GRAVITY ALPHA 1.05
Preview sphere trajectory and rotation
Based on object parameters, the software can easily calculate the rotation trajectory of the lighter object around the heavier one. You simply need to set the values, for the object’s properties, such as three-dimensional size, mass, density and gravity force. You may also add textures and make the objects look like planets, atoms or random spheres.
You may manually enter the object data or load a template file that contains the set of required values. Several separate menus allow you to set the object’s impulse, movement duration and object layout. Thus, the impulse is calculated as speed (meters per second) times mass (kilograms), while time can be estimated as microseconds, seconds, hours, days or years.
Calculate trajectory and view movement
The View dialog box allows you to apply a pattern to the spheres, by loading an image file for a specific object. You may set the sphere scale between 1 and 9999, in order to determine the size of the objects on the display. Additionally, you may choose to view the entire scheme or just certain elements: axes, lines, trails and objects.
Once you have set all the desired parameters, you may start the playback and watch as the program applies the gravity effects on the movement of the spheres. You may view the rotating ensemble from the zero point, or you can focus the display on one of the two objects.
Science project assistant
GRAVITY ALPHA is a useful digital assistant in science projects, for students, hobbyists and professionals. The software is lightweight, simple to use and the view can be switched from window to full screen with one click. The menus can stay on the screen, for easy access, but you may also close them without losing the current configuration. Moreover, you can save the current values to a text file, and load it at a later moment.
Reviewed by Elizabeta Virlan on July 29th, 2014
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- improved mouse rotation function in 3D WORLD dialog
Application descriptionGRAVITY ALPHA can help you predict/calculate object properties in future time (within limits of calculation), based on...