November 3rd, 2011New View Options:
· Each scene view now provides quick access to common view options via auto-expanding option buttons. Immediate previews of the options are applied to the scene via hover-over previews.
View Options Saved:
· Options for a particular view are now saved to allow swapping back and forth between view modes without losing view position, orientation, grid mode, or view mode.
Auto-Aligning Edit Control:
· The Edit Control can now be aligned to the current selection, to reduce the amount of mouse movement required to complete common tasks.
Enhanced Selection Box:
· The selection box that outlines shapes, now includes a color-coded direction indicator to show what direction each of the Edit Control functions will affect.
In-View Quick Access Operation Buttons:
· Quick access to operations can now be displayed in-view.
Improved World and Component Coordinate Modes:
· These modes now take into consideration the current viewpoint to simplify the use of the Edit Control.
Context Sensitive Navigation:
· When a shape is selected, rotation will be around the selected shape. If a shape is selected, zooming (including mouse-wheel zooming) will be directed towards the selection.
Compact Controls:
· The Navigation and Edit controls can now be displayed in a more compact form, to provide more viewable space.
Redesigned Group/Pivot Point Indicator:
· The Group/Pivot Point indicator has been redesigned to be more visible and now displays x, y and z to give a better indication of direction.
New Link Child Groups Option:
· A new option is available to link the movement of child groups to their parents.
March 3rd, 2011· All import formats are now included in the freeware version of 3DCrafter.
February 22nd, 2011· This version includes French translations of most tutorials.
July 2nd, 2010Improved Constraining:
· Coordinates can now be constrained using world coordinates.
New Oriented Editing Option:
· Holding down the R key while faces are selected in the standard modelling mode now restricts tool and operation orientations to directly along the X, Y and Z axes.
Icons in Menus:
· Menus now include icons to aid in finding functions.
April 28th, 2010· This is a maintenance release, with no new functions
April 20th, 2010· This is a maintenance release, with no new functions.
· Please note that it is necessary to uninstall any previous version of 3D Canvas 8 before installing this version.
February 22nd, 2010· This version completes the re-implementation of 3D Canvas 7 features previously excluded from 3D Canvas 8.
February 17th, 2010· This version completes the re-implementation of 3D Canvas 7 features previously excluded from 3D Canvas 8.
February 17th, 2010· This version completes the re-implementation of 3D Canvas 7 features previously excluded from 3D Canvas 8.
February 2nd, 2010· This version includes enhancements to the Rail Simulator exporter..
February 2nd, 2010· This version includes re-implementation of video recording, POV-Ray materials and the train simulator exports for 3D Canvas Pro.
January 25th, 2010· This version includes updates to the POVRay export, Snapshots and POVRay rendering (3D Canvas Pro Feature).
· 3D Canvas' user interface has been fully revised.
· Tutorials are now available directly on the Properties & Information Panel
· The Construction and Properties & Information panels have been improved to provide better docking/undocking and pinning/unpinning.
· Undocked panels can now be resized.
· Docked panels can now be expanded in size.
· The properties of components can now be reached by double-clicking
· Parameters for bones can now be adjusted while a skeleton is not relaxed.
January 25th, 2010· It is now possible to have an arbitrary selection of scene components. It is no longer necessary to select an entire group, or entire hierarchy.
· Undo and Redo now work on changes made to the scene by scripts and plug-ins.
· Plug-ins can now work on bones, lights, animation cameras, and groups
· Groups now have a representation within the scene that can be selected.
· Properties, including the hierarchy, are now located on a panel separate from the construction panel. This panel provides a quicker way to the properties of a shape. It also allows for the hierarchy to be fully visible while adding shapes to a scene.
January 25th, 2010· A default background color for scenes can now be selected.
· The Scene Details plug-in now displays additional scene information.
· The Optimize operation now corrects more geometry problems.
January 25th, 2010· 3D Canvas now loads up to seven times faster for systems running Windows Vista with NVIDIA based graphics chips. Most users will see load times at least 50% faster.
· Documents that use many textures now load up to three times faster.
· The main 3D Canvas window can now be resized with Windows' "Show windows contents while dragging" enabled.
January 25th, 2010· You can now indicate specifically if you want to choose Points, Edges or Faces, by holding down the 1, 2 or 3 buttons when using the Point and Face Selection Tool.
· 3D Canvas now supports 32 bit and 24 bit depth buffers so overlapping shapes render more accurately when in the distance.
· The CanvasApplication shape now includes the new method GetUnits.
January 25th, 2010· Simulated reflections are now supported via spherical environment mapping.
· Simulated specular highlights are now supported via specular mapping.
· shapes can now be cloned using instance cloning. All changes made to a cloned shape are immediately applied to all clones.
· It is now possible to view shapes ten times closer than in previous releases.
· 3D Canvas' title bar can now be hidden to provide more modeling space.
January 25th, 2010· The 3D Canvas 3D renderer has been completely re-written so as to allow for the new rendering features of today's 3D graphics cards.
· True shadows can now be rendered in real time.
· The new 3D Canvas renderer supports Dot Product 3 bump mapping.
· Real-time Cartoon Rendering is now supported.
January 25th, 2010· Boolean operations now produce fewer faces and points.
· The 3D Canvas renderer now displays multi-layered translucency and transparency.
· The Divide operation has a new option to allow for horizontal and vertical divisions.
· The Crease operation now creases faces that have collinear edges.
· The new Repair Geometry operation corrects problems with model geometry such as collinear edges and concave facets.
· 3D Canvas now automatically re-creases after many operations in order to correct creasing problems introduced by geometry changes.
January 25th, 2010· All versions of 3D Canvas now import the DirectX (x) files.
January 25th, 2010· shapes can now behave as subdivision surfaces where the shape is automatically smoothed in real time as changes are being made.
· shapes can now be automatically mirrored in real time.
· Many operations can now have their parameters adjusted without opening pop-up windows.
· New keyboard shortcuts allow for temporary overrides of the current modeling constraints and the current modeling coordinates mode.
· Operations now support User defined parameters defaults.
· The parameters for primitives can now be adjusted without the need to open a pop-up window.
· Primitives now support user-defined parameter defaults.
January 25th, 2010· Creases all shapes in a scene.
· The Extrude operation is now more accurate on heavily deformed faces.
January 25th, 2010· Export to the Shockwave 3D (w3d) format is now supported.
· The DirectX export has been updated to conform to DirectX 8.
· The Extrude Operation now extrudes edges as well as faces.
· Wavefront (OBJ) files are no longer triangulated on export.
· The Extrude Tool is now capable of creating 2-d extrudes.
· Now supports all available compression formats.
· Supports water and coal intakes for tenders.
January 25th, 2010Train Simulator Wizard Plug-In (3D Canvas Pro/LP only):
· A wizard that assists in configuring and exporting models to Microsoft Train Simulator format.
Flat-Wireframe Rendering Mode:
· A new rendering mode where the faces that make up an shape are rendered outlined.
Normalize Fames Plug-In (3D Canvas Pro/LP only):
· Sets all of the scene's frames to the default orientation while retaining the appearance of the scene.
Fill Untextured Plug-In (3D Canvas Pro/LP only):
· Fills all untextured faces with the current material from the material palette.
Count Untextured Plug-In (3D Canvas Pro/LP only):
· Counts the number of untextured faces.