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    Home > Windows > Multimedia > Graphic > Graphic Editors > CINEMA 4D > Changelog

    CINEMA 4D R13.051 Build RC50565 - Changelog


    What's new in CINEMA 4D R13.051 Build RC50565:

    December 14th, 2011

    · New Physical Renderer
    · Physical Camera settings
    · New Subsurface Scattering Shader
    · Stereoscopic render settings
    · New, improved XRefs
    · New Collisions deformer
    · New muscle system has been integrated
    · The CMotion object generates walk cycles and other cyclical, parametric animations
    · Assigning an animation path according to the layer color
    · Display in the Viewport can, in consideration of linear workflow, be turned off
    · Stereoscopic settings for the Viewports
    · Camera modes can also be switched directly via commands
    · 2 new Viewport options
    · Renaming the HUD
    · Tabs can be arranged vertically
    · New options in Customize Commands Manager
    · Project files now have preview images
    · Defined keyframe interpolation now in Project Settings
    · Improved camera navigation in the Viewport
    · 2 new Project settings for XRefs
    · Support for COLLADA 1.5
    · 2 new FBX import options
    · New FBX export option for baking animation tracks
    · New rotation order parameter for minimizing gimbal lock
    · Font selection now with preview
    · Optimized HyperNURBS weighting
    · Mesh-Deformer: Cage objects no longer have to be closed volumes
    · A new parameter for defining the blur plane for depth of field
    · New Far Clipping camera setting
    · Stereoscopic camera settings
    · New XRef commands for creating/editing XRef objects
    · The out-of-view indicator indicates the direction in which selected objects lie outside of the Viewport
    · Automatic tweak mode for quickly adjusting objects, points, edges or polygons
    · Edge loop selection via double-click
    · Simple selection path
    · Selecting related polygon groups via double-click
    · The naming tool can now automatically number names sequentially
    · Object Axis mode has been renamed to Axis mode and offers new functions as a temporary modeling axis
    · Expanded functionality for and CTRL keys for the Move tool
    · The Move tool’s Axis Extension helps to accurately model/position objects
    · Variable speed for Scale tool; scale axis
    · The Rotation tool’s Axis Extension helps to accurately model/position objects
    · New options for moving, rotating, scaling and selecting objects
    · New modeling workflow with hotkeys
    · Several commands’ options can be defined separately
    · New command for creating separate objects from polygon groups
    · Command for changing the order of a polygons points
    · The number of repetitions can now be defined for animation tracks
    · Time Tracks can be automatically be set to the length of the corresponding animation track
    · New keyframe option
    · Multiple selection of Timeline Markers, easy renaming via double-click
    · An explanatory text can be added to Timeline Markers
    · Two new commands for key tangents
    · New Keep Visual Angle key property
    · New Check Textures option for Render Queue
    · OpenEXR now supports multiple channels and offers 2 new compression options
    · After Effects supports Stereoscopy and Stage object
    · Re-organization of antialiasing filter, incl. new options
    · New Watermark Post Effect for including information in image
    · Several new commands for placing objects onto surfaces, replacing objects and placing objects hierarchically
    · New Bind tool options
    · The Joints list can be arranged and filtered in the Weight tool
    · Weight Manager: baking Effectors also takes Joint falloff into consideration
    · Workflow improvement for weighting
    · Weight values can be rounded according to Auto Weight values
    · Improved auto weighting
    · Weight tool displays selected Joints in any desired color
    · Joint icons can be colored according to their weight
    · Joints now have a falloff functionality
    · Pose Morph Tag: morph targets can be organized in folders in Animation mode
    · New IK Spline option
    · The Point Cache tag can now also bake object position, scale and rotation
    · Point Cache tag: Loops can be blended together
    · Reworked Visual Selector
    · C.O.F.F.E.E. and Python have been re-arranged in a common menu, Script Manager, etc
    · New motion blur mode for Physical Renderer
    · In the Protection tag you can now define per axis or region how an object can be moved, rotated or scaled
    · GI Area light option for Physical Renderer’s GI mode
    · New physically correct Fresnel effect
    · A texture can be used for each color in the Tile Shader
    · Improved methods for generating dirt on brick walls
    · New button type
    · Function graphs improved and adapted to Timeline F-Curves
    · New filter in XPresso tool
    · New parameter for Matrix 2HPB Operator
    · New double-click functionality in Picture Viewer
    · Picture Viewer’s background color can be changed (for better viewing of rendered image)
    · Stereoscopic settings in Picture Viewer for subsequent stereoscopic editing
    · Single frames of two separate animations can now be compared in the Picture Viewer
    · The Content Browser now uses the same view settings for all folders
    · In addition to enhanced native .wav and .aiff QuickTime import, CINEMA 4D can also import .mp3, .aac and other sound formats
    · New Terrain Mask shader for creating snow-covered or overgrown landscapes
    · Improved time and date functionality
    · New CNurbs option
    · The new muscle system has its own deformer
    · The CMotion Step object is used to fine-tune automatically generated CMotion step cycles
    · The Character Component tag is the basis for creating a character
    · Several new commands for creating and editing character templates and components
    · Use the Character object to quickly generate character rigs
    · New Python Effector for MoGraph functionaliy
    · New Multi Shader mode for creating mosaic images
    · Several new Multi Shader commands
    · The NET client now also has Preferences settings, for example for defining texture paths
    · New mode for Art Shader; the Shader will now be displayed in realtime in the Viewport (in Enhanced OpenGL mode)
    · Maya now also accepts UV coordinates modified in BodyPaint 3D



