DIN Is Noise Changelog

What's new in DIN Is Noise 58

Jan 12, 2024
  • position affects velocity and acceleration vectorsinstead of just velocity vectors
  • Menu > Drone Tools > Position affects Vectors
  • improved documentation, see https://dinisnoise.org/docs/
  • fixed visual modulation behaviour on drones
  • removed Boost library requirement to build DIN Is Noise from source code.

New in DIN Is Noise 57 (Jul 23, 2023)

  • Fixed crash if Scale notes label on Settings page was clicked :)
  • Fixed reset of note polygon radius in Mondrian :)
  • Fixed lingering close button when switching ui screens using keyboard short cuts

New in DIN Is Noise 56 (Dec 24, 2022)

  • New drone movements: rail and strafe:
  • Rail moves a drone along its velocity vector
  • New auto pause for auto rotating drone velocity and/or accleration vectors
  • New Curves tab on Menu of all curve editors
  • Improved FFT display and handling on waveform editors
  • Improved waveform display on keyboard-keyboard
  • Improved auto flip of rotation of velocity/acceleration vectors of drones
  • launched drones from muted drones are not muted (default until DIN55)
  • Fractaliser does not change curve name on apply
  • Fixed Menu > Drone tools > Immortalize to turn mortal launched drones immortal
  • Fixed resizing of Sine_Mixer harmonics/phases widget when moving Sine_Mixer

New in DIN Is Noise 55 (Sep 20, 2022)

  • An overhaul of Gravity
  • As before, you can click and move the base or the tip of the gravity arrow to adjust its position, direction and strength.
  • To (auto) animate the gravity arrow:
  • Assign a drone to base of gravity
  • Assign another drone to tip of gravity
  • Move or visual FM / AM modulate one or both these drones
  • And gravity moves accordingly.
  • Animating gravity influences the trajectory of launched
  • Drones :)
  • Click 'Base to manual' and 'Tip to manual' to detach
  • Assigned drones from base and the tip respectively.
  • You can now manually edit the base and tip again.
  • Click 'Select base', 'Select tip' or 'Select both'
  • To select the assigned drones. Useful for moving,
  • For visual AM/FM, to mute them etc.
  • Eg., you could mute the assigned drones by clicking
  • Select both' and then Menu > Drone Tools > Mute
  • /* adjust position/phase of visual drone modulation (AM and FM)
  • Menu > Drone Params > AM Position
  • Menu > Drone Params > FM Position
  • Eg., at 0 position with AM and FM BPMs equal, the trail/path
  • of the modulating drones is elliptical.
  • /* set AM BPM to FM BPM of drones and vice-versa
  • /* flip velocity direction of launched drone with respect to the launcher
  • if -ve flag is set in drone velocity defaults
  • /* opacity parameter for oscilloscope
  • Ptimised oscilloscope
  • Faster sample add
  • Faster drawing
  • Changed shape of drone handles
  • Optimised snap lines drawing on curve editors
  • Fixed OpenGL drawing bugs for affected OpenGL drivers on Windows !
  • In oscilloscope !
  • In waveform display on waveform editors !
  • Hen hz/vol displayed on drones !
  • Fixed crash if drones as they are fading in when creating drone mesh
  • Are modulated or moved !

New in DIN Is Noise 54 (Apr 26, 2022)

