Fractal Fr0st Changelog

What's new in Fractal Fr0st 1.2

Dec 14, 2010
  • GUI:
  • Triangles on Canvas are now translucent.
  • Disable GUI interaction while a script is running.
  • Added list of recent flames and scripts to respective menus.
  • Added list of favorite scripts with hotkeys for quick execution.
  • Bugfixes:
  • Rotate buttons in xform tab now take into account world pivot.
  • Xform tab now updates correctly when selecting post transforms.
  • Recovery after a crash now brings fr0st back to its exact previous state, including full undo/redo history.
  • Script input dialog now checks for invalid input and raises an error.
  • Render dialog no longer displays flame names in status bar when rendering, since this could lead to overlapping text on some systems.
  • Many, many more...

New in Fractal Fr0st 1.1 (Dec 14, 2010)

  • GUI:
  • Added vibrancy to adjust panel
  • Xform editor now handles post and final xforms much more intuitively.
  • Hide irrelevant tabs when post or final xform is selected
  • Preview and render dialogs now show rendering info in their title bars.
  • Opening files is now faster.
  • Eliminated several sources of slowdown when handling very large files.
  • Don't render thumbnails when opening large files.
  • Quality of jpg renders can now be configured. Default is 95.
  • Can now paste multiple flames at once.
  • If a script causes an error, a helpful dialog with all details is shown.
  • If fr0st crashes or the computer loses power, unsaved changes are recovered next time it is opened.
  • Flam3 integration:
  • Rendering now 5-10% faster due to better integration with the GUI.
  • Default buffer size is now 64-bit, making for another 10% speed improvement. Also improves performance of thumbnail and preview images.
  • Images with non-black backgrounds now render correctly on windows.
  • Flam4 integration:
  • Can now render transparent backgrounds.
  • Fixed bug where black image was returned when changing certain parameters.
  • Various bugfixes:
  • Fixed possible error when editing flame names.
  • Fixed possible error when dragging flames around.
  • Check for invalid paths (i.e. malformed or pointing to a read-only dir), and handle them correctly.
  • Many, many more.

New in Fractal Fr0st 1.0.0 Beta 2 (Dec 14, 2010)

  • Flame coloring is now passed correctly to flam4.
  • Imported scripts are now reloaded on each run.
  • Remember last open flame and render dir.
  • Fixed a bug in version check that messed up chaos values.
  • Changed flam3 batch size, making for faster rendering on some systems.
  • Limit displayed length of flame name in render progress bar.
  • File selection of render dialog is now in save mode.
  • Update previews after changing quality settings.
  • Many small bugfixes.