September 7th, 2012Features added or changed in this update:
· Windows 8 certification
· updates for HiDPI display, which improves appearance on computers that use Retina Display, such as MacBook Pro computers
· added GPUs to the list of those that Premiere Pro CS6 will use for GPU processing: GT 650M (which is in the newer MacBook Pro computers) and GTX 680
Notable bugs fixed in this update:
· tearing in image when using XDCAM EX footage
· numeric keypad keys couldn’t be assigned to keyboard shortcuts
· audio deleted when enabling Audio Follows Video without enabling multicam for audio track
· color shift introduced by Three-Way Color Corrector at default settings when GPU acceleration turned off
· color shifts in some imported M2TS assets
· Premiere Pro ignored Command+Option+H command to hide applications on Mac OSX
· Auto-save window appearing over other applications when Premiere Pro was in the background
· crash during auto-save if a third-party effect’s modal dialog box was open on Mac OSX (affects CoreMelt, etc.)
· rendering preview files using OpenCL caused dropped frames in some cases
· rendered preview files not used when restarting Premiere Pro in some cases, including when using certain third-party effects
· when using CUDA on Mac OSX to export a sequence consisting of a very large number of still images (e.g., timelapse), GPU memory could become depleted and output frames corrupted
· audio recorded through Audio Mixer (e.g., voice-over recording) appearing incorrectly as duplicated audio
· channel output mapping for adaptive tracks was reset to default settings for duplicated sequences
· audio waveform displayed incorrectly for clips with speed adjustments
· audio playback for multichannel files too quiet in some circumstances
· markers added during peak file generation not saved if Premiere Pro quit before peak file generation completed
· fixes for QuickTime groiwng files
· some 4:2:2 footage appeared jagged or pixelated in Program Monitor or Source Monitor when no effects applied
· some MXF files going offline, requiring relinking
· relinking to AVCHD media on Mountain Lion (Mac OSX v10.8) not possible for projects created on other operating systems
· automatic relinking of footage occurring incorrectly in some cases
· frames imported out of order for some MPEG assets
· changes to timeline clip channel mapping performed using the context menu for the clip in the Timeline panel Audio were not saved with the project
· Audition opened when choosing Reveal Project In Explorer from context menu for a clip in Premiere Pro Project panel
· multicam source sequences in Source Monitor lost A/V synch when an In point was created
· setting an In point in the Source Monitor created an In point for all clips in the Media Browser directory
· thumbnails not appearing for some XDCAM HD items in Project panel and Timeline panel
· deleting a nested sequence not providing a warning
· layers not correctly counted in PSD file (Photoshop document) if layers contained in groups
· importing a QuickTime file created by the FORK media system also imported the disabled proxy track
· QT32Server failing in some circumstances, disabling ability to use some QuickTime features
· some exported AVC-I files didn’t include appropriate drop-frame timecode information, so appeared with non-drop-frame timecode
· closed captioning metadata was being set incorrectly
· many other fixes in Mercury Transmit and in plug-in SDK, fixing issues with AJA, BlackMagic, Matrox, and other third-party I/O systems for video monitoring, tape capture, and exporting to tape
· various fixes to FCP XML import and export
· crash when removing some effects using Remove Effects command
· crash during OMF export in some circumstances
· various fixes for other crashes
· various performance and stability improvements for CUDA and OpenCL processing
May 26th, 2012Features added or changed in this update:
· Improved performance using OpenCL, especially when used on Mac OSX v10.7.4 or later.
· Added encoding presets with additional bit-rate settings for XDCAM HD.
· Added Automatic Peak File Generation preference in the Audio category for turning off automatic peak file generation for imported audio. By default, this preference is enabled and matches the behavior of Premiere Pro CS6 (6.0.0).
· When this preference is disabled, importing audio or opening projects will not cause peak files to be generated. If peak files were already generated, then waveforms will be visible. Files imported before the preference was disabled will continue to generate peak files.
· Enabled “smart rendering” and added Enable Smart Rendering Codec setting to the Video tab of the MXF OP1a exporters for XDCAM HD and XDCAM EX to enable or disable smart rendering for these formats. This option defaults to the off/disabled state. We’ll have more information about this feature in a post on this blog within a day.
Bugs fixed in this update:
· Start timecode was not imported or exported correctly when working with AAF files.
· Some files from the Canon 5D Mark III camera were imported with the wrong timecode.
· Playing/viewing waveforms in the Source Monitor caused audio dropouts with some XDCAM HD clips.
· NTSC MXF OP1a files that were exported with drop-frame timecode had video data that was tagged as non-drop-frame.
· Switching the Renderer project setting from Mercury Playback Engine Software Only to Mercury Playback Acceleration GPU Acceleration on a computer using OpenCL caused Premiere Pro to crash under some circumstances. Switching between the two settings on a computer using CUDA would in some cases cause problems with video and/or audio playback.
