Fractal Fr0st Changelog
What's new in Fractal Fr0st 1.2
Dec 14, 2010- GUI:
- Triangles on Canvas are now translucent.
- Disable GUI interaction while a script is running.
- Added list of recent flames and scripts to respective menus.
- Added list of favorite scripts with hotkeys for quick execution.
- Bugfixes:
- Rotate buttons in xform tab now take into account world pivot.
- Xform tab now updates correctly when selecting post transforms.
- Recovery after a crash now brings fr0st back to its exact previous state, including full undo/redo history.
- Script input dialog now checks for invalid input and raises an error.
- Render dialog no longer displays flame names in status bar when rendering, since this could lead to overlapping text on some systems.
- Many, many more...
New in Fractal Fr0st 1.1 (Dec 14, 2010)
- GUI:
- Added vibrancy to adjust panel
- Xform editor now handles post and final xforms much more intuitively.
- Hide irrelevant tabs when post or final xform is selected
- Preview and render dialogs now show rendering info in their title bars.
- Opening files is now faster.
- Eliminated several sources of slowdown when handling very large files.
- Don't render thumbnails when opening large files.
- Quality of jpg renders can now be configured. Default is 95.
- Can now paste multiple flames at once.
- If a script causes an error, a helpful dialog with all details is shown.
- If fr0st crashes or the computer loses power, unsaved changes are recovered next time it is opened.
- Flam3 integration:
- Rendering now 5-10% faster due to better integration with the GUI.
- Default buffer size is now 64-bit, making for another 10% speed improvement. Also improves performance of thumbnail and preview images.
- Images with non-black backgrounds now render correctly on windows.
- Flam4 integration:
- Can now render transparent backgrounds.
- Fixed bug where black image was returned when changing certain parameters.
- Various bugfixes:
- Fixed possible error when editing flame names.
- Fixed possible error when dragging flames around.
- Check for invalid paths (i.e. malformed or pointing to a read-only dir), and handle them correctly.
- Many, many more.
New in Fractal Fr0st 1.0.0 Beta 2 (Dec 14, 2010)
- Flame coloring is now passed correctly to flam4.
- Imported scripts are now reloaded on each run.
- Remember last open flame and render dir.
- Fixed a bug in version check that messed up chaos values.
- Changed flam3 batch size, making for faster rendering on some systems.
- Limit displayed length of flame name in render progress bar.
- File selection of render dialog is now in save mode.
- Update previews after changing quality settings.
- Many small bugfixes.