What's new in 3D Train Studio 7.2.6.0
Oct 27, 2022
- Fixed an error when loading attachments from older program versions
New in 3D Train Studio 7.2.2.0 (Nov 3, 2021)
- New function:
- Routes now also block if a vehicle is on a turnout lane that is not part of the route
- The setting "Note request" of the EV action "Activate route" is now activated by default (for new actions)
- New EV condition "route is free and can be activated"
- New EV condition "vehicle drives towards a track / track contact"
- Release of trains / vehicles from virtual depots using keywords
- The last selected filter for the route list remains active even after a route has been edited and a system has been loaded
- When leveling the terrain, a boundary is now also supported to explicitly specify the height (instead of using the height under the mouse). In turn, the Raise / Lower tools ignore heights that are out of bounds.
- Doubling of the maximum scaling of floor slab textures
- Noise sources and user-defined cameras are automatically hidden in simulation mode
- Each object can now be added to the user catalog via the menu "Catalog - 3D models - New from selection", even if the model comes from a different author, without going through a group. In this way, signals with individual settings or filled virtual depots can be saved in the user catalog, for example.
- Bug fixes:
- Fixed a problem with routes if the signal / track contact was positioned exactly on a track boundary
- Fixed a bug with routes in connection with tracks that consist of several routes per route
- Fixed problems with virtual depots in connection with grouped loads
- Fixed a memory error when inserting a layout with many routes
- Fixed a texture error when merging floor slabs with different grid sizes
- Fixed a problem when loading old V3 systems
New in 3D Train Studio 7.0 (Nov 3, 2021)
- Routes:
- Creating routes from any number of waypoints to simulate real railway controls
- Turnouts and signals are set automatically when the route is activated
- Avoidance of conflicts by locking turnouts / track sections
- Automatic release of routes after a conflict has been resolved for automated operation
- Support of complex track structures such as suspender crossings, turntables or bascule bridges within driveways
- Categorization and filtering of routes for a better overview
- Support of variables and keywords for routes
- Advanced driving physics:
- Vehicles (e.g. cars) can head for a destination and automatically choose the right turn-offs
- Road crossings no longer have switches, as several cars can drive on different lanes at the same time
- Integration of the old "roads without lanes" into the new road system so that all roads now have lanes
- New roads with integrated lanes, e.g. roundabouts, large intersections, 45 ° branches ...
- Reduction of the standard acceleration of vehicles from the online catalog
- Extensions of signals / track contacts:
- Variable track contact spacing of signals to stop trains before the signal
- Variable parallel spacing of signals to the track
- Linking of track contacts with signals, switches or switches to define different properties depending on the switching status
- Acceleration contacts now also accelerate stationary vehicles, e.g. trains waiting in front of a signal or cars in front of a traffic light, including automatic reaction delay
- Vehicles are no longer accelerated by the vehicle in front when the vehicle is on a brake contact (prevents driving over red traffic lights)
- Visualization of integrated track contacts (e.g. for signals)
- Pre-configuration of signals in the online catalog with typical standard values so that trains stop and start automatically
- Virtual depots and virtual connections / portals:
- Replication of shadow stations by storing any trains / vehicles in a depot
- Trains / vehicles can enter a depot manually or via event management, or they can be released from any depot
- Bridging any route by teleporting trains / vehicles with the help of portals
- Full support for linked cargo
- Base plate:
- Support of any basic shapes, including slopes, freely configurable
- Floor plates can be extended in any direction
- Floor panels can be merged with other floor panels
- Simplified and improved editing tools
- Extended "adapt terrain" function with real-time preview and course option
- Support negative highs
- Storage and performance improvements in large systems
- Optional deactivation of the subpage to increase performance
- Easier transparency using the toolbar
- Categorization of the ground textures for a better overview
- Extension of the event management:
- Complete control of routes and virtual depots via event management
- Target control of vehicles based on a list of track contacts
- Locking / unlocking of turnouts
- Optional formatting information for the "Set label" action
- Play animations in a user-defined area (via Lua)
- Model extensions:
- "Follow path" now retains the scaling of the original model by default
- Support of "rigid" splines, eg for overhead lines, which maintain a straight course in curves
- Improved display of city and country roads
- New water spline for laying rivers
- Visualization of virtual tracks in the track editor, facilitates the configuration of road crossings, for example
- Visualization of the selected level of detail in the preview window of the model editor for better control of the LOD
- Improved user guidance
- Extended automatic height adjustment to align objects not only with the terrain, but also with other objects (e.g. stacking containers)
- Improved selection of tracks without bedding
- Start scenarios for a faster entry
- additional:
- Accelerated loading of assets
- Avoidance of stuttering during operation due to asynchronous reloading of missing resources
- Improved display of text on monitors with high DPI
- Bug fixes and detail improvements
New in 3D Train Studio 6.2.2.0 (May 4, 2021)
- Extension of the EV repetition "For all vehicles in a train" by an optional filtering according to vehicles only with drive, only with active drive, only without drive
- The volume of models can also be controlled by the event management
- Determination of the track / track length via Lua
- New integrated turntables for 32, 36 and 40 connections
- New predefined scale 1:38 for nominal size L.
- Fixed a bug with signals where in pause mode the signals were not synchronized with their connection
- Fixed a bug in the EV condition "vehicle is on a track / contact" where the triggering track / contact could not be selected
- Fixed a bug where track numbers were sometimes not displayed in the technical view
- Other minor bug fixes
New in 3D Train Studio 6.1.3.0 (Jan 4, 2021)
- Adapted representation of floor slabs so that the same textures are drawn identically on floor slabs and on 3D models (metallic = 0, roughness = 1)
- Improved display of non-glossy models (higher contrast)
- Multiple scenes support when importing glTF files (all scenes are imported)
- Fixed a bug when loading models with more than 65k corner points
- Fixed bug when exiting drawing mode
New in 3D Train Studio 6.0.9.0 (Oct 26, 2020)
- When editing splines, they now also snap to normal contact points
- Minor design adjustments (wider buttons for variation selection)
- Fixed bug with soft coupling
- Fixed a bug when calculating time values in the event management
- Error when inserting models from the online catalog eliminated
- Fixed sporadic display error
New in 3D Train Studio 2.3.1.3 (Aug 4, 2015)
- Support of real uncoupler tracks
- Support of holes in ground panels for real tunnel portals
- Support of plugins
- Improved camera management
- Performance improvements
- Bug fixes
New in 3D Train Studio 2.2.0.0 (Mar 10, 2015)
- Support for pre and main signals
- Support for real 3D sounds
- Extended variables for even more complex rail operations
New in 3D Train Studio 2.1.0.0 (Feb 4, 2015)
- New graphics effects in simulation mode, like depth-of-field
- Support of layers for complex layouts
- Support of extended locomotive models with coupling animations, movable pantographs and wagon doors
- Small improvements and bugfixes
New in 3D Train Studio 1.4.2.0 (Oct 20, 2014)
- Improved download speed for 3d models of the online catalog
- Fixed a lot of errors
New in 3D Train Studio 1.4.0.0 (Sep 15, 2014)
- New features:
- New caption support
- Improved usability
- Support of large projects on 64 bit systems
- Performance improvements
New in 3D Train Studio 1.2.4.0 (Apr 28, 2014)
- Contains a lot of bugfixes and usability improvements