MaxDream is an Open Source simulation and game engine that is based on OpenTK and .Net / Mono.
MaxDream's main goal is to be compatible with any other game engine and any game technique, so you can use your own methods, without changing the source code.
What's New in This Release: [ read full changelog ]
Features:
· The project has split up to 2 DLLs, one for the kernel(very basic) and one for the core.
· Extra / disabled for IDirectionalLight per ILighted is now work great on BasicDrawingManager.
Bug Fixes:
· Directional lights position did not setup correctly.