Analysis & Debugging Tool from AMD

    GPU PerfStudio offers clear advantages to developers by cutting software development time and improving graphics quality.

    GPU PerfStudio 2 gives developers control with seamless workflow integration. Spend more time writing code and less time debugging. Identify performance and algorithm issues early in the development cycle, and meet your quality and performance goals.

    Take GPU PerfStudio and give it a go to see what it can actually do for you!

    Here are some key features of "GPU PerfStudio":

    · Integrated Frame Profiler
    · Integrated Frame Debugger
    · Integrated Shader Debugger with support for DirectX™ HLSL and ASM
    · Integrated API Trace with CPU timing information
    · Client / Server model
    · GPU PerfStudio 2 Client runs locally or remotely over the network
    · GPU PerfStudio 2 Server supports 32-bit and 64-bit applications
    · Supports DX11, DX10.1, DX10 and OpenGL 3.0 applications
    · No special build required for your application
    · Customizable Client GUI, define and save your own window layouts
    · Drag and drop your application onto the server to start debugging
    · No installation required – copy and run anywhere – your settings go with you

    What's New in This Release: [ read full changelog ]

    · OpenGL 4.0 is now supported

    Shader Debugger:
    · DX11/DX10 Vertex Shader debugging is now supported
    · Constant buffer indexes are now correct

    Stage Layouts:
    · Pipeline Stage view now shows which stages are active at a draw call
    · New Image Resource Thumbnail viewer that allows the user to view image resources from different stages of the pipeline in one view
    · DX11/DX10 the stencil buffer has been removed from the OM layout. The Depth and Stencil images are both in the depth image in different channels

    DX11/DX10:
    · Frame Capture now supports the creation of vertex buffers
    · DX11 Buffer Visualization support for shader inputs
    · DX11 CS UAV Visualization support for shader inputs
    · DX11 Constant buffers now display non-float data correctly

    Profiler:
    · New Profile delta feature allows the user to see the differences between two profiles

     


    TAGS:

    GPU analyzer | performance analysis | GPU debugger | debug | debugger | GPU



    HTML code for linking to this page:


    Go to top

    WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

    SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM