What's new in Bingo Caller Pro 1.44.5
Mar 5, 2018
- Added 10 more seconds to timer
- Full screen number and game size increased
- Reduced the dot matrix footprint
- Board active added to 90 ball game
- Added phrase on/off button
New in Bingo Caller Pro 1.44.4 (Mar 5, 2018)
- Bug fix: If session manager active the next number would call before the countdown had ended.
- Bug fix: Printer issue with large numbers of tickets printed in one go.
- Bug fix: Ncounter would crash if the second screen was active and Ncounter Go Large was selected.
- Bug fix: Win card moved to second screen even if second screen not active.
- Bug fix: Several other small bug fixes.
New in Bingo Caller Pro 1.44.3 (Oct 21, 2015)
- Bug fix:
- If main board numbers are generated rapidly the full screen would fall behind.
- Added:
- Duel screen mode.
- Extended the Dot Matrix to 72 x 12 LED's
- Now has free line/lines for the 75 ball game, all patterns including multi line.
- New BINGO logo added to main 75 ball board.
New in Bingo Caller Pro 1.44 (Sep 22, 2014)
- Added:
- Stay in full screen mode
- Total game counter
New in Bingo Caller Pro 1.43 (Apr 28, 2014)
- Added:
- Multi line card checking for 75 ball game
- Printed ticket size now adjustable
- Count down now has pause and skip
New in Bingo Caller Pro 1.41 (Sep 2, 2013)
- Single page 75 ball ticket
- Raffle number generator log
New in Bingo Caller Pro 1.4 (Jul 8, 2013)
- Added:
- Session Manager, take control of up to 15 games
- Flashboard font edit
- Add and remove 75 ball call numbers
- Shortcut keys
New in Bingo Caller Pro 1.31 (Mar 25, 2013)
- Addressed registration issues with Vista and Win7
New in Bingo Caller Pro 1.3 (Feb 11, 2013)
- Red ball set, 80 preset game patterns, 3 line control in dot matrix, number flash in F/S mode
- Several minor bug fixes
New in Bingo Caller Pro 1.2 (Nov 13, 2012)
- Resizable dot matrix
- Add wild numbers to 75 ball game
- General tweaks and improvements