    What's new in CINEMA 4D R12:

    December 14th, 2011

    · New Center option for display safe (Action Safe, etc.)
    · New interpolation mode for background
    · Double precision: Integration of real units in CINEMA 4D
    · Material colors for objects without materials can be defined
    · View Clipping can be used to clearly display any region of the scene
    · Integrated linearer workflow in CINEMA 4D
    · Integrated color management in CINEMA 4D
    · Program preferences now with filters and additional functionality
    · A hard drive memory limit and a save path can be defined for the Picture Viewer
    · Import settings for scaling for CINEMA 4D files
    · You can scale during FBX import and export
    · Null Object display can be disabled in the Viewport
    · CINEMA 4D supports unfrozen transoformations (dual transformations)
    · White balance
    · Light source color can be defined via its color temperature
    · Support for IES lights
    · New Camera Deformer
    · Several methods available for restricting the The Jiggle Deformer’s effect
    · New Smooth Deformer
    · New Correction Deformer
    · New Mesh Deformer
    · New Surface Deformer
    · Combining objects with common layers/materials
    · Modified behavior for distorted coordinate system
    · Scenes can be scaled as a whole
    · Bake Object can now completely fill Animation Tracks with keyframes in the Timeline
    · New command for creating absolute animation layers
    · The particle modifiers can recognize mass in conjunction with Dynamics
    · New handling of conversion commands
    · New conversion command
    · The Joint tool can automatically place joints at the correct view depth
    · Several new Mirror tool functions
    · New Weights Manager for easy handling of Weights
    · New Constraint tag mode ("PSR")
    · New Constraint tag options ("Parent")
    · New Contraint tag mode, Bounds
    · New command: Reset FK
    · Parameters for the prevention of IK chain flipping
    · IK Tag now offers dynamics behavior
    · The Pose Morph tag offers more than the previous Morph and Posemixer tags combined
    · The Point cache can loop cached animations or play them backwards
    · Expanded functionality in the Weight tag’s Joint list
    · The Render Queue replaces batch rendering
    · Maximum render output increased to 120000 x 120000 pixels
    · Images can be assigned any available color profile when saved
    · Separate Alpha channel files will be saved in the same image format as the rendered image
    · Numerous additions for After Effects export
    · The Bake tag can now bake displacements
    · A color profile can be assigned to baked object textures (also in the Bake Texture tag)
    · Python scripting language now integrated into CINEMA 4D
    · New Coordinate Manager mode
    · Improved texture settings for camera mapping (Film and Pixel Aspect)
    · The number of Tiles can now be defined in the Texture tag
    · Several new functions added to Normals tag
    · Command for loading textures for all materials
    · Textures up to 128000 x 128000 pixels can be loaded
    · New stone pavement shader
    · New brick shader
    · Interactive selection process for link fields
    · Multiple Picture Viewer windows can be opened
    · Navigator/Histogram in the Picture Viewer
    · Display of Title Safe / Action Safe / Pixel Aspect in the Picture Viewer
    · Display filter in the Picture Viewer
    · New file format supported: PSB
    · Full Screen Mode for the Picture Viewer
    · New Dynamics functionality, including Soft Bodies, new XPresso Nodes and baking
    · Dynamics recognizes MoGraph selections
    · New Trigger Velocity Threshold parameter defines collision strength required for Dynamics to take effect
    · MoSpline contains an L-System for simulating growth processes
    · 2 commands for assigning a new color profile to images/textures
    · Texture color profile can be modified in the bitmap information dialog window
    · Optimized OpenGL: Improved and faster editor display
    · Depth maps (and other Multi-Passes) also include alpha-masked image regions in their calculations