· Crash when using full-screen, cinema mode on some computer systems.
· Tape capture was not working correctly with some third-party systems.
· Crash when capturing from tape using some BlackMagic hardware.
· An extra, black frame was included at the end of the output when exporting to P2 MXF in some circumstances.
· First two frames were being played twice on external monitor using Matrox MXO2.
· Crash when using “hover scrub” with Matrox MXO2.
· Audio/video synchronization was off by a few frames when playing video on external monitor.
· The Export Frame button was not exporting the correct frame, instead exporting a frame one or two frames away from the current frame.
· Some audio files and some MXF files would go offline or have their audio reconformed when the project was re-opened or when Premiere Pro was minimized or lost focus.
· Crash when modifying an effect property while playback was occurring.
· Hang/freeze when using a dissolve transition on an adjustment layer.
· Dropped frames and audio/video synchronization issues when exporting to tape using some third-party hardware.
· Information about dropped frames on output to tape was not accessible to third-party systems.
· Some QuickTime files were imported with the wrong field order.
· When audio was sent through a Mercury Transmit plug-in, any number of channels that was not 2 or 6 was treated as mono.
· In HDV editing mode, File > Export > Tape could not be used with third-party hardware.
· The current-time indicator (playhead) was not returning to the current time after using the Play Around command.
· Last several frames of output when exporting to tape were black.
· When encoding a 23.976 fps video to H.264, the duration of the video in the output .m4v file was too short, and audio drifted out of synchronization with the video.
· Transparency (alpha channel) information from a dynamically linked After Effects composition was rendered incorrectly in Premiere Pro.
· Importing some QuickTime OP1a files caused Premiere Pro to hang.
· The duration of the audio track sent to SpeedGrade using the Send To SpeedGrade command was the length of the entire Premiere Pro sequence, not the length of the work area.
· Timecode written to trimmed clips using the Project Manager did not match the source timecode for some QuickTime files.
· Various other crashes.
May 8th, 2012Streamlined, highly intuitive user interface:
· See more of your video and less clutter thanks to a highly intuitive, customizable interface. New monitor panels include a customizable button bar; the new Project panel focuses squarely on assets and allows clips to be skimmed, scrubbed, and marked up for editing. A new audio track design, improved meters, and a revamped Mixer panel make working with sound easier than ever.
Enhanced Mercury Playback Engine:
· Work dramatically faster thanks to sweeping performance, stability enhancements, and support for NVIDIA Maximus dual-GPU configurations and certain MacBook Pro OpenCL-based AMD GPUs.† Adobe Mercury Transmit enhances integration with third-party I/O devices.
Fluid, high-performance editing workflow:
· Take advantage of the most requested editing enhancements, including over 50 new features to help editors switching NLEs move more comfortably to Adobe Premiere Pro.
Dynamic timeline trimming:
· Finesse your editing with precision using all-new advanced trimming tools. Trim clips your way — directly in the timeline via keyboard entry or dynamically in the Program Monitor using JKL shortcuts.
Warp Stabilizer effect:
· Easily stabilize a bumpy camera move or lock a shot automatically with the same powerful technology as in Adobe After Effects® software. The new GPU-accelerated Warp Stabilizer removes jitter and rolling shutter artifacts and other motion-related irregularities.
Expanded multicam editing:
· Quickly and easily edit multicam footage from as many cameras as you have on the shoot. Sync via timecode, switch between tracks in real time, and adjust color across multiple shots.
More intuitive Three-Way Color Corrector:
· Better manage the color in your projects with the more intuitive Three-Way Color Corrector for precise primary and secondary color correction. Instantly improve video image quality with Adobe Photoshop® style auto-correct functions.
New adjustment layers:
· Apply effects across multiple clips. Now you can create adjustment layers, similar to those in Photoshop and After Effects, to apply effects to clips on tracks below them. Easily create masks to adjust a selected area of a shot.
Improved, customizable monitor panels:
· Work the way you want and edit more fluidly. A less cluttered, customizable interface lets you focus on your media by letting you choose which buttons to show or hide in the monitor panels.
Even faster Project panel workflows:
· View, sort, and arrange media easier than ever with the redesigned Project panel. Edit faster with the ability to scrub and skim clips, set in and out points, and resize clip thumbnails.
Native DSLR camera support:
· Work natively with the footage shot with the latest video cameras, including ARRI Alexa, Canon Cinema EOS C300, RED EPIC, and RED Scarlet-X cameras. Native support lets you start editing immediately, without transcoding or rewrapping the footage.
Enhanced, flexible audio tracks:
· Freely combine and pan mono and stereo clips. For more advanced audio workflows, new Multichannel master and Adaptive track types enable total audio routing flexibility and easy export to multichannel file types.
Adobe Prelude CS6 integration:
· Use Adobe Prelude to efficiently log footage, add comments and markers, and create rough cuts that can be brought into Adobe Premiere Pro. Comments and markers are associated with the media, making it easy to organize.
Adobe SpeedGrade CS6 integration:
· Easily export your Adobe Premiere Pro sequences into SpeedGrade CS6 for a complete finishing solution. Easily handle grading tasks like matching shots and creating consistent nuanced color to visually enhance your projects.
Uninterrupted playback:
· Edit, apply filters, and adjust their parameters, all during playback. Dynamically preview video by looping playback and adjusting parameters on the fly, thanks to the Mercury Playback Engine. (May require a supported GPU.)
Rolling Shutter Repair effect:
· Easily repair media with rolling shutter artifacts such as wobble and skew. Based on technology in the Warp Stabilizer, this powerful effect can be applied without stabilization and offers enhanced controls.
New Preset Browser:
· Access commonly used settings immediately using the new Preset Browser in Adobe Media Encoder CS6. Organize presets by category, set favorites, and customize your most frequently used encoding presets.
Performance and stability improvements:
· Encode video faster when outputting a single source to multiple outputs with Adobe Media Encoder CS6. Get a significant performance boost when using watch folders on a network.
New RED EPIC and RED Scarlet-X support:
· Take advantage of new support for RED EPIC 5K and RED Scarlet-X footage that lets you import it directly into Adobe Media Encoder CS6 for transcoding to HD and SD formats.
More popular device and format presets:
· Save time and encode content more easily by using Adobe Media Encoder presets that help ensure your video looks great on widely used output formats and devices, including mobile devices and HDTV.
New 64-bit Adobe Encore CS6:
· Speed up your authoring workflow and get rock-solid performance and stability with Adobe Encore CS6, now natively 64 bit. Open and save projects faster, and get dramatic performance working on demanding projects.
Faster MPEG import:
· Bring MPEG assets into Encore CS6 even faster as multiple import processes happen simultaneously in the background.
Pixel aspect ratio correction in previews:
· View the correct pixel aspect ratio when previewing DVD simulations, thanks to new pixel aspect ratio correction in Encore CS6.
Enhanced DVD and Blu-Ray Disc authoring:
· Get even more functionality when authoring DVDs and Blu-ray discs. New 64-bit Encore CS6 adds support for 8-bit color for highlight buttons and menu color quality enhancements and lifts the 99-slide restriction for Blu-ray slide shows.
Enhanced web DVD authoring:
· Create powerful web DVD experiences that replicate all the functionality of their Blu-ray Disc counterparts, thanks to new web DVD support for pop-up menus, multipage menus, and looping menu playback.
November 2nd, 2011· The Adobe Premiere Pro CS5 5.5.2 update fixes issues which prevent the proper display of closed captions and the timecode effect, fixes the color picker on Mac OS X 10.7 (Lion) and an issue where the program monitor would go black when using trim preview and a 3rd party I/O card plugin. This update applies to electronic installations of Adobe Premiere Pro CS5.5 only.
December 8th, 2010New and changed features:
Adobe Premiere Pro CS5 (5.0.3) adds support for the following graphics cards to accelerate processing using CUDA technology on the GPU:
· Quadro 5000M (Windows only), which is for mobile (i.e., laptop) computers
· Quadro 4000 for Mac OS (The Windows version was enabled by the Adobe Premiere Pro CS5 (5.0.2) update.)
· For a complete list of graphics cards for which the CUDA acceleration features are provided and supported, see the Premiere Pro system requirements page. For more information about CUDA acceleration of processing and the Mercury playback engine in general, see Premiere Pro Help.
Bug fixes:
· Improved stability of capturing on Windows.
· Improved performance for interactions with user interface for effects.
· Improved performance of editing in long sequences containing transitions.
· QuickTime movies containing video encoded with Animation or ProRes codecs caused long delays or hangs if the Cineform importer was installed. This is fixed.
· Custom action-safe guides were shifting position during direct manipulation. This is fixed.
· Double-clicking a title opened the Source Monitor panel instead of the Titler panel when the Project panel was in Icon view. This is fixed.
· MXF files with 4:2:0 color subsampling created by a Nexio system can now be imported by the XDCAM HD importer.
· Fixed issues regarding indexing of MPEG files, including unresponsive UI during indexing and some cases of unnecessary re-indexing of media shared across a network.
· Dissolves were not behaving correctly when processed by CUDA when opacity keyframes were present. This is fixed.
· The Crop effect was being rendered incorrectly when processed by CUDA when the clip was scaled to frame size. This is fixed.
· Rendering of previews got stuck in a never-ending loop state under some circumstances. This is fixed.
· Audio was not exported via SDI when exporting to tape. This is fixed.
· Master clips imported into projects using Final Cut Pro XML import were stripped of their unique identifiers. This is fixed.