What's new in DOSBox 0.74-2
Aug 31, 2018
- Rewrite auto/max cycles algorithm to work better with windows 7, other OSes might benefit as well.
- Update 64bit recompiler to work on OSX and Linux.
- Several improvements to make the recompilers work with newer compilers and add some workarounds about clang confusing itself.
- Fix several variables being the wrong size in the recompiler.
- Support absolute 64 bit addressing. (DRC:64 bit error messages)
- Zero extend data in dynrec core for LLVM compilation/
- Reduce overhead of the Mac version with a lot. Results in a speed increase.
- Replace NV_PixelDataRange with the more common ARB_PixelBufferObject extension. Should help with output=opengl.
- Reuse graphics window if possible instead of always creating a new one!
- Add patches to work better when called by WINE:
- support WINE style namemangling.
- allow Z: to be moved to a different drive.
- Try to fix stuttering audio with opengl output on Linux. (or at least improve it. Linux users might need to increase the prebuffer option a bit)
- Fix automake and autoconf problems.
- Fix problems related to packed struct layouts.
- Fix compilation on gcc 4.4 and gcc 4.6.1.
- Fix compilation with -DPIC.
- Hopefully fix crash on shutdown, when unknown condition is encountered.
- Fix -lto with gcc.
- Fix clang compliation with asm fpu core.
- Fix mapper crash on startup and when changing the mapper key.
- Fix compilation in VS2015.
- Fix compilation on mingw64.
- Fix compilation on Frisbee and newer clang.
- Fix compilation machines that have X11 libraries installed, but use a SDL without X11.
- Fix a few problems relating to video capturing:
- Writing out the index too often. (slowdown with longer captures)
- Not being aware of when only the refresh rate changed.
- Fix call order when bitshifting the return order (VS C /O2 builds).
- Fix sign-extension error in S3 draw funcion, i.e. win3.1 analog clock.
- Fix expanddot not caring about the size of the inputbuffer.
- Some fixes for the debugger related to starting a program through debug.com.
- Bring OS/2 port code up to date.
- Reduce the amount of warning when compiling with quite a bit.
- Allow 15/26/32 bits input to the opengl output.
- Add cmd-q as exit key for macs.
- Fix icon and titlebar on very old setups.
- Fix off by one display size calculation errors with very large displays.
- Fix out of bounds access the unused byte in the 32 bit colour value of the hardware mouse cursor pixel was affected.
- Fix depreciated warnings on Mac, allow soundfont loading for coreaudio.
- Keep repeating a pressed key if another key was unpressed.
- Fix crash on OS X related to putting junk in the titlebar.
- Extend fullresolution=0x0 to work on Linux and Mac.
- Change gameblaster and tandy sound core to latest mame version.
- Improve numlock and capslock support on Linux and Macs. Still not perfect on Windows.
- Added even more code to workaround Windows behaving weirdly with alt-tab.
New in DOSBox 0.74 (May 12, 2010)
- Several small game specific fixes/hacks/support. (Offensive,
- Roadhog, GTA installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist installer)
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
- Ships and Iron Men" and "I Have No Mouth And I Must Scream")
- Fix a stack overflow that could crash DOSBox.
- Add fake microphone input. (fixes Talking Parrot)
- Modify adlib turn off code, so that it doesn't turn off in cases where the same sound is repeated over and over again.
- Several small fixes to the CDROM audio code. (HOMM2, Redneck Rampage and others)
- Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT Racing 97)
- Some small CPU fixes that might fix something.
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
- Some hercules fixes. (Testdrive)
- Improve support for blanked parts that wrap around to the start of the screen. (fixes Magic Circle demo and Sid&Al)
- Remove old OPL cores as the new ones seem to work very nicely.
- Modify movie recording code so that the movies aren't corrupt when you exit dosbox without stopping the movie.
- Change RGB3x scaler to look more pretty.
- Improve initial register values compatility of the GUS.
- Added autodetection for Gameblaster. (games can find it now)
- Change render preferences a bit to be more compatible with Windows 7.
- Add DOS fixes to terminate program. (fixes Fortune Teller)
- Add FFREEP. (fixes Trucks)
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
- Add special int10 scanline function. (fixes mz700 and probably lots of games that mess with them)
- Fix scrolling in rarely used video modes. (fixes Orphee)
- Modify game specific hacks a bit so that Kick off 3 works again.
- Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and others)
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
- CGA, PCJr, Tandy: Add video blanking, change display start latch timing, sync pulse width correction.
- PCJr, Tandy: implement vertical retrace interrupt.
- PCJr, CGA: line-by-line video emulation.
- PCJr: support on-screen change of color modes 4medium to 16low. (used by Ghostbusters booter)
- Hercules: Add green and amber monochrome support.
- All machines: only update the video timing when needed. (Jungle Hunt, others that synchronize to the video screen might profit)
- Several small DOS fixes.
- Some UMB related fixes. (The Legacy without UMB)
- Fix version number of DSP for SB 1.5. (fixes a few games)
- Several VGA emulation improvements. (Allertone football manager)
- Some Tandy fixes. (Mech Warrior)
- Small improvements and fixes to the OPL emulation.
- Add low level Tandy DAC emulation.
- Some EMS fixes. (fixes Mortal Kombat and others)
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
- (fixes stmik-based applications)
- Some interrupt pointer location modifications. (fixes Tinker Tales)
- Some fixes to the BOOT code. (fixes Last Mission)
- Respect write-only file information. (fixes Champions of Zulala)
- Some RTC fix. (fixes Tully Bodine and others)
- Improve mouse emulation to work better with Water World.
- Hopefully fix the translation of the configuration file.
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
- Change memory start location. (fixes 7th Guest installer)
- Several fixes to the batch file handling. (Shift and
- use the typed first %0 instead of the parsed %0)
- Improve file redirection and redirected line ends. (fixes
- Phantasmagoria 2 DOS installer)
- Fix compilation with new MAC os X version.
- Add 16C550A FIFO support to the serial port emulation.
- Improve modem emulation to get higher speeds.
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20, so that hopefully certain soundcards produce more fluent sound playback.
- Add some rarely used, but for some games critical flags to the internal commands.
- Add -userconf flag, so that the userspecific configuration can easily be used together with -conf configfile.
- Improve internal timing with repeating timers (especially with the dynamic core).
New in DOSBox 0.73 (May 28, 2009)
- Support for more graphics modes and cards.
- Improved Vista support.
- New OPL emulation cores.
- Sound fixes and improvements for Mac OS X.
- Lots of compatibility fixes.
- Lots of cdrom detection improvements.
- Lots of memory (EMS/XMS) improvements.
- Various fixes and enhancements for the recompiling core.
- Support for evdev.
- Lots of DOS fixes.
- Slightly faster!
- More stable.
New in DOSBox 0.70 (Mar 5, 2007)
- Speed up the dynamic cpu core (certain games get much faster).
- Added a dynamic fpu on x86 hosts.
- Improved the cycle guessing code (and make it default).
- Better and more configurable joystick support.
- Improved the image and fat drives.
- Added nullmodem emulation.
- Various win 3.x enhanchments (video/audio/ems/win32s).
- Improved CDROM detection and support.
- Speed up the screen drawing code.
- Added support for different keyboard layouts.
- Various fixes to the (C/E/V)GA emulation.
- Extended and improved all types of emulated memory. (umb/ems/xms)
- Dynamic core should work on Intel Macs.
- Various timer related fixes.
- Added a few more graphic scalers.
New in DOSBox 0.65 (Mar 30, 2006)
- Fixed FAT writing.
- Added some more missing DOS functions.
- Improved PIC so that it actually honours irq 2/9.
- Improved intelligent MPU-401 mode so that more games work with it.
- Some mouse fixes.
- Changed DMA transfers a bit so they bypass the paging tables.
- Added S3 XGA functionality.
- Improved paging so that read and write faults are handled differently.
- Rewrote exception handling a bit (no exception 0x0B with dos4gw anymore).
- Added IO exceptions in all but the dynamic core.
- Some ems improvements.
- Added midi-device selection code for the windows hosts.
- Fix crashes/segfaults related to the disabling of the pcspeaker.
- Added some more FILES=XX detection tricks.
- Fixed some vga detection schemes.
- Fixed screenshot corruption when using -noconsole in a read-only directory.
- Fix wrong scaled screenshots.
- Added some hidden file functions when using diskimages. (helps with cdrom detection schemes)
- Fixed a bug in the mixer code, that muted the music in certain games.
- Added an assembly fpu core.
- Made the shell more flexible for batch files.
- Check for unaligned memory acces fixes hangups on ARM processors.
- Some 64 bit fixes.
- Added code to change configuration at runtime.
- Improved ADPCM emulation.
- Fixed a few cpu instructions.
- Always report vesa 2.0 and fix some colour issues with vesa games.
- Fix video mode 0x06 and 0x0a.
- Improvements to the joystick emulation. 4 buttons are supported as well.
- Add VCPI emulation for Origin games.
- Fixed a lot of things in the boot code. Most booters work now.
- Lots of improvements to the IPX emulation.
- Rewritten modem emulation. Should work with more games.
- Improvements to the dos memory managment routines.
- Add UMB (upper memory blocks) support.
- Emulate the pause key.
- Improve Composite CGA mode emulation.
- Lots of vga compatibility changes.
- Improved support for chained video modes.
- Improved mode and palette handling in cga modes.
- Mount accepts ~ now.
- Added a few of the EGA RIL functions.
- Added TandyDAC emulation.
- OS/2 support.
- Improved and speed up the dynamic cpu core.
- Fix some errors in the CD-ROM emulation layer.
- Added an automatic work-around for some graphics chipsets.
- Add PCjr support.
- Allow mousedriver to be replaced. Fixes a few games that come with their own (internal) driver.
- Improved dynamic cpu core so it can handle pagefaults and some obscure types of self-modifying code.
- Added -noautoexec switch to skip the contents of [autoexec] in the configuration file.
- Improved v86 mode emulation (mainly for Strike Commander).
- Improved timer behavior.
- Improved extended keyboard support.
- Enhanced and added several DOS tables.
- Made core_full endian safe.
- Made pagefaults endian safe.
- Add support for moviecapturing
- Add support for 15/16/32 bit videomodes.
- Add some more VESA modi (4 bit).
- Add 1024x768 output.
- Changed screenrendering so it only draws changes to the screen.
- Allow remapping of the EMS page when the dma transfer was started from the page frame
- Made EMS and DMA work together when playing from a mapped memory page.
- Renamed several configuration options, so that they are unique.
- Merged mpu and intelligent into one option.
- Merged fullfixed and fullresolution.
- Extended keys should be handled better.
- F11 and F12 work.
- Compilation fixes for various platforms.
- Fix a few crashes when giving bad input.
- Removed interp2x and added few new scalers.
- Reintroduce the lockfree mouse. (autolock=false)
- Add a larger cache for the dynamic cpu core.
- Improved soundblaster DSP, so it gets detected by creative tools.
- Lots of bugfixes.
- Even more bugfixes.