SketchUp Make Changelog

What's new in SketchUp Make 17.2.2555 64-bit

Feb 16, 2017
  • Fixes/Improvements Stability:
  • Fixed a frequent crash that could occur when inserting components and doing other actions (e.g., renaming a component, deleting entities, changing component properties).
  • Fixed a frequent crash that could occur when copy/pasting geometry that needs to be merged with hidden geometry.
  • Fixed a frequent crash that could occur when doing a copy/rotate after having cancelled out of a previous copy/rotate by activating another tool.
  • Fixed a frequent crash that could occur on some systems with AMD/ATI graphics cards.
  • Fixed a crash that could occur when opening/working in some models with unfixed validity errors.
  • Added a fix for a non-reproducible crash that could occur when using the Rectangle tool.
  • (Mac) Fixed an issue where simultaneous Component Browser searches led to SketchUp crashing.
  • Tools and Inferencing:
  • Made updates to Measurements toolbar entries for tools:
  • A closing bracket is now added automatically when an opening bracket is entered for both square and angle brackets related to point and delta input such as [nn,nn,nn] and (in US locale).
  • (Win) SketchUp now recognizes both the decimal and list separators that are set within the Windows OS.
  • Fixed an issue with the Rotated Rectangle tool where entries in the VCB (Measurements toolbar) were not working as expected after the second click.
  • Fixed an issue in which Dimensions or Text would snap to a sub-component origin instead of the component origin.
  • Fixed an issue with the Tape Measure tool in which a model would not rescale when measuring two points on a face and entering in a value in the VCB (Measurements toolbar).
  • Fixed an issue with the Tape Measure tool in which you could not infer from a face to create a guideline along another face.
  • (Win) Fixed an issue with the Tape Measure tool where guides would toggle off when using Ctrl + Z to undo a previous operation.
  • Miscellaneous:
  • Fixed an issue where materials on faces could be lost or faces could be flipped after modifying geometry in certain cases.
  • Fixed an issue where an offset of an ellipse would sometimes offset as a circle.
  • Fixed an issue where color swapping/pixelation would occur on very small textures.
  • Improved Checkup’s messaging for graphics cards that report inaccurate memory information.
  • Improved our ability to get diagnostic data on startup crashes.
  • Fixed an issue where the letterbox bars were displayed incorrectly when the Advanced Camera Tools’ aspect ratio did not match the current window.
  • Fixed an issue where Advanced Camera Tools did not correctly export 2D images.
  • (Mac) Fixed an issue where users on certain iMacs were not able to export to 2D graphic containing transparent backgrounds.
  • (Mac) Fixed an issue where exporting a 2D graphic with a transparent background would produce jagged edges on certain iMacs. These artifacts could also be seen in LayOut.
  • LayOut Release Notes:
  • Fixes/Improvements Stability
  • Fixed a Raster and Hybrid Rendering crash that would show up during DWG export.
  • Fixed a crash related to the Text Edit.
  • (Win) Fixed a crash with DWG export when the file being exported was in use or the user does not have write permission.
  • (Mac) Fixed a Style Builder crash on quit.
  • DWG Export
  • (Win) Fixed an issue where exporting an individual page would export the following page.
  • Tables
  • Fixed an issue where inserting certain Excel files would fail, we have expanded the ability to insert a wider range of Excel formatting.
  • Fixed an issue where the user would not be able to update a table when the external file was lost.
  • Fixed an issue where Excel formatting was used when the ‘Use Excel Formatting’ was unchecked.
  • PID’s/Dimensioning
  • Fixed an issue where entering a new dimension after exiting Edit 3D View would produce a wrong measurement.
  • Miscellaneous
  • Fixed an issue where current camera position would be lost when switching to a scene with no camera properties.
  • Fixed an issue where Classification attributes were not showing up in the Label auto-text dropdown.
  • (Win) Fixed an issue where the SketchUp model text can appear too big within LayOut.
  • (Mac) LayOut now uses SketchUp’s mouse scroll direction. An issue has been fixed where the paperspace and modelspace zoom directions were reversed when set to mac’s ‘Natural’ scroll direction.
  • SketchUp API Release Notes:
  • Fixes/Improvements General
  • (Mac) Fixed issue where SKM files lost attribute dictionaries when saved from ‘In Model’ to local library.
  • Ruby API
  • Fixed an issue with HtmlDialogs where SketchUp would crash when the dialog was closed before all callbacks were processed.
  • Fixed an issue where extensions with multiple periods in filenames would not load.
  • C API
  • Fixed an issue where BSTRToUTF8() returned unreliable data.
  • Added SUGetColorOrder() to allow for a platform dependent way to get the indices indicating the ordering of color data within 32-bit bitmap images.
  • Added SUTextureWriterGetImageRep() to allow for a way to export ImageRep from TextureWritter.
  • Added SUModelCreateFromBuffer() to allow for the creation of models from the bytes buffer.

New in SketchUp Make 17.0.18898 64-bit (Nov 15, 2016)

  • What's New?
  • Graphics Pipeline:
  • With SketchUp 2017, we have completely reworked our graphics pipeline - i.e., the way we display SketchUp models. This was a massive change that will allow us to innovate far beyond what we have been able to do in the past.
  • This new graphics pipeline has stricter hardware and software requirements than in previous versions of SketchUp. To run SketchUp, you will need:
  • A 64-bit operating system.
  • A graphics card that supports OpenGL 3.0 or above.
  • A graphics card that supports Hardware Acceleration. We will no longer support software rendering!
  • A graphics card that passes a series of tests that are run by SketchUp 2017 to assure that your card is capable of rendering SketchUp models. These tests include checks like compilation of SketchUp's GLSL shaders and support for OpenGL framebuffer objects.
  • If your machine does not meet these requirements, you will see an error dialog when launching SketchUp, LayOut, Style Builder, and Viewer that lets you know which requirement you did not meet and which will prevent you from running SketchUp until you fix the error. If you see this error dialog, try upgrading your graphics card driver - upgrading your driver is a good first troubleshooting step and often solves the error.
  • High DPI Support for the Modeling Window:
  • The SketchUp 2017 modeling window is now “DPI aware”. In SketchUp 2016, we scaled the User Interface (toolbars, cursors, etc). In SketchUp 2017, we are now scaling content in the modeling window so that you can better see the masterpieces you are creating! This work includes larger, scaled inference graphics and linework and updates to our inference icons.
  • Extension Manager:
  • The Extension Manager is the new way to manage how extensions interact with SketchUp. Users will be able to install, uninstall, enable, disable and update extensions from this new dialog. In addition, users can set their extension loading policy through this same dialog. This is a complete replacement for the extension and extension loading policy areas previously found within the System Preferences dialog. The Extension Manager can be found within the Window menu on both Windows and Mac.
  • Tool and Inference Improvements:
  • As always, we are looking at ways to improve our core modeling tools and inferencing. This release is no different. Here's a brief description of what's new:
  • Improved Offset tool: Previously the Offset tool would create overlapping or self-intersecting geometry. We've changed the tool to automatically trim these overlaps to create clean boundaries with no overlaps. The old functionality is still available via a modifier key.
  • Rectangle tool plane and shape locking: The Rectangle tool now works with arrow keys to lock the plane normal to an axis or surface. This includes the ability to lock off-axis planes using the down arrow key. Now the Rectangle tool matches the inferencing capabilities of the circle and polygon tools. Additionally, pressing shift can now lock the proportions of a square or golden section.
  • Rotated Rectangle tool plane locking improvement: The Rotated Rectangle tool now respects a locked plane across all steps for the tool. If you chose a surface to lock the tool to at the beginning, this orientation will persist throughout creating your rectangle.
  • Perpendicular to Face inference: We added the ability to hover over any surface and then find an inference for the direction perpendicular to the face. The drawing line and reference surface will be highlighted in magenta and a new “Perpendicular to Face” tooltip will be displayed. Note it is not possible to force this inference using the down arrow key but it can be locked once it appears by holding shift.
  • Component Origin inference: We added a new “Origin in Component” inference point which now provides the ability to find and snap to a component's origin. This inference shows up whether there is geometry on the origin or not and has higher priority over other inferences. It shows up automatically when you hover over a selected component or group with a drawing tool.
  • Persistent IDs:
  • Persistent IDs for entities have been added to SketchUp 2017. This feature is useful to developers and allows us to improve interoperability between LayOut and other products. A unique, persistent ID number is now internally assigned to geometry when it is added to a model. This includes unique IDs for edges, vertices, faces, and more that will be maintained even if the geometry is moved, rotated, or scaled.
  • Colorblind Accessibility:
  • It is now possible to customize SketchUp's red, green, blue, magenta, and cyan inference colors. If you have trouble distinguishing red from green or would simply like to customize your SketchUp colors, it is now possible under SketchUp Preferences > Accessibility. If you change these settings, you may notice that the axis colors will get brighter to match your selected direction colors exactly. In SketchUp 2016 and earlier versions, the axis colors were slightly muted relative to the inference colors. Also note that if you adjust your colors, SketchUp will continue to refer to red, green, and blue axis directions in tool tips, the status bar and the Instructor. Inference Icons (end-points, mid-points, on edge, etc... ) are also unaffected by this feature and will remain their original colors but we have updated the shapes to improve visibility.
  • Additionally, a new “Color Blind Style” has been added to the “Color Sets” styles library. Use this style as a base for dialing in your custom colors and shades. It is intended to help maximize people's ability to see when inferences appear. Since there are many different types of colorblindness, you may need to edit this style to best fit with the colors that work for you. Once you are done, don't forget to set up a template with your new style.
  • Smarter Graphics Card Settings:
  • When you launch SketchUp, we are now much smarter about choosing the ideal graphics card settings (i.e., the ideal “Pixel Format”) to make SketchUp run the best it can. Previously, we sometimes selected settings that didn't allow models to display as well as they could have and which had a negative impact on performance.
  • As part of this work, we have made it easier for you to change your multisample anti-aliasing settings in Preferences > OpenGL on Windows. Note though that we have chosen the setting that we think is ideal for your graphics card and that if you choose too high of a setting, performance and possibly stability may be affected.
  • We have added a “Warning“ section to Preferences > OpenGL > Graphics Card Details to show any potentially negative conditions related to your graphics card so that you can take actions to improve your situation. Note that if your graphics card shows warnings, you will see a big warning icon on the Preferences > OpenGL dialog with some text that explains you need to click the Graphics Card Details button for more information.
  • Standardized Product Content Locations:
  • We have standardized where product content, stuff like collections of components, materials and styles are stored on the file system.
  • On Windows, we moved the default content that comes with SketchUp (Components, Materials and Styles) out of the Program Files directory and placed them in the ProgramData directory. And on both Windows and Mac, we created Components, Materials, Styles and Templates folders for your user related content. By default, these folders are in the following locations:
  • Windows: C:Users\AppDataRoamingSketchUpSketchUp 2017SketchUp
  • Mac: Users//Library/Application Support/SketchUp 2017/SketchUp/
  • Note that if you store your content in these folders, it will show up in the Components, Materials and Styles browsers without you having to do anything and your templates will show up on the Templates pane as well. Additionally, users no longer require special privileges in order to modify the contents of these folders.
  • We have made it easier for you to access your content by adding new functionality to the Preferences > Files pane on Windows and we added this Preferences pane on the Mac. Simply click the Open in Explorer/Finder buttons to access your content vs. having to remember the folder locations listed above.
  • Improved Group to Component workflow & Component handling with Solid Tools:
  • We now present the create component dialog when converting a group to a component. This allows users to set the full range of component attributes when converting instead of having to go back and edit the resulting component in Entity Info or the Components dialog. This workflow helps a great deal when using the Solid Tools on components. The Solid Tools still create groups but it's quick to use the create component option to redefine your desired component definitions.
  • Support for macOS Sierra:
  • Our QA team has smashed and banged on Apple's newest operating system, macOS Sierra, enough to say that SketchUp 2017 is fully compatible.
  • Trimble Connect Extension:
  • The Trimble Connect Extension has been rewritten to utilize changes to the Trimble Connect and SketchUp Ruby APIs. Updates and new features include:
  • Sign in: You can now use a Trimble ID or a Google account to sign in.
  • Improved File Management: We've reworked the Open and Publish dialogs to make it faster to browse through your projects on Connect.
  • Collaboration Manager: A new dialog which allows you to create and manage ToDos, manage reference models and add comments about a model. The buttons across the top allow you to see the various panes: ToDos, Comments, Reference Models and Launch Trimble Connect
  • ToDos - Create and Manage ToDos from the Collaboration Manager. Note that in order to view ToDos they must be associated with the model you are working on in SketchUp. If you want to view all the ToDos in a project use the full Connect web interface by Connect Icon in the upper right of the collaboration manager or accessing Connect in a web browser.
  • Comments - Click the icon showing two speech bubbles to view the comments pane. There you can view the comments for a model and add new comments.
  • Improved Model Referencing - Click the chain link icon to view the Reference Model pane. At the bottom of the Reference pane there are buttons for importing a new reference model as well as deleting or updating all existing reference models. Click the arrow next to a specific reference model to edit its alignment and save that adjustment back to a project. You can also individually update a reference model by clicking the Cloud + arrow icon next to the reference model's name.
  • Bug Fixes/Small Improvements:
  • Stability:
  • Fixed several crashes that could occur when opening or working in models that had a texture with no associated texture image.
  • Fixed a crash that could occur when printing a model with sketchy edges.
  • Fixed a crash that could occur when printing large models with textures.
  • Fixed a crash that could occur when exporting an animation that has watermarks and scenes with different edge styles.
  • (Win) Fixed a very frequent crash that could occur when modeling in SketchUp on machines with an Integrated Intel HD Graphics 5500 graphics card.
  • (Win) Fixed a crash that could occur when exporting animation as .webm or .ogv with a specified custom frame size.
  • (Mac) Fixed a frequent crash when opening models which have the sun direction nearly perpendicular to the eye direction.
  • (Mac) Fixed a frequent crash that could occur when importing a wide image or when opening a model that has a wide image.
  • (Mac) Fixed a crash that could occur when uploading a model after canceling the upload of a component to 3D Warehouse.
  • (Mac) Fixed a crash that occurred when closing a file with either the Dimensions tool or Texture Position tool active.
  • (Mac) Fixed an issue where SketchUp would sometimes crash after adding a location to a new model.
  • (Mac - Sierra) Fixed an intermittent crash that could occur when quitting and discarding changes with multiple documents open.
  • (Mac) Fixed a crash that could occur when closing a document after switching between documents.
  • Model Display / Image Export:
  • Re-wrote how we display transparency, including making the following changes:
  • Improved performance significantly.
  • Improved the accuracy of the appearance of the model.
  • Removed “Medium” transparency from the Transparency Quality dropdown. Pre SU 2017 models which use “Medium” transparency will now default to “Faster” transparency.
  • Added an “X-ray opacity” slider which applies when x-ray mode and nicer transparency are selected (defaulting to 65% for nicer transparency and remaining at 50% for faster transparency).
  • Improved the enable/disable behavior on the Face tab of the Styles dialog so that the controls are enabled only when they will actually change the model.
  • Fixed an issue where shadows on face me component flashed in exported animations.
  • Fixed an issue where, when using color by axis, lines could incorrectly display as if they were on axis when they were not.
  • Fixed an issue where the selection highlight for a nested section plane looked wrong.
  • Fixed an issue where alpha images did not display when using the wireframe face style (when other images did display).
  • Fixed an issue where the leader for view-based text drawn close to faces drew incorrectly.
  • Fixed an issue where sketchy edges could appear blurry when using the Maximum Texture size option.
  • Fixed an issue where the face selection highlight did not display correctly when using the Fade Similar Components option.
  • Fixed an issue where nested section planes did not always cut geometry as expected.
  • Fixed an issue where components in large models degraded to bounding boxes / other display elements dropped out of the model faster on AMD cards than other graphics cards.
  • Fixed an issue where materials incorrectly displayed as transparent when material transparency was off and x-ray was on.
  • Fixed an issue where the ground plane could z-fight with faces when in top view.
  • Fixed an issue where, when turning off section cuts, the foreground image of a matched photo was not always displayed.
  • High DPI / Cursors:
  • Elements in the modeling window (e.g., edges/edges effects, inference icons/linework, selection highlight, the matched photo/texture position grids, the model/component axes, guides, text/dimensions and the component bounding box) are now scaled and should look better on high DPI monitors
  • Select region for edges and general “snapping” is now scaled and should improve selection on high DPI monitors. This will change the way SketchUp “feels” on larger resolution screens or when the display has been scaled in the OS preferences.
  • Updated inference icons graphics including new “Origin” inference icon.
  • Updated Position Texture tool icons.
  • (Win) Fixed issue where tool cursors would not show up when using shortcuts until the mouse was moved with Instructor dialog open.
  • Tools and Inferencing:
  • Added the ability to create guidelines from “On Face” inferences with the Tape Measure Tool.
  • Fixed an issue with the Rectangle tool in which dimensions displayed in the VCB (Measurements toolbar) did not always match the actual dimensions.
  • Fixed an issue with the Rectangle tool where a square or golden section could not be found when there was an active From Point inference.
  • Fixed an issue with the Rotated Rectangle tool where the protractor remained visible when moving the cursor out of the drawing window.
  • Fixed an issue with the Rotated Rectangle tool where an invalid input message was not received when entering invalid input in the VCB (Measurements toolbar) in some specific cases.
  • Fixed an issue with the Rotated Rectangle tool where an invalid input message was displayed when entering the same dimensions in the VCB (Measurements toolbar) after rectangle was drawn.
  • Added Instructor content for Rotated Rectangle to reference click and drag functionality.
  • Fixed an issue with the Circle/Polygon tools in which they could snap to axis inferences that didn't exist when off axis.
  • Fixed an issue with the Circle/Polygon tools in which they seemed to disappear during drawing and couldn't be completed when the radius was aligned with the axis normal to the circle/polygon.
  • Added error checking when entering number of segments in the VCB (Measurements toolbar) for Arcs/Circles/Polygons.
  • Removed the visual cues (endpoints and center) for Arcs/Circles/Polygons at small pixel views. Zoom in to see the cues if they are not visible.
  • Fixed an issue where an arrow key axis constraint was not released as expected if the last visited edge was outside the locked plan for protractor based tools.
  • Fixed an issue with protractor based tools where the locked/unlocked plane tooltip would continue to show and highlighting would not reset after pressing escape.
  • Fixed an issue where a parallel inference was lost after escaping out of Arc, Pie, and Move tools.
  • Fixed an issue where the Line, Tape Measure, and Move tools would lock a direction using arrow keys before first click.
  • Fixed an issue with the Move tool in which the angle value in the VCB (Measurements toolbar) did not always update appropriately when rotating with the Move tool while on an inference.
  • Added ability to inference original selection set when using rotate/copy.
  • Fixed an issue where an inference remained locked when panning followed by orbiting after having released shift.
  • Fixed an issue with the Scale tool in which Reset Scale did not redraw the scale boundaries correctly.
  • Fixed a cosmetic issue with the 2 Point Arc in which it would incorrectly highlight magenta when constrained with an axis arrow key after second click.
  • Fixed a cosmetic issue with the 3 Point Arc in which the line connecting the endpoints would lose axis coloring if the arc was a quarter, half, or three quarter circle.
  • Updated the VCB (Measurements toolbar) label for the Move tool from “Length” to “Distance” to more accurately describe the action.
  • Standardized references to shift in Instructor content for protractor/plane based tools.
  • (Mac) Fixed an issue with Rotated Rectangle in which it could snap to an angle that was one degree off of what was expected.
  • Groups, Components and Solid Tools:
  • Updated labels for Components/Groups in Entity Info (“Name” changed to “Instance”) and Create Component Dialog (“Name” changed to “Definition”) for added clarity.
  • Group Instance name is populated as the Component Definition in the create component dialog when converting a group to a component.
  • Revised message when editing or reloading a component with locked instances to clarify what will occur.
  • Fixed an issue in which the file name could be truncated when trying to reload a component that was previously imported or downloaded from 3D Warehouse.
  • Added ability to modify one instance of a component with Solid Tools and have all instances reflect that change by leveraging the updated group to component workflow. After modifying with a Solid Tool, right click and select Make Component, choose the definition name to be overwritten and this will then replace all instances of the component.
  • Add Location:
  • Fixed an issue where Add Location buttons could overlap each other.
  • Fixed an issue where the Add Location dialog could display poorly at high DPI.
  • Fixed the Add Location window from resizing when grabbing consecutive locations.
  • Licensing:
  • Fixed the error message that was displayed for expired private network licenses.
  • Fixed an issue in which a license was unable to be activated if there was an ë character in the username.
  • Updated the message seen when launching SketchUp with all of the network license seats in use.
  • Updated the message seen when launching SketchUp while offline with a network license.
  • Updated the message seen when an offline checked out network license has expired.
  • Updated the message seen when trying to check out a network license that has no checkout days associated with the license.
  • (Win) Fixed an issue in which some SketchUp Make users could not run SketchUp Make due to a licensing error.
  • Mac Improvements:
  • (Mac) Added the ability to toggle the scroll direction for zooming. This option is available under the new “Compatibility” pane in SketchUp Preferences.
  • (Mac) Added the ability to show model previews in Finder.
  • (Mac) Added ?, shortcut to display SketchUp Preferences.
  • Miscellaneous:
  • Improved performance of move/copy operation with multiple copies of a component.
  • Made a change in which a modified style that has not yet been updated will revert to the original style when switching scenes or clicking on the same scene.
  • Changed the default value in the warning message you see when adding a new style to “Save as a new style”.
  • Fixed an issue with the Components and Scenes dialog in which the list views did not resize properly when the dialogs were resized.
  • Fixed an issue where long layer names did not display when in the Layers toolbar.
  • Added a Persistent ID validation to the validity check to check for duplicate or missing Persistent IDs.
  • Potentially fixed an issue where, on a few configurations, saving a model caused a hang which could only be fixed by running a special registry script.
  • Darkened the Instructor text to make it easier to read.
  • Fixed an issue where non-Administrator users could not save templates.
  • Improved error message when trying to import a model into itself.
  • Added an error message when attempting to reload a higher version component and revised the message when attempting to import a higher version file.
  • Fixed an issue where file paths with Unicode characters could not be exported/imported via Preferences > Files.
  • Fixed an issue in which animation exports were skipping section plane animations.
  • Fixed an issue in which the length of an ellipse or a copied ellipse was reported incorrectly.
  • Removed Endpoints and Extension edge settings from the Architectural Design Style.
  • Fixed a typo in the Interior and Production Design template descriptions.
  • Removed an unused “Material1” from the 3D Printing templates.
  • Updated our Welcome dialog and product images.
  • Improved an issue where SketchUp would incorrectly display offline Learn tab content when online.
  • Added a Polish build.
  • Fixed a number of translation and truncation errors in localized builds.
  • (Win) Added the ability to view .skm and .style thumbnails.
  • (Win) Fixed an issue where the File Locations folder would open to the wrong directory in SketchUp Preferences after importing new Preferences.
  • (Win) Fixed issue in which the Section Plane icon on the Section toolbar was missing text.
  • (Win) Updated “System Preferences” dialog title to “SketchUp Preferences”.
  • (Win) Removed Cancel button from delete tray warning dialog since it is redundant with the No button.
  • (Win) Removed commas from the invalid tray name message to improve clarity on what characters are invalid.
  • (Win) Fixed an issue where a SketchUp model could be deleted when opening it as read only and saving it with the same name.
  • (Win) Optimized the size and position of some of SketchUp's web dialogs.
  • (Win) Updated the rendering mode used for the Dynamic Components extension.
  • (Mac) Fixed an issue where snappy dialog containing Entity Info could break apart when selecting entities or could show a gap when switching between documents.
  • (Mac) Fixed an issue where the desktop would switch unexpectedly when using multiple desktops.
  • (Mac) Moved the “Component/Group Highlighting” bounding box option to the new “Compatibility” pane in SketchUp Preferences for consistency with Windows.
  • (Mac) Fixed issue in which SketchUp would overwrite a read only file on save. A warning message now appears when attempting to save a read only file.
  • (Mac) Added file locking so that if a file is open and then an attempt is made to open it in a separate session or version of SketchUp on the same machine, a message will pop up indicating it will open as Read Only.
  • (Mac) Fixed an inconsistency in the Choose Watermark dialog text.
  • (Mac) Fixed an issue where SketchUp did not show user created material folder if they were named the same as our standard material folders.
  • (Mac) Fixed an issue in which a material could be replaced unexpectedly when in edit mode and selecting a different In Model material.
  • (Mac) Fixed an issue where the icon for the Trim tool was incorrect.
  • (Mac) Fixed an issue where SketchUp could get confused when moving your cursor between two open models while drawing.
  • (Mac) Fixed an issue where fonts printed larger when Vector Printing was selected.
  • (Mac) Fixed an issue where a material's HSB values were not refreshed to show the values for the material being edited.
  • (Mac) Fixed an issue where the Preferences dialog could disappear behind the SketchUp drawing window when clicking in the drawing window.
  • (Mac - Sierra) Fixed an issue in which a crash message appeared when toggling section planes or section cuts from the View menu.
  • (Mac - Sierra) Fixed an issue in which you could see duplicate icons in the dock when launching SU and File > Send to Layout was grayed out.

New in SketchUp Make 16.1.1450 32-bit / 16.1.1449 64-bit (Mar 1, 2016)

  • General note:
  • This maintenance release fixes a Windows-only bug introduced in the first release of SketchUp 2016, also known as “M0” [version numbers 16.0.19912 (Win 64-bit); 16.0.19911 (Win 32-bit)] where uninstalling SketchUp resets your default Internet browser. To avoid running into this issue, leave SketchUp 2016 “M0” installed prior to installing this update - i.e., install SketchUp 2016 M1 over your existing version of SketchUp 2016 M0.
  • FIXES / IMPROVEMENTS:
  • Stability:
  • Fixed a crash when saving a model after importing a .dwg file that had a component definition name the same as one already in the model.
  • Fixed a crash that could occur when auto-folding certain geometry and using an arrow key to lock direction.
  • Tools & Inferencing:
  • Fixed an issue where SketchUp was incorrectly parsing negative lengths for specific formats such as feet and inches (e.g. -2’ 8”) and fractional (e.g. -15 1/2”) when entered in the VCB (Measurements toolbar) or the Ruby Console.
  • Removed Shift + Press Alt (Win) and Shift + Press Command (Mac) functionality from Rotate and Protractor tools which freed the center of the protractor. Shift + Alt functionality clashes with the Windows shortcut default setting that changes keyboard language on Windows if multiple languages are installed. The down arrow key provides the same functionality.
  • Fixed an issue with the Protractor and Rotate tools in which the protractor jumped to the corner of the screen when making multiple slope entries in the VCB (Measurements toolbar).
  • Updated the Section Plane tool so it is colored based on the axis it is normal to when being placed (for consistency with other tools). Also, added a tooltip to indicate “Unlocked plane” or “Locked plane”.
  • Added ability to Circle/Polygon tools to use Shift to lock through different point inferences (including endpoints, midpoints, arc centers, and guide points).
  • Fixed an issue with Arc, Pie, Circle, and Polygon tools in which the tool could remain locked to a plane after releasing Shift with the down arrow key active.
  • Fixed some cosmetic issues with several tools in which the drawing line could be incorrectly colored when locked with the down arrow key.
  • Fixed a cosmetic issue with surface based tools in which the tool cursor could be incorrectly colored when locking with an arrow key and parallel to an axis plane.
  • Fixed a cosmetic issue with several surface based tools in which the tool highlighted in magenta when pressing Shift to lock normal to an axis.
  • (Win) Fixed an issue in which Entity Info accepted arc/pie/circle/polygon segments that were out of range as specified by an error message.
  • Customizable Utility Trays on Windows:
  • Fixed an issue where the drawing window took focus away from extension dialogs. This impacted our shipped extensions (e.g. Component Options, Photo Textures) and some external extensions (including Brighter3D and SU Podium). In some cases extension dialogs appeared to disappear but were located behind the SketchUp window.
  • Made a change so that the visibility of an auto-hide tray does not toggle by way of the Window menu or a shortcut as toggling this way caused the tray to immediately retract. The visibility of an auto-hide tray is only managed with the tray tab (hover over tab to display tray).
  • Fixed an issue in which renaming an entity in Entity Info didn’t save correctly when subsequently clicking in Outliner.
  • Fixed an issue where the selection highlighting was visible when softening edges. The highlight now returns once the cursor moves out of the Soften Edges dialog.
  • Fixed an issue in which some drop down and sliders no longer scrolled using the mouse wheel when they had focus.
  • Localization:
  • Fixed an issue where the "Use Image As" text was not translated for our localized builds.
  • Fixed missing carousel arrows on our Spanish version of the Learn tab.
  • Fixed several German translation issues on our About dialog.
  • Fixed the German translation of ‘Knowledge Center’.
  • Various other translation quality fixes.
  • General fixes:
  • Fixed an issue where Ruby extensions fail to load / gave errors on launch if you have certain non-English characters in your Ruby path (which can occur if your Windows user name has certain non-English characters). If you’re still seeing an error with the Trimble Connect extension, please update that extension in the Extension Warehouse.
  • Fixed our Updater Service so that the user is notified at a more appropriate frequency.
  • Fixed issue where cameras were not being exported in the Collada exporter.
  • Fixed an issue where temp files were not removed when exporting a 3D model.
  • Fixed an issue where the text "This is a very long string. How long do we want?" could show up in the status bar on launch under rare circumstances.
  • (Win) Fixed an issue where uninstalling SketchUp disabled the ability to set Internet Explorer as your default browser, and may have disabled other programs’ defaults similarly.
  • (Win) Addressed several issues surrounding invalid file locations in Preferences.
  • Fixed an issue where you could see a CFileException 3 error if the “Models” file location was invalid and auto-save kicked off. A new, more descriptive error message is now displayed.
  • Fixed an issue in which you could see multiple CFileException 3 error messages within the same session even after updating the “Models” location to a valid path.
  • Added a new error message upon startup if any of the File locations in Preferences > Files are invalid.
  • Invalid file locations are now displayed in red in Preferences > Files and a tooltip is displayed indicating an invalid path.
  • (Win) Fixed an issue where the slider labels in the Choose Colors dialog could be incorrect after switching between picker types.
  • (Win) Increased upload timeout of models to the 3D Warehouse.
  • Win) Replaced our expired signing certificate, then changed our digital signatures and timestamps to use SHA2/256, in accordance with Microsoft’s SHA1 deprecation announcement.
  • (Win) Fixed an installer issue where the user would receive "An error occurred in PreBootstrapper. [could not create sketchup_install]" if an empty sketchup_install folder existed.
  • LAYOUT AND STYLE BUILDER RELEASE NOTES:
  • Fixes/Improvements:
  • We made changes to prevent drawing pattern fills for single-segmented lines. This may prevent some memory related crashes.
  • (Win) The object snap button wasn’t toggling correctly. Often, pressing the object snap button would turn object snapping on or off but the icon artwork wouldn’t change to the correct state. We fixed this so that the icon artwork will always reflect the object snapping state.
  • We added check marks in the Move to Layer context menu next to any layers that the selection set currently has entities on.
  • (Win) We fixed an issue that would cause save to fail (and pop a dialog exclaiming as much) if the save event came immediately after a previous save.
  • (Win) We fixed a crash that occurred while attempting to close LayOut immediately after starting (before the getting started dialog was visible).
  • Fixed an issue where LayOut was incorrectly parsing negative lengths for specific formats such as feet and inches (e.g. -2’ 8”) and fractional (e.g. -15 1/2”) when entered in the VCB (Measurements toolbar).
  • SKETCHUP API RELEASE NOTES:
  • Fixes/Improvements:
  • Fixed issue where Sketchup.require/load fails to indicate a load failure.
  • Fixed issue where load_on_start was not being honored on extensions that were manually placed within the Plugins folder.
  • Fixed issue where extensions fail to load / gave errors on launch if you have certain non-English characters in your Ruby path (which can occur if your Windows user name has certain non-English characters). If you’re still seeing an error with the Trimble Connect extension, please update that extension in the Extension Warehouse.
  • Fixed issue where the Trimble Connect Extension fails to load due to an invalid byte sequence error. Users will need to update to SketchUp 2016 M1 and update the Trimble Connect Extension to version 1.1.1 (via the Extension Warehouse) to see this change.
  • (Win) Fixed issue where the unchecking an Extension within the Extension dialog caused the list to scroll back to the top of the list.
  • Fixed issue where unchecking an Extension within the Extensions dialog did not change the appearance of the checkbox.
  • (Win) UI.preferences_pages() will now include "Extensions Policy"
  • (Win) UI.show_preferences("Extensions Policy") will now open the correct property page.
  • Fixed issue where the Extension Status dialog incorrectly stated a user was under the "Identified Extensions Only" policy.
  • Updated dialog content for extensions that were installed but not loaded. The dialog now clearly states that the user must load the extension in order to use it.
  • Fixed issue where an extra dialog appeared on startup when loading an uncertified extension that was previously certified.
  • Fixed issue where the language handler treated all double slashes (//) as comments.
  • Prevent the unsigned extension dialog from appearing unless the number of unsigned and loaded extensions has changed.
  • On startup, only extensions.rb, langhandler.rb and sketchup.rb will be loaded from the Tools directory.
  • On startup, users will be prompted if any of the following files have been modified since being digitally signed: extensions.rb, langhandler.rb and sketchup.rb.
  • Modified the Ruby file loading priority to be .rbe, .rbs then .rb.
  • (Win) Fixed issue where third party DLLs in Windows system folders could override the Ruby standard library DLLs.
  • Fixed issue where extensions installed in the Plugins directory were not respecting the load_on_start value.
  • Added Sketchup::RegionalSettings.decimal_separator
  • Added Sketchup::RegionalSettings.list_separator

New in SketchUp Make 16.0.19911 32-bit / 16.0.19912 64-bit (Nov 18, 2015)

  • Trimble Connect:
  • Trimble Connect is a new way to store, sync, reference, share, and collaborate on design/build projects. Once you've signed up then start uploading .skp, .pdf, .dxf, .ifc. files. If you already have an account for 3D Warehouse or Extension Warehouse, we recommend that you use the same login (email) when creating a Trimble Connect Account. Trimble Connect allows users to publish, open, import reference files and update SKPs from Trimble Connect project folders. As you’re modeling you can even pull in and update reference SketchUp models as if they were locally hosted components. To learn more about Trimble Connect read this article.
  • Reload Components with 3D Warehouse models:
  • In SketchUp 2016, a context click on a component gives you the opportunity to reload (or swap out) a new component directly from 3D Warehouse. This action will reload every instance of that component in your model (similar to the same action in the Components dialog), so it’s a helpful method for working with proxy models. And if your component was downloaded from 3D Warehouse, you can also use the context-click to quickly access its 3DWH details page.
  • Generate Report 2.0:
  • The new Generate Report feature allows you to choose which attributes are exported (including a new attribute for capturing quantities), assign an order for the columns in your report, and specify a units format. You can even save your formatted report as a reporting template, to speed the process of re-running the same reports as the design changes.
  • Enhanced inferencing and tool improvements:
  • Learning and utilizing SketchUp’s inference engine makes for fast and precise modeling. In this release, we’ve oiled that engine to provide slicker inferencing and locking across the board. This improvement is actually an entire set of smart tweaks we’ve made to inferencing and locking. Here’s a brief description of what’s new::
  • Improved Parallel and Perpendicular Inferences:
  • We’ve improved parallel and perpendicular inference display along with the ability to force the last referenced edge or plane (depending on tool) with the down arrow. This is particularly handy for drawing extending edges on off-axis planes. Now when you are using the parallel and perpendicular inferences, sketchUp will highlight in magenta, the entity which direction is based off of. Also keep an eye out for the new “Extend Edge” tooltip with magenta highlighting when extending lines with the pencil tool.
  • Expanded Arrow Key locking:
  • More tools now allow the use of arrow keys to quickly lock to a direction or plane. Each arrow key corresponds to a lockable color. Right = Red, Left = Green, Up = Blue, Down = Magenta. Additionally, you can now lock normals or rotation axis or surface normals prior to first click for tools that leverage a protractor or create a surface. These tools include Arc/Pie, Rotated Rectangle, Rotation, Protractor, Polygon, Circle and the Section Plane tool.
  • Arc/circle:
  • SketchUp will now easily inference circle and arc centers. While we were at it, we improved SketchUp’s ability to visualize arc endpoints. Another bonus, you can now change the number of segments using new modifier keys (check out the status bar right after you’ve drawn an arc/circle).
  • Axes tool flexibility: A small but useful change: when changing axes orientation, you can now toggle through the exact axes you’d like to pick first using the Alt (PC)/Command (Mac) modifier.
  • Inference hidden, active section planes:
  • SketchUp will now recognize intersection points with hidden section planes. This functionality extends to snapping to elements of a SketchUp model in LayOut too: pay attention for a new inference tip “Intersection with Hidden Section.”:
  • Miscellaneous improvements: We’ve also tweaked the Move, Protractor, Offset, and Rotate tools with miscellaneous improvements to improve usability and close up a few loose ends. Additional improvements are identified in the “Tools” and “Inferencing” sections below.
  • Customizeable Utility Trays on Windows:
  • On Windows machines, we’ve re-worked SketchUp’s floating utility dialogs (Styles, Scenes, Components, etc.) so that they neatly stack inside customizable, completely collapsible trays. This functionality also allows you to group dialogs that you may often use at the same time, and is incredibly useful for hiding, browsing, and revealing your go-to utilities.
  • Refreshed Textures:
  • Textures make your models pop off the screen (and the page). In this release, we’ve reworked our default material libraries, adding contemporary textures and entirely new categories.
  • Support for High DPI Graphics:
  • We’re now rendering all of SketchUp, LayOut, and Style Builder toolbar and cursor icons from vector graphics. This means they will scale well for a variety of resolution settings, with a much cleaner look and better sized icons on High DPI screens in particular.
  • Extensions Loading Policy:
  • SketchUp now has three different Extension policies you can select that affect what extensions can and cannot be loaded when SketchUp starts. Starting with SketchUp 2016, Registered Extension Developers can claim their software by signing it digitally, saying “I made this”, but in a secure coded format. The three extension loading modes correspond to this digital signature that Registered Extension Developers add to their extension.
  • “Identified Extensions Only” mode means that SketchUp will only load extensions that have been signed by one of our Registered Developers.
  • “Approve Unidentified Extensions” will load all signed extensions, and pop up an approval dialog window on startup that that lets you manually select which unsigned extensions you would like to load.
  • “Unrestricted” mode will load all extensions, signed or unsigned. You can use this mode to continue to load old extensions that have not yet been signed by their author.
  • Visit the Help Center article for more information.
  • Welcome Dialog Refresh:
  • We’ve given our Welcome Dialog a refresh for SketchUp 2016. Everything works mostly the same, but we’re happy to say that the “Start SketchUp” button is bigger than ever!
  • Knowledge Center Update:
  • Our Knowledge Center has been rewritten and redesigned for this release. Content is now organized in a hierarchy of “books” that focuses on learning SketchUp’s tools in the context of using SketchUp.
  • Support for El Capitan and Windows 10:
  • Our QA team has smashed and banged on these new operating systems enough to say that SketchUp 2016 is fully compatible with Apple’s El Capitan and Microsoft’s Windows 10.
  • BUG FIXES/SMALL IMPROVEMENTS:
  • In addition to the above, we’ve been heads down fixing bugs and adding some smaller features:
  • Stability:
  • Fixed a crash that could occur when importing an image into a model that had a corrupt image (0x0 size).
  • Fixed a crash that could occur when auto-folding certain geometry.
  • Fixed a crash that could occur when copy/pasting geometry or closing models. This crash is caused by component instances that have bad definitions. We added a validity check to catch and repair this condition, so if you are crashing, especially on copy/paste, please go to Model Info > Statistics > Fix Problems to see if SketchUp finds and fixes an issue related to component instances.
  • Fixed a crash that could occur when downloading a model from the 3D Warehouse by clicking on buttons rapidly.
  • Fixed a crash that could occur when moving geometry and toggling auto-fold.
  • Fixed a crash that could occur when changing arc segments in Entity Info. Added a new message to indicate if the number of segments is too large for a given angle and radius when changing arc segments in Entity Info.
  • Fixed a specific case in which a file could not be saved or fixed with a validity check related to a bad component. This led to a crash when closing the file.
  • Added a validity check to detect and fix components that have duplicate definition names (which can cause bugs/crashes when doing other things in SketchUp).
  • Many “under the hood” changes to resolve warnings and improve product stability.
  • (Mac) Fixed a crash that could occur when closing a file in SketchUp Viewer.
  • (Mac) Fixed a crash that could occur when undoing the pasting of certain components.
  • (Mac) Fixed a crash that could occur when opening and closing multiple large models.
  • (Mac) Fixed a hang that occur when closing the “Warning - Scenes and Styles” dialog.
  • Performance:
  • Improved the performance of Stamp and Drape and other operations where geometry is intersected.
  • Improved the performance of erasing entities within groups in large models.
  • Improved the performance of undoing changes to geometry.
  • Trimble Connect:
  • Located underneath the File menu on both Windows and Mac.
  • Requires use of a Google account to access Trimble Connect (either a Gmail account or an email associated with Google will work).
  • Generate Report 2.0 (New!):
  • The Metric system is now supported.
  • The ability to choose and order the report columns has been added.
  • One or more reports can now be saved with a model as a template for future use. Templates can also be duplicated and edited as needed.
  • The ability to filter based on component levels has been added.
  • Notes::
  • Generate Report is a Pro only feature.
  • You must be online for the new version of Generate Report to work. Offline users will see the older version
  • Users with Internet Explorer 8 Installed will see the older version of Generate Report. Upgrade IE to version 9 or newer for best results.
  • 3D Warehouse:
  • Made the following UI changes:
  • Added a Window > 3D Warehouse menu item.
  • Renamed the *Get Models* button to *3D Warehouse”.
  • Added a new “3D Warehouse” component context sub-menu.
  • Moved the “Share Component” menu item to be under the new “3D Warehouse” component context sub-menu.
  • Fixed an issue where Unicode characters were not always maintained/404 errors were issued when downloading models with Unicode definition names/file names from 3D Warehouse.
  • Fixed an issue where an uploaded model could get out of sync with the model saved to disk - we now require that a model be saved before uploading.
  • Made the following set of changes to retain a component’s definition name and original filename when uploading and downloading models from 3D Warehouse and when importing and exporting components locally:
  • When downloading components from 3D Warehouse, SketchUp now retains the component’s original definition name and description (if defined) vs using the model’s 3D Warehouse title and description.
  • Changed SketchUp to remember the definition name of components on import vs overwriting the definition name with the component’s filename.
  • Added a Name field to Model Info > File to allow a user to directly specify the model’s name which will become the component’s definition name if that model is inserted as a component from 3D Warehouse or directly imported as a component.
  • When using the context Save As menu to save a component, SketchUp suggests the component’s original filename (if known) vs suggesting the component’s definition name.
  • Added the ability to upload the current model via the Upload Model command that is visible within the 3D Warehouse dialog (Window > 3D Warehouse > User menu).
  • (Mac) Fixed an issue where a suffix could be appended to the definition name of downloaded components.
  • Tools:
  • Fixed an issue with the 2 Point Arc tool in which an arc endpoint could be misplaced when drawing in small dimensions. An excess line was created.
  • Fixed an issue where the edges were not removed when creating a fillet if the arc endpoint ended on another endpoint.
  • Fixed an issue where Arc and Pie detent radius tooltips were only displayed when parallel to an axis.