  • NEW in DIN54:
  • Drones Per Launch and Launches Per Minute for drone launchers. Until DIN53.1 you could launch only 1 drone per launch. In DIN54, you can launch a bunch of drones every launch with launches per minute.
  • Change drones per launch / launches per minute of an existing launcher from Menu > Drone Params > Motion > Drones Per Launch or Menu > Drone Params > Motion > Launches Per Minute for new launcher set in defaults:
  • Menu > Drone Params > Defaults > Drones Per Launch default = 1
  • Menu > Drone Params > Defaults > Launches Per Minute default = 60
  • drone velocity modulation:
  • affects all launched drones
  • specify how amount of velocity (actually the speed!) changes from birth to death of a drone
  • default is constant ie no change from velocity (ie the speed) at birth; this is the behaviour in DIN53.1
  • edit the change curve from Menu > Editors > Drone velocity modulation
  • in Gravity widget:
  • Size:
  • if turned ON, gravity size continuously expands or contracts to Mouse or
  • 1st selected) Drone position !warning! Big gravity sizes can move drones
  • fast to max volume and get loud!
  • To Screen + : puts base of gravity vector to the center of the screen
  • To drones + : puts base of gravity vector to the center (magenta arrow) of selected drones.
  • To drone : puts base of gravity vector to the (first) selected drone.
  • draw gravity vector when UI is off
  • draw drone trails even if drones are off visible note / pitch ranges
  • fixed: drones bounced only once irrespective of Menu > Drone Params > Defaults > Bounces parameter
  • bug introduced in DIN53 :(
  • fixed: potential (null pointer) crash when turning UI on/off from microtonal keyboard
  • fixed: sudden increase in loudness (sorry!) when frozen drones are deleted but then
  • thawed, frozen and deleted again and again
  • fixed: restore oscilloscope display state when UI is turned off and on
  • fixed: timing (introduced in DIN53.1 due to change of alarm.cc/h) of auto split / delete boxes in mondrian
  • fixed: deleted drones not de-selected

New in DIN Is Noise 52 (Dec 12, 2021)

  • walked back some changes introduced in DIN 51
  • the drone tracked by gravity does not change when the selection changes
  • renamed drone arrow parameter called Head to Neck
  • new gravity size modulation for DIN 52
  • change the size (aka strength/magnitude) of gravity vector over bpm:
  • on the gravity widget, turn on Modulate
  • bpm = speed of gravity size modulation
  • depth = how far to 0 gravity drops
  • depth = 1, goes all the way to 0 and back in 1 beat
  • depth = 0.5, goes from starting size to half size and back in 1 beat
  • depth = 0, no size modulation ie size does not change at all
  • default depth = 1
  • set an initial size using gravity presets or click on Change Size
  • and move the mouse up or down. keep Modulate off when doing this.
  • click Edit to edit the size modulation curve for interesting fx.
  • press q to toggle drone wanding when Menu > Drone Tools > Wand is selected
  • was always in Add drone mode until DIN 51.x
  • optional tracking of drones when connecting them with Menu > Drone Tools > Connect
  • enable / disable @ Menu > Drone Tools > Track
  • if enabled on connection: drone 1 points to drone 2 points to drone 3 and so on
  • if disabled on disconnection: selected drones stop tracking any other drone
  • select drone on creation
  • Menu > Drone Params > Defaults > Select on Creation
  • drone is not selected by default
  • useful for looking at pitch/volume info of launched drones as they fly past
  • white = noise interpolator curve
  • @ Menu > Editors > Noise Interpolator
  • white = drone that makes noise
  • was grayscale in DIN 51.x
  • color of velocity vector of drone = color of drone
  • was green in DIN51.x
  • constrain magnitude of drone velocity +/ acceleration to be > 0
  • click on 0 checkbutton on the Menu > Drone Params > Motion > Velocity or Acceleration to toggle
  • if enabled, magnitude of velocity +/ acceleration will always be > 0
  • if disabled, magnitude of velocity +/ acceleration can go < 0 ie will reverse movement or
  • orbiting
  • browsed drone marker color is color of the browsed drone
  • was green in DIN51.x
  • improved drone arrow drawing
  • improved note/frequency labeling on microtonal ranges
  • improved 'with left/center/right fixed' menu item on Menu > Ranges
  • new default volume distribution curve to have value increase (linearly)
  • after 100% instead of staying at 100%. upto 200% now.
  • improved drone > < noise progress display
  • <> moved (and renamed) Menu > Drone Params > Move under Gravity to Menu > Drone Tools > Balloon
  • still does the same thing:
  • releases (like gas balloons :) anchored drones
  • these are now launched drones and die at the end of their lifetimes.
  • <> moved Snap drones to notes / Position affects velocity from Menu > Drone Params > Motion to
  • Menu > Drone Tools
  • <> moved Bounces, rebound Speed% and drone bounce behaviour from Menu > Drone Params > Motion to
  • Menu > Drone Params > Defaults as they apply equally to all launched drones
  • replaced drone Rise Time Min and Max spinners with a Rise time spinner
  • turn on ~ to generate a random rise time (default is 50% to 100% of Rise time) on drone creation
  • change range of randomness by editing %~ field
  • replaced drone Fall Time Min and Max spinners with a Fall time spinner
  • turn on ~ to generate a random fall time (default is 50% to 100% of Fall time) on drone removal
  • change range of randomness by editing %~ field
  • drones can bounce ahead, back or ahead/back
  • can select drones while voice phrasor plays
  • reinstated (from din-5.2.1 release!) a form of indian notation for notes
  • from Settings screen, choose notation = indian
  • a launched drone lifetime = lifetime of launcher or if ~ is active on Menu > Drone Params > Defaults > Lifetime
  • a randomisation based on ~% of the lifetime of the launcher
  • fixed bug when setting snap left/right values
  • fixed mouse wheel scrolling of UI when hovering over label widget
  • gravity continues tracking drone as its moved around or when scrolling microtonal keyboard

New in DIN Is Noise 51.1 (Jul 12, 2021)

  • Improved DIN font *
  • Fixed drone arrow defaults save/load !

New in DIN Is Noise 51 (Jul 7, 2021)

  • drone is anchored or launched on creation:
  • anchored means stays fixed at the place of creation
  • launched means 'flies' off based on its velocity and gravity
  • try with Menu > Drone Tools > Add / Wand
  • set at Menu > Drone Params > Defaults
  • set velocity +/ acceleration vectors of drones to presets via Menu > Drone Params > Motion > Set velocity/acceleration:
  • presets are +ve or -ve vertical, horizontal, velocity, acceleration and zero
  • auto flip (clock < > anti-clock) auto rotating velocity/acceleration vectors every some degrees:
  • via Menu > Drone Params > Auto flip > Set / Unset / Toggle
  • default 'every some degrees' is 90 degrees
  • gravity:
  • presets for gravity vector
  • 0, left, right, up and down
  • gravity tracks mouse position
  • click Gravity > Mouse
  • gravity tracks the first among selected drones
  • click Gravity > Drone
  • ! as drone selection changes, gravity may track a different drone !
  • removed Menu Drone Params > Track gravity
  • mesh polygon filling per drone color:
  • color of a launched drone is same as color of the launcher
  • try changing color of the launcher as drones are launched
  • changed color of velocity/acceleration vectors to move away from green (used for selection) and red (used for errors):
  • cyan = color of velocity vector of all drones
  • (reddish) magenta = color of acceleration vector of all drones
  • changed arrow visualisation of velocity +/ acceleration vector of all drones:
  • Head
  • edit the position of the arrow tip
  • can go 'above' the vector tip ie > 1.0
  • can go 'below' the drone location ie < 0.0
  • can be on the body ie 0 <= tip <= 1.0
  • Shoulder Position
  • edit position of the arrow's shoulder tips
  • Shoulder Width
  • edit width of the arrow's shoulder
  • Cap or Decap the arrow
  • set default arrow head, shoulder position and width, cap from Menu > Drone Params > Defaults:
  • used when adding & wanding drones
  • change existing drone's velocity/acceleration vector arrow params via Menu > Drone Params > Visual
  • improved geometric chuck:
  • on a chuck with N drones, the first N - 1 drones have trail set to 0
  • the last drone has trail set to 10000
  • toggle auto reset trails
  • Menu > Drone Params > Chuck > Auto reset trails
  • 2 changes above aid visualisation and experimentation instead of manual trail
  • resize/reset every time after changing a chuck param
  • toggle chuck outline
  • click Menu > Drone Params > Chuck > Draw chuck outline
  • aids screenshotting
  • chuck outline drawn per drone color
  • default scale/rotate drones center to microtonal keyboard center
  • default selected range to C Eb
  • mouse wheel on microtonal keyboard to scroll along horizontal
  • press SHIFT and scroll to scroll along vertical
  • short form of echo command is .
  • improved bpm handling of drone pendulums and meshes
  • improved drone trail handling/display
  • close menu after setting modulation direction
  • ! fixed bug in zoom of curve editor when mouse slider is active !
  • ! fixed draw crosshairs on drone mesh preview !

New in DIN Is Noise 50.2 (Apr 21, 2021)

  • Fixed bug in drone modulation editor introduced in DIN 50 :)
  • Set velocity/acceleration vector to vertical, horizontal, -velocity/acceleration
  • UI dialog position improvements

New in DIN Is Noise 50.1 (Apr 1, 2021)

  • Fixed wrong Velocity and Acceleration directions on Auto Rotate :)
  • Improved item list handling

New in DIN Is Noise 50 (Mar 15, 2021)

  • Wand drones into existense using Drone Tools > Wand
  • tool toggles between Add and Wand modes
  • In Add mode (the only mode until DIN49.1), you add a new drone by left clicking on the microtonal keyboard. You click and drag to 'spray' new drones.
  • In Wand mode (new in DIN 50), you simply wave the mouse to add drones on the microtonal keyboard. Use the Wand distance (Drone Params > Defaults) to control how close or spaced out the drones are to each other.
  • new Drone Params > Defaults tab to set defaults for some drone parameters:
  • wand distance - distance to move the mouse before DIN adds a drone in Wand mode.
  • ! smaller distance means drones are created close together
  • ! larger distance means drones are more spaced out
  • type of drones wandedadded:
  • . immortal - drone forever until deleted << default and the only type until DIN49.1
  • . mortal - die after their lifetime << drones launched from another drone are this type
  • . reincarnate - die after their lifetime only to be (re)born immediately! << new to DIN 50!
  • > type of sound made by drones:
  • > moved from Drone > Tools in DIN 49.1
  • > drones a pitchvolume
  • > noise @ pitchvolume
  • > Drone rise (min, max), fall (min, max), lifetime and handle size.
  • > rise, fall times moved here from Settings screen
  • Drone Tools > Immortalize to make drones immortal
  • Drone Tools > Mortalize to kill drones after their lifetime
  • Drone Tools > Reincarnate - drones rebirth after their death, immediately!
  • Auto rotate Velocity or Acceleration or Both of selected drones from Drone Params > Motion tab:
  • @ RPM
  • Clockwise or Anti-clockwise
  • Start, Stop or Toggle
  • Set AM and FM directions to:
  • Vertical, Horizontal, Velocity or Acceleration
  • Until DIN 49.1:
  • AM direction = Vertical
  • FM direction = Horizontal
  • interesting fx possible via auto rotating velocity + acceleration and using them as modulation directions. also interesting to launch drones from auto rotating velocities.
  • DIN 50 introduces a virtual geometric chuck inspired by the geometric chuck, a drawing machine from the 19th century! DIN's chuck, made with a bunch of drones, not only draws (via drone trails) but also sounds notes (via snapping), drones or noises!
  • To begin, select a bunch of drones and choose Drone Tools > Chuck
  • DIN creates a geometric chuck with these drones:
  • Minimum 2 drones
  • Good start = 3 drones
  • Each drone rotates about the other
  • st drone is central, rotates about nothing, so stays still
  • You can move this drone around and move the whole chuck
  • The 2nd drone rotates about the 1st,
  • The 3rd drone rotates about the 2nd, and so on
  • Browse the selected drones of the chuck with Drone Tools > Browse drone or press <- and -> to select a drone in the chuck and
  • Adjust the speed at which this drone rotates about the other:
  • (Drone Params > Chuck > Speed), the distance at which it rotates
  • (Drone Params > Chuck > Length), flip the direction of rotation
  • (anti-clockwise < > clockwise) (Drone Params > Flip), pausego
  • (Drone Params > Chuck > Toggle) the rotation and draw a trail
  • (Drone Params > Chuck > Trail length). Recommend trail on the last drone of a chuck to make drawing like the real geometric chuck
  • Set Angle per frame to speed up (large angle) or slow down (small angle) the rotation of all the drones of (all) chuck(s).
  • The drones of the chuck sound the pitchvolume they are on the microtonal keyboard.
  • You can muteunmute any all of the drones of the chuck.
  • Drone Tools > Mute, Drone Tools > Unmute
  • You can convert any all of the chuck's drones to noise (Drone Tools > Drone > Noise) or vice-versa.
  • Drone Tools > Drone 2 Noise, Drone Tools > Noise 2 Drone
  • You can snap drones of the chuck to sound notes
  • Drone Params > Motion > Snap drones to notes > Set
  • + stop drone decay (and death) if frozen
  • + retime decay time of deleted drone(s) if you select drone(s) and delete again
  • change FM depth (like AM depth) by moving along vertical on mouse slider
  • moved along horizontal until DIN 49.1
  • change FM bpm (like AM bpm) by moving along vertical on mouse slider
  • moved along horizontal until DIN 49.1
  • helps with moving drones along circular paths at different speeds
  • improved value spinner UI
  • improved find_nearest_note (..) performance
  • improved drone trail performance
  • improved console text & value display

New in DIN Is Noise 49.1 (Nov 16, 2020)

  • Fixed : crash from 'delays' editor when menu toggled and plugin browser fold toggled !
  • Multiple channel MIDI support

New in DIN Is Noise 49 (Nov 11, 2020)

  • Position (instead of modulation until DIN48) affects velocity vector of drones
  • Set center for rotation and scaling of drones:
  • Menu > Drone Tools > Auto Center uses average center of selected drones
  • Choose Menu > Drone Tools > Set to mouse and Click on it to set center to point under mouse cursor. Click to stop.
  • You can also click and just move the magenta cross that marks the center
  • On mouse slider:
  • Warp mouse position when rolling wheel
  • Press / to toggle warp mouse at boundary
  • Improved the drone selector / drone mesh/pendulum preview on microtonal keyboard
  • Show hz/vol for selected drones only (instead of all drones until DIN48)
  • Fixed: flip (using ` key shortcut) between instruments loads the correct editors !
  • EXPERIMENTAL:
  • When scaling or rotating drones, change scale or angle increments using mouse slider (see
  • DIN 48 CHANGELOG below for how to do this) to change scaling +/ rotation 'speed'

New in DIN Is Noise 43 (Sep 13, 2019)

  • move groups of harmonics on sine mixer
  • shift + click harmonic on sine mixer to select / deselect
  • moving one of the selected harmonics moves all the selected harmonics
  • But then one lizard (or iguana) moved, and all moved'
  • VS Naipaul, Among the Believers
  • but shift when moving moves just the selected harmonic
  • all, none, invert buttons for gross selection
  • resize phrase position slider
  • DIN saves/reloads slider
  • change both notes of selected range using mouse slider
  • Use Menu > Ranges > Change note? > Both
  • removed Change Left note, Change Right note menu items in Menu > Ranges
  • replaced with Change note? Left Right Both menu items
  • scrub / scratch point modulations
  • click on Scrub and move up or down
  • Sync on Point Modulator
  • workflow is
  • select modulations
  • pause
  • sync
  • play
  • voice volume minimum can be < 0 [voice waveform flips]
  • spinner to set absolute drone master volume
  • drone master volume can be < 0 [drone waveform flips]
  • removed mute drones button
  • just spin drone master volume to 0
  • save/load auto apply state on sine mixer
  • save/load drone selection state
  • save/load drone frozen state
  • save/load plugins fold state for each curve editor
  • save/load auto select launched drones flag
  • turn on/off UI in all screens, not just in instruments
  • optimised
  • click repeat of Apply button and key repeat of shortcut r for continous apply
  • of plugin output to curve
  • useful/interesting when point modulating custom sin/cos/radius curves etc
  • drones per minute is floating point instead of integer
  • improved phrase handling for voice on microtonal keyboard
  • improved plugin browser on curve editors
  • changed default drone handle size to 3
  • fixed bug: turning on/off ui on point modulator may crash DIN42 !
  • fixed bug: pressing shift/ctrl effected selection box when not previewing mesh !
  • fixed bug: changing parameters on Number plugin didnt update preview !
  • fixed bug: frozen drones saved to disk thawed on reload !
  • fixed bug: didnt save/load turns on spiraler !
  • fixed bug: rotate/scale of drones happened in UI loop, now moved to audio loop !
  • fixed bug: stopped gravity editing when menu displayed !

New in DIN Is Noise 42 (May 11, 2019)

  • Point Modulator on all curve editors, new for DIN42 +++
  • modulate any point on any bezier curve along horizontal (ie X) and
  • vertical (ie Y) axis over BPM
  • eg., when done on a waveform, leads to timbral modulation, look @ the FFT :)
  • try on shapeforms too!
  • try on decays, delay feedback and volumes, pitch and range modulation
  • curves etc etc!
  • to modulate, click on the + button on the Point Modulator panel
  • now pick a point on curve (any vertex or tangent) to modulate
  • DIN draws a dotted line joining a state button to the point on curve
  • nothing is modulating yet
  • change X depth to modulate the point along horizontal axis over BPM
  • the point should start moving along the horizontal
  • change Y depth to modulate the point along vertical axis over BPM
  • change X BPM and Y BPM to change the rate ie speed of modulation of the point
  • when more than one point is modulating,
  • click on None to deselect all modulating points
  • click on a point's state button to change modulation params for just that point.
  • use the X depth/BPM, Y depth/BPM spinners to change the params
  • use All, None and Invert to select more than one state button and thus more than
  • one point.
  • use the X depth/BPM, Y depth/BPM spinners to change params for selected points
  • press play button to toggle point modulation of selected points
  • press kill button to kill point modulations of selected points
  • point modulations are saved [and loaded] to [from] disk :)
  • Captures - mouse capture panel on all curve editors, new for DIN42 +++
  • play, pause and kill captures
  • To record a mouse capture, position mouse on the curve item
  • that you want to assign the mouse capture, choose Menu > Mouse capture > Start,
  • move mouse as you please and click or ESC to finish.
  • To assign the mouse capture, choose Menu > Mouse capture > Assign and pick
  • the curve item to assign the mouse capture. You can assign the same mouse
  • capture to other items by repeating the same.
  • mouse capture is *not* saved to disk [maybe in a future release]
  • Overlay pitch and volume distrubution on microtonal-keyboard:
  • Menu > Misc > Overlay pitch distribution
  • Menu > Misc > Overlay volume distribution
  • Pixels Per Level
  • more pixels, less acurate rendering of distribution but faster
  • less pixels, more accurate rendering of distribution but slower
  • Default is 5 pixels
  • Mirror whole curve or curve vertex/tangent about Horizontal and Vertical axis
  • Swap 2 curves [experimental, only works on editors with 2 curves]
  • removed Close button from Menu

New in DIN Is Noise 27.0 (Apr 2, 2017)

  • Mondrian: Added slits to boxes, make a grid of boxes on the notes of the scale, make an N x N grid of boxes, add 3 types of balls: bouncers, healers and wreckers: bouncers bounce, wreckers make slits, healers close slits

New in DIN Is Noise 25.0 (Jul 28, 2016)

  • Improved note range resizing on microtonal-keyboard
  • Faster increase/decrease of bpms and depths on microtonal-keyboard:
  • via keyboard shortcuts
  • Smooth interpolation of pitches and volumes at sample level:
  • very glitch free performance during:
  • fast mouse moves that effects lead voice on the microtonal keyboard,
  • high bpm drone animation & modulation
  • triggered note blending on keyboard-keyboard

New in DIN Is Noise 24.0 (Apr 26, 2016)

  • customisable sine, cosine and radius functions can drive the circler, rose milker, spiraler plugins to make shapeforms/envelopes.
  • no UI mode on Mondrian just draws triggered notes
  • show progress of curve mixing:
  • set mix time on Settings screen
  • improved selection of curve components:
  • no selection of left tangent on 1st vertex
  • no selection of right tangent on last vertex
  • CTRL + ENTER to toggle recording
  • CTRL + r on curve editor to apply current geometry > shapeform plugin
  • updated documentaton

New in DIN Is Noise 22.0 (Nov 3, 2015)

  • change (rotate) the course (direction) of balls in Mondrian.
  • change attack and decay time for each ball in Mondrian
  • new oscilloscope for Binaural Drones instrument.
  • save and load Sine Mixer parameters.
  • improved bezier curve solver
  • improves sine harmonic mixing
  • can write arithmetic expressions on all fields of input
  • very useful for setting precise numerical values eg., starting pitch of binaural drone pairs.
  • eg., $C * 2
  • here $C = 261.626 aka a note variable.
  • therefore, 261.626 * 2 is 523.252 which replaces the expression.
  • available note variables are: C Db, D, Eb, E, F, Gb, G, Ab, A, Bb and B.
  • available interval variables are: 1, 2b, 2, 3b 3, 4, 5b, 5, 6b, 6, 7b, 7 and 8
  • the values on the interval variables are dependent upon tuning.
  • can set tuning from the Settings page.
  • possible to use both note and interval variables in expressions
  • eg., $C * $5 = 261.626 * 1.5 = 392.439. [assuming just intonation tuning for intervals]
  • floating point radius on spiraler plugin.
  • improved slider, spinner and levels (used on sine mixer and fft display) ui controls
  • fixed editor assigments from menu on microtonal & keyboard-keyoard
  • bug introduced in 21. sorry.

New in DIN Is Noise 19.0 (May 13, 2015)

  • improved waveform mixing.
  • fixed rpm display
  • fixed fast rotation bug introduced in DIN 18.
  • fixed save/reload of octave shift bpm

New in DIN Is Noise 18.0 (Apr 20, 2015)

  • drones launched from a drone can orbit another drone
  • drone parameters:
  • lifetime:
  • drones last a particular amount of time
  • change with Menu > Parameters
  • orbit insertion time:
  • change with Menu > Parameters
  • reverse velocity vector if drone is created below the microtonal keyboard
  • new settings:
  • frames per second
  • eg., slow down display/ui without slowing down inputs or sound processing
  • inputs per second
  • mouse, keyboard, midi
  • track a drone even if the tracking drone is not a launcher #mod
  • save/load drone tracking
  • dont turn drone into a drone launcher if drones per minute is changed #mod
  • dont filter drone mesh rows & columns when their value is changed
  • save bounce and speed when value entered #mod
  • save and load frozen state of balls in mondrian

New in DIN Is Noise 16.0 (Dec 29, 2014)

  • File > Turn off UI for a pure visual mode
  • for projection
  • press ESC to come out
  • keyboard short cuts are active
  • no microtonal-keyboard
  • no note labels on mondrian
  • no console
  • no menu
  • no dialogs
  • no bottom line ui
  • drones start launching as soon launching toggled or Tools > Launch drones clicked
  • instead of waiting for the first time out
  • improved full-screen activation with browse & apply