    What's new in CINEMA 4D R11.5:

    December 16th, 2009

    CINEMA 4D Core:
    · Double-clicking on the edge of a Manager window will automatically reposition the manager window
    · The entire group window can be switched to Fullscreen mode
    · Palettes and Managers can be opened in Fullscreen mode
    · New palette separator to fill space between icon groups, allowing them to be aligned in a justified manner
    · Project Settings can be edited in the Attribute Manager.
    · Several scene parameters are now displayed in the Project Settings dialog window
    · Import/export settings are displayed automatically. Alt/option key by-passes the dialog
    · FBX now supports Joints, multiple UV tags and evaluates Expressions upon export
    · Environment variables for external plugin directories
    · Use Render Instances to render an almost unlimited number of objects
    · Render Instances for the Array object
    · Render Instances for the Particle Emitter
    · Duplicate function can generate render instances
    · Greatly expanded falloff functionality for all particle modifiers
    · Particle turbulence modifier with expanded noise turbulence
    · Particle wind modifier with expanded noise turbulence
    · Export Doodle objects in compressed PNG format
    · The Connect command correctly joins Texture tags and polygon selections
    · New Connect+Delete command
    · New hotkeys for creating and deleting keys and tracks
    · New keyframe dot behavior - yellow dot indicates changed value not yet keyframed
    · FCurves: switch quickly between custom and pref colors
    · Keyframe baking can be cancelled in the Timeline
    · Motion source hierarchy can now be changed to match skeleton
    · Quaternion and HPB can be switched manually when Motion Layers are blended
    · Render settings now include region specification to render a portion of the view
    · Export of camera data, lights and Objects for Apple Motion
    · Numerous additions for After Effects export
    · Improved antialiasing for alpha channels and Multi-Passes
    · New Hybrid and Raytracer modes to optimize antialiasing
    · Bucket rendering optimizes memory usage and speed
    · Greatly expanded color correction post effect that can be generated directly from the Picture Viewer's filter settings
    · Higher samples possible for Scene Motion Blur
    · Compositing Background now works with Global Illumination (under certain circumstances)
    · The External Compositing tag now works with Cloner objects and XRefs
    · The External Compositing tag has several new parameters for export to Adobe After Effects
    · Materials can be replaced by alt+dragging from the Content Browser or Material Manager
    · Numeric attributes can be modified using keyboard arrow keys
    · Parameters in the Attribute Manager can be filtered by name
    · Double-clicking an element icon in the Attribute Manager selects the element
    · Newly developed Picture Viewer with integrated RAM player
    · Improved (many more functions) and faster formula parser
    · Native support for reading & writing PNG images
    · Support for reading & writing DPX images
    · QuickTime can now be used on Windows 64-bit systems; QuickTime and Avi sound import/export
    · Overall speed optimization in various areas
    · CINEMA 4D can read and write 32-bit PSD files with layers
    · Objects are numbered incrementally upon creation or duplication

    Advanced Render Module:
    · The Prepass can now be rendered exclusively for GI.
    · Dithering for sky color.
    · Parameter for achieving an improved coloring of sky atmosphere.
    · Dithering for atmosphere.
    · CineMan supports Layersets, Seed values for Noise shaders and Ambient Occlusion (material).


    MOCCA Module:
    · New Iterations parameter in Cloth tag.

    Thinking Particles Module:
    · Render Instances for Thinking Particles.

    MoGraph Module:
    · Render Instances for the Cloner object.
    · Clones can be arranged in tubular-shaped volumes.
    · Rail Spline functionality for the Cloner object.
    · New animation modes for the Cloner object.
    · Most MoGraph objects can be defined as a falloff source.
    · The MoGraph C.O.F.F.E.E. Effector offers full control over all Clones.
    · Random Effector: New random mode, Sort.
    · Rail Spline functionality for Spline Effector.
    · New Segment mode for the Spline Effector.
    · Dynamics system for MoGraph Clones.
    · Scene-wide MoDynamics settings in Preferences menu.
    · The new Rigid Body tag is an important part of Dynamics.
    · The Force object for attracting or repelling Clones.
    · MoSpline object generates and modifies existing splines in a parametric manner with effector and force support.
    · Rail Spline functionality for Spline Wrap.
    · Polygons and Splines (or spline segments) can be viewed as Clones using the MoGraph object, "PolyFX".
    · New options for the MoGraph Cache tag.
    · Camera shader can assume any camera view.



    What's new in CINEMA 4D R11.010:

    September 23rd, 2008

    · Version R11.010

    · General

    · Application can now be registered online
    · Online Updater
    · User-specific configuration files are saved to the user folder
    · This key can be defined to emulate the right mouse button on a MacOS

    · File Formats

    · TIFF supports Photoshop layers (also with Zip compression) for 8-bit and 16-bit color depth
    · COLLADA import and export
    · Photoshop-compatible .abr brushes can be loaded
    · Display (not utilization!) and saving (unaltered) of Photoshop layers
    · The number of vector paths in a given bitmap will be displayed

    · Painting

    · Airbrush functionality for brush
    · Jitter has a new parameter: „Jitter Count“
    · Art Pen rotation supported
    · Original brush size can be reset with a single click
    · Paint tools now have separate parameters
    · New 'Blur' tool
    · New 'Sharpen' tool
    · New 'Colorize' tool
    · Projection Painting can also be applied to hidden polygons
    · Tiles textures can also be displayed as such in the texture view
    · Additional options for brush shape
    · Color patterns can be defined and modified directly from a texture or a selection
    · Wallpapers can be defined directly from a texture or a selection

    · Workflow

    · Easy allocation when creating new Color Presets in libraries
    · Re-organized color presets
    · Any texture or selection can be defined as a brush and also modified
    · Re-organized brush presets
    · Show tool cursor
    · Define Brush Presets directly from selections or textures
    · Define Color and Wallpaper Presets directly from selections or textures
    · UV Meshes can be drawn on a bitmap layer
    · Improved handling of „Transform Bitmap“ tool
    · Improved workflow for defining visible layers
    · Creating custom material channels



    What's new in CINEMA 4D R10.5:

    October 11th, 2007

    · The core application has new import and export capabilities as well as modeling and lighting tools and extensive upgrades to the animation system. In addition, the MOCCA, MoGraph and HAIR modules feature new capabilities, improved workflow and enhanced performance.




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