What's new in Chaotica 2.2.2
Feb 22, 2022
- Fixed inclusion of presets with windows installer.
- Added Log window (Tools > Show log). Printing various messages there as well as to standard out (console).
New in Chaotica 2.0.36 (Jan 5, 2021)
- Fixed crash or failure to initialise on some Ryzen CPUs
- Showing messagebox on initialisation failure in some cases instead of crashing.
New in Chaotica 2.0.35 (Nov 25, 2020)
- Removed OS name and '64-bit build' info in About dialog as all builds are 64-bit now.
New in Chaotica 2.0.33 (Nov 10, 2020)
- Added CTRL+SHIFT+T as keyboard shortcut to make new transform in world editor.
- Removed 'Ultra quality' checkbox (ultra quality rendering itself was removed a while ago).
- Made escape key close the parameter browser window.
New in Chaotica 1.5.8 (Jun 5, 2015)
- Camera transform affines are now shown and editable in the world editor
- Randomising selectors now only affects nonzero weights (to preserve "linked transforms" from Apophysis)
- Added starblur transform by zy0rg
New in Chaotica 1.5.7 (Jun 5, 2015)
- Disabled automatic image updates when using stopping SL (for faster animation rendering), you can still press F5 at any time to update the image
- Fixed efficiency reporting bug introduced in 1.5.6 with stopping SL
- Fixed Y flipping bug introduced in 1.5.6
- Fixed crash when toggling camera transform without params loaded
New in Chaotica 1.5.6 (May 18, 2015)
- Added camera transform toggle button to world editor
- XML format version 3: real number instead of integer for length and FPS
- Fixed pasting XML from clipboard
- Improved user interface responsivity
- -list_variations commandline option works again
New in Chaotica 1.5.4 (Mar 16, 2015)
- Improved threading, should fix any hangs and improve CPU utilisation during animation playback
- Parameter browser window remembers its size and position
- Added confirmation dialog when closing while rendering
- Added mirror_x and mirror_y transforms
New in Chaotica 1.5.3 (Dec 18, 2014)
- Weights and shader randomisation now works with animation, i.e. you can randomise at different times and it will interpolate
- Fixed param browser to use current animation time
New in Chaotica 1.5.2 (Sep 3, 2014)
- Iterator weights, shader parameters, camera transform parameters and Apophysis DLL plugin parameters can now be animated
- Per-iterator time scaling, scale amount of motion blur over time
- Faster and more accurate interpolation
- World editor shows keyframes and tangents
- Added play button for animation preview at a target FPS
- Added new empty world menu item, updated help menu links to tutorials and forum
- Added crackle transform by slobo777 (works differently, slower than plugin for large cell sizes, faster for smaller)
- Added collideoscope transform by Michael Faber
- Added no_edge parameter to crop and cropn, to eliminate the "bright dot" from Apophysis limitations
- Removed undo depth limit
- Updated examples
- New flam3_transforms don't contain a linear transform
- New worlds no longer inherit previous camera settings
New in Chaotica 1.5.1 (Apr 12, 2014)
- Camera keyframe animation support
- Realtime image updates render much more smoothly, no more ghosting artifacts
- Opacity can be negative now
- Fixed image scaling showing incorrect scale factor
- Multithreading bugfixes and improvements
New in Chaotica 1.5 (Apr 12, 2014)
- Keyframe animation support
- Rendering engine optimisations, faster and higher quality image in equal time
- 32bit Windows builds are now large address aware, for higher resolution print renders with DLL plugins
- Large page support when running as admin on newer versions of Windows, up to 15% speedup
- Many editor improvements (filters, draggable spinboxes...) and bugfixes
- Updated file format with version information
New in Chaotica 1.1.1 (Dec 28, 2013)
- Ultra quality is now disabled by default for faster rendering, and can be easily toggled on and off; it should be enabled for higher quality final images and lower memory usage.
