What's New in This Release:
· {smartassembly} 3.0 is now available in new editions for development teams.
· With our new Build Server editions, it is now possible to share the same database between all developers. This is particularly useful for sharing exception reports and for stack trace decoding.
· These editions use an SQL Server Express database.
· {smartassembly} 3.0 can compress your embedded resources and thus improve the protection of your application. This is priceless for WPF applications, as it allows the protection of the XAML files.
· {smartassembly} 3.0 now supports the protection of assemblies targeting all versions of the .NET Compact Framework.
· {smartassembly} 3.0 now supports the protection of Silverlight 2.0 assemblies.
· {smartassembly} 3.0 improves this new kind of protection to crash decompilers.
· It also supports a new DoNotObfuscateControlFlow custom attribute to specifically exclude some methods or types from the control flow obfuscation.
· {smartassembly} command line mode has new options. It is now possible to:
· Specify the location of the output assembly in the command line.
· Mark the assembly as Released directly after the protection, without the need to create another command.
· {smartassembly} 3.0 fully supports both the protection and improvement of 64 bits assemblies, and as an application running in a 64 bits environment.
· {smartassembly} has an improved engine.
· In some cases, analysis' performances have been improved up to 50%.
· {smartassembly} 3.0 has a new improved strings encoding feature for assemblies targeting .NET Framework 2.0 or above.
· Some new custom attributes are available.
· Better automatic detection of obfuscatable code.
· Better automatic detection of prunable code.
· You can now specify the path of a dependency if it's not accessible in the GAC or in the main assembly's folder.
· {smartassembly} 3.0 works perfectly under Windows Vista.
· Easier support for ClickOnce deployment thanks to the new possibility to protect the assembly in-place.
· Several bug fixes.... [
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