  • Fixed a cosmetic issue with the Arc and Pie tool drawing lines were hard-coded black and not using colors style-specific colors.
  • Fixed a cosmetic issue in which the Rotated Rectangle, Arc, and Pie cursors were not updating based on clicks or typing values in the VCB (Measurements toolbar).
  • Fixed an issue where the Rotated Rectangle protractor was not displayed with dotted lines when on a back edge.
  • Fixed a cosmetic issue with the Rotated Rectangle tool where a line could remain while locking to an axis using the arrow keys.
  • Fixed an issue in which an edge could not be directly extended when the edge was too close to an axis line. With this fix, the more you zoom in, the smaller this snapping tolerance becomes allowing you to extend an edge easier and eliminate undesired snapping of edges to axes during tracing.
  • Fixed a crash with the Rotate tool when using Ctrl/Option in between typing in values in the VCB (Measurements toolbar).
  • Updated status bar for Paint Bucket to identify modifier keys for sampling materials.
  • Changed the hotspot for the Eraser tool to be smaller.
  • Fixed an issue where, when performing two offsets with manually selected items, the first offset could be undone.
  • Added new modifier keys to lock just protractor orientation for Rotate and Protractor tools.
  • Fixed an issue where pressing Shift would release a constraint that was locked using an arrow key.
  • Fixed an issue where an invalid input in the VCB (Measurements toolbar) broke the copy mode.
  • Inferencing:
  • Improved consistency across drawing tools with using shift to lock through different point inferences (including endpoints, midpoints, arc centers, and guide points). This functionality is new to several tools.
  • Added inferencing when using the rotation handles within the Move tool.
  • Fixed an issue in which inference points could not always be found with the Move tool for points that were off of the gluing surface for glued groups or components. Expanded the list of inference types that can be found for this case.
  • Fixed an issue in which an incorrect parallel inference was found after undoing a rotation or move.
  • Fixed an issue in which an incorrect parallel inference was found after rotating an edge that was in a group or component.
  • Fixed an issue in which an incorrect parallel/perpendicular inference was found when editing a group or component and inferencing an edge of a rotated group or component.
  • Fixed an issue where Arc and Pie could show a parallel inference for a non-parallel edge.
  • Fixed an issue where the Circle and Polygon tools showed axis inferences when it wasn’t possible.
  • Fixed an issue in which a perpendicular inference couldn’t be found for Circle, Polygon, Rotate, and Protractor if the reference edge wasn’t parallel to the xy plane.
  • Updated protractor-based tools (e.g. Arc, Pie) and Circle/Polygon to ensure consistency with using shift to lock to a plane before first click instead of just locking orientation in some cases.
  • Fixed an issue in which Arc and Pie did not draw in the correct plane when using shift before first click.
  • Fixed an issue where the Rotated Rectangle tool was not showing Intersection, Guide Point, and On Face inferences.
  • Fixed an issue where the Arc and Pie tools were not showing Intersection inferences after first click.
  • Improved inferencing with Protractor tool while outside of a component/group.
  • Fixed an issue where the Center of a Circle could not be found when the Circle was contained within a Group.
  • Added arc segment “Midpoint” inferences and updated the actual arc midpoint to “Arc Midpoint”.
  • Fixed an issue where midpoints on Polygon segments could not be found if Polygon was split by an edge.
  • Fixed an issue where the Rotated Rectangle, Arc, and Pie tools were not always showing From Point inferencing along an axis.
  • Fixed a cosmetic issue where the Tape Measure, Rotate, and Protractor lines did not turn magenta when parallel/perpendicular to an edge.
  • Fixed a cosmetic issue where a magenta, dotted line was not drawn between the first and third points of a 3 Point Arc when parallel/perpendicular to an edge.
  • Fixed a cosmetic issue where the Circle and Polygon radii were not turning bold when locked to an inference using shift.
  • Fixed a cosmetic issue with the 2 Point and 3 Point Arc tools where the drawing line could change appearance when locked using shift.
  • Support for High DPI Graphics:
  • User may see graphics on certain Ruby Extensions that look small or low resolution, as the author for the extension may not have updated their graphics (Vector based graphics) to support High DPI yet.
  • Operating systems: El Capitan & Win 10:
  • (Mac) Fixed an issue where importing Classifications was very slow.
  • (Mac) Fixed an issue where exporting 3D formats took an exorbitant amount of time.
  • (Mac) Fixed an issue where the original file was not visible in Finder (or on the Desktop) after saving a file a second time.
  • (Mac) Fixed a crash that could occur when closing SketchUp in Full Screen Mode using the Red X or Command+W to close the window.
  • (Mac) Changed SketchUp to now correctly save files with the “staff” group vs the “wheel” group.
  • Fonts / 3D Text:
  • (Mac) The Fonts dialog was refactored to fix the following:
  • Fixed an issue in which a fixed height text size could not be set. The height changes were applied as a font point size change.
  • Fixed an issue in which the height option was not working for Dimensions.
  • Fixed an issue in which 3D Text dialog did not always remember the last used typeface.
  • Fixed an issue in which the 3D Text dialog was resulting in 100% cpu usage while the dialog was open.
  • Provided a more complete fix for a crash on Yosemite when the dialog was opened.
  • (Mac) Fixed an issue where 3D Text could not be placed after clicking on a component in the Components browser.
  • Entity Info:
  • (Mac) Fixed an issue where Entity Info could sometimes get stuck at the top of your display window or be taller than expected.
  • (Mac) Fixed an issue where Entity Info could grow in size after SketchUp crashed.
  • (Mac) Fixed an issue in the Entity Info dialog where the "Text Position" and Endpoints" labels were swapped for linear dimensions.
  • Miscellaneous:
  • We removed the EULA license agreement from the installer. It is now displayed and must be agreed to at first launch by each unique user.
  • Changed SketchUp to display the major version number in the title bar.
  • Created new templates featuring Lisanne, one of our cheerful Customer Support representatives.
  • Fixed an issue where exploding components sometimes unsoftened softened edges.
  • Fixed an issue where hiding dialogs/minimizing SU smoothed/unsmoothed selected geometry.
  • Changed the Create Component dialog to remember what was last checked in the "replace selection with component" check box.
  • Fixed an issue where panning did not work in models with only construction points (e.g. point cloud models).
  • Fixed an issue where a blank component definition name could be added in the Create Component dialog.
  • Changed the section slice DWG exporter to export the model units (vs always exporting inches).
  • Renamed the Geo-location functionality in SketchUp to be more generic including:
  • renaming the location layers to “Location Terrain” and “Location Snapshot”.
  • renaming the “Google” toolbar to “Location”
  • removing the “Preview in Google Earth” button. Note: models can still be previewed in Google Earth by exporting them to the kmz format.
  • Added the ability to extend expiring (single-user) Enterprise licenses without a user needing to re-license SU.
  • Improved parsing of classification schema.
  • Added classification information to Model Info > Statistics.
  • Fixed an issue where the Aspect Ratio value chosen for animation exports was not saved between sessions.
  • Fixed a number of translation and truncation errors in our localized builds.
  • (Mac) Fixed an issue where textures created on Windows could not be edited via the "Edit Texture Image" context menu.
  • (Mac) Fixed an issue where the text seen when renaming a scene via right clicking on a scene tab was tiny on Retina displays.
  • (Mac) Fixed an issue where users were able to create duplicate named scenes in the Scenes dialog.
  • (Mac) Renamed the preference that checks for Software Updates in Preferences > General to “Allow checking for updates” to better reflect what the preference does.
  • (Mac) Increased the time interval that SU uses when it does a check to determine if you are online.

New in SketchUp Make 15.3.330 32-bit / 15.3.331 64-bit (Feb 6, 2015)

  • SKETCHUP RELEASE NOTES:
  • General Fixes:
  • Fixed an issue where the Dynamic Components and Classified badges were not always visible for online models in the Components browser.
  • Fixed an issue where the Component browser was showing an older model version than when downloading the component in a browser.
  • Fixed an issue where a Rotated Rectangle would incorrectly rotate when entering a length/width without an angle.
  • Changed the SketchUp Pro title bar to show trial days remaining when in a trial.
  • Windows: fixed an issue where thumbnails of SketchUp models were not visible in Windows Explorer on some machines.
  • Windows: fixed an issue where links on the Learn tab of the Welcome dialog wouldn’t open in a user’s default browser.
  • Localization: various fixes for incorrect translations and truncated translations.
  • Stability Improvements:
  • Fixed a crash with the Push/Pull tool when using the VCB after pushing a face up twice, selecting undo, and then selecting the face.
  • Fixed a crash with the Push/Pull tool in a particular case when double clicking to repeat an operation and using the VCB.
  • Fixed a crash with the Offset tool when using the VCB after offsetting certain faces.
  • Fixed a crash that could occur in the Move tool when toggling on auto-fold during a copy.
  • Fixed a crash when exporting certain models with text to an animation.
  • Fixed a crash when exporting certain models with different style changes between scenes to an animation.
  • Fixed a crash when drawing lines connecting vertices in extremely large geometry.
  • Windows: fixed a crash that could occur on some machines when using Windows Explorer to view SketchUp models.
  • Windows: fixed a crash that could occur in certain complex models when exporting to .3ds, .obj, .xsi, or vrml file types.
  • Windows: fixed a crash when inserting certain components, undoing the insert, and pressing Escape while trying to drag/drop the component again.
  • Exporter and Importer Improvements:
  • IFC: added the ability to export transparent materials.
  • IFC: added the ability to export geometry that was classified as IfcSite, IfcBuilding, or IfcBuildingStorey.
  • LAYOUT RELEASE NOTES:
  • General Fixes:
  • Fixed a bug on Windows related to particular fonts of symbol character sets (as opposed to ANSI) not properly rendering. We updated a text library to add support for symbol character sets, e.g., Flux Architect.
  • Fixed a bug with exploding labels and dimensions, where auto-text wouldn't work anymore after undoing the explode.
  • We put in a fix that changes the horizontal constrainment behavior of the label leader. The label tool will now constrain the second leader line to horizontal. Previously, the user needed to hold Shift to constrain to horizontal.
  • Fixed a dwg export issue that would cause some templates to export with a landscape orientation when portrait was expected and vice versa.
  • Fixed a bug where window restoration would interfere with LayOut's ability to show the recovered files at launch after a crash.
  • Fixed a Yosemite bug where LO's font panel accessory view wouldn't be correctly initialized when the font panel was restored (if previously open when LO quit).
  • Fixed a bad German translation for the text that appears in the delete layers dialog.
  • Fixed a bug that prevented the version number from showing in the About dialog for some localized versions of Style Builder.

New in SketchUp Make 15.2.687 32-bit / 15.2.685 64-bit (Dec 19, 2014)

  • Fixes/Improvements:
  • Fixed a crash that occurred at program startup on some computers.
  • Fixed a crash that could occur while exporting certain complex models.
  • Fixed a crash that could occur when changing the number of segments in a circle or polygon.
  • Fixed an issue that caused SketchUp Make to launch with a “SketchUp Pro is expired” dialog on some computers.
  • Fixed an issue where escaping from the Classifier tool resulted in no tool being active.
  • Added all currently supported IFC export Types to the IFC exporter Options dialog.
  • Fixed an issue where certain labels on the Welcome dialog could temporarily be blank after entering a license.
  • LayOut Fixes/Improvements:
  • Windows: fixed an issue where the gray text could go missing in the label attribute picker.
  • Fixed the issue that was causing the left align button icon to include the tool text when dragged to a toolbar (customizing toolbars).
  • Windows: fixed a rare crash in LayOut that would occur during the close process.
  • Fixed a rare crash due to a problem within the text inspector when LayOut launches.

New in SketchUp Make 15.0.9351 32-bit / 15.0.9350 64-bit (Nov 4, 2014)

  • SKETCHUP:
  • WHAT'S NEW:
  • 64-bit application:
  • We’ve updated the SketchUp engine to run as a 64-bit application on both PC and Mac operating systems. What exactly does this mean? The least nerdy way to explain it is that 64-bit allows for more bandwidth between SketchUp and your computer’s active memory. Theoretically, the 64-bit version of SketchUp should have a better working relationship with your 64-bit computer. Check out this article for more details including things you need to know about installing 64-bit SketchUp.
  • If you don’t have a 64-bit Windows machine, we’re still offering a 32-bit version for Windows machines.
  • Face Finder improvements:
  • We’ve mined and optimized the code for Face Finder, one of the core under-the-hood operations that make SketchUp’s magic possible. Face Finder is the code that runs whenever SketchUp automatically creates a face from coplanar edges. Think for a second about how often that happens. When we tested this sharpened code on large models, we found big performance improvements in operations like Explode and Intersect.
  • Rotated Rectangle:
  • For a few years now, we hosted a wildly useful, but not wildly popular Rotated Rectangle extension. This extension allows you to draw non-90 degree rectangles on the ground. The folks who used this tool found it extremely handy, so we decided to build it into SketchUp with some significant enhancements. SketchUp 2015’s official Rotated Rectangle tool lets you draw off-axis rectangles at any angle (and not necessarily on the ground). Give it a try: we bet it’ll make you feel like you’re using SketchUp for the very first time again.
  • 3 Point Arc:
  • Who said SketchUp only does boxes? With the addition of a 3 Point Arc tool, there are now four different ways to draw arc’d edges in SketchUp. This new arc tool lets you define an arc bulge via the arc’s end point. If you’re trying to set an exact intersection along the path of your arc, this tool is for you. In contrast, the good ole’ 2 Point Arc tool asks you to choose two points and then define a bulge by the midpoint. The point is, now your arcs are up to you.
  • New licensing system:
  • We’ve replaced our licensing system to make it much more friendly. Here are some of the high points:
  • SketchUp now starts with a 30 day trial of SketchUp Pro. Our trial period used to be 8 hours of active use; we’re excited to give you more time to try out everything we have to offer!
  • There are no longer separate licenses for PC and Mac. Single-user and network licenses are now platform independent.
  • Single-user Licenses:
  • We’ve simplified how single user licenses are added. Just select Help > License (Microsoft Windows) or SketchUp > License (Mac OS X), copy/paste the serial number and authorization code you received via an e-mail and click the Add License button. Or click the Advanced... link, paste in your license information and click Add License. It is that easy!
  • If you’ve purchased a new SketchUp Pro license or a renewal of your Maintenance & Support plan, you should receive an email with your SketchUp Pro 2015 license within 48 hours of launch. Check your email, or look up your 2015 license using our wizard.
  • If it’s been more than a year since you’ve bought a SketchUp Pro license or renewed your Maintenance and Support plan, you’ll need to enroll in or renew a Maintenance & Support plan to upgrade your license for SketchUp Pro 2