- Enabled large page support by default on Win32 builds, shows if enabled in the about dialog
- Fixed crash with state file save and load
- HDR palette preview
- Updated examples
- State file stores file type and version information
New in Chaotica 1.1 (Oct 1, 2013)
- New ultra quality rendering mode (always enabled for now, will be toggleable later)
- Initial code (unfinished) for layers support
- Fixed freezing on sandboxed Mac OS when using file save/load dialogs
- Fixed crash when saving large images without alpha on Mac
- Fixed crash when running out of memory for large images
- Fixed crash when trying to save world to dir without permissions
- Fixed various memory leaks, and wasting of memory in batch/animation mode
- Fixed zoom resetting with 0 key not correctly updating zoom state on subsequent zoom
- Disabled mousewheel zooming on Mac OS (buttonless Magic Mouse often accidentally scrolls), added a combo box to select zoom level
- Made backspace key also delete iterators and transforms in the world editor, since Macs register backspace when pressing del key
- Changed world editor shortcut to be Ctrl+E since Ctrl+W closes the application on Mac
- Editor window state (size and location) is now stored persistently
- Added window layout resetting for main window
- Random worlds again tweaked a bit
- Made status text more terse to avoid clipping
- Took out lock image resolution
New in Chaotica 1.0.2 (Oct 1, 2013)
- Fixed world and curve editor not displaying correctly on really old GPUs
- Rendering pauses while generating thumbnails for example parameters
- Added native bwraps7 transform, fixed crop_zero in crop transform
- Minor memory leak fixed
New in Chaotica 1.0 (Oct 1, 2013)
- New parameter browser window, used for randomisation and built-in example params
- Rendering core optimisations
- Improved affine2 editor, uses polar representation
- Improved random selector weights (for greater variety)
- Added online manual and tutorials links to help menu
New in Chaotica 0.75 (Oct 1, 2013)
- Plugin DLLs correctly appear in transform list again
- Improved selection usability in transform editor
- Camera controls in world editor work again
- Fixed crash in 2nd param pack by tatasz
New in Chaotica 0.74 (Oct 1, 2013)
- Added scaling controls (drag the selected affine's outlines)
- Undo/Redo now works in the world editor, not just the main window
- Fixed crashbug reported by Fractist, where post-affines were not correctly removed
- Added 2 great param packs by tatasz! http://tatasz.deviantart.com/art/Chaotica-Parameter-Pack-1-354333242 and
- http://tatasz.deviantart.com/art/Chaotica-Parameter-Pack-2-354601091 on deviantart
- 64bit DLL plugin support for Windows
- Showing flam3_shader palette indices in palette editor
New in Chaotica 0.73 (Oct 1, 2013)
- Rotation controls for affines in world editor
- Colouring pre- and post-affines the same, but using dashed lines on the post-affines
- Flam3 transform widget for adding and removing post-affines
- Fixed editing of post affines and showing in the tree view
- Free version res limit is 1280x960 (~1.23mpix) now.
- Fixed batch mode, now uses param names instead of frame numbers (to be implemented properly later)
- Hooked up cmdline params to UI controls
New in Chaotica 0.72 (Oct 1, 2013)
- Much improved world editor with grid snapping and node editor widgets etc
- Many many other changes...
New in Chaotica 0.71 (Oct 1, 2013)
- Proper weights selector (base weight + transition weights)
- Basic undo functionality
- Totally rewrote threading
- Using much less memory now
- Ability to add curve knots (still need deletion)
- So many world editor changes and improvements...
- Added Lyapunov exponent histogram
- Realtime AA mode switching
- Fixed some nodes not saving/loading names properly
- Added real Gaussian blur transforms (eg radial_gaussian instead of radial_blur)
New in Chaotica 0.7 (Oct 1, 2013)
- Fixed 32bit DLL plugins, diagnostics for pasted params
- Camera controls are now in the main window, "final transform" replaced with camera viewing transform
- User-selectable anti-aliasing modes, with customisable Mitchell-Netravali settings
- First public beta with editor features (iterator and palette editors), still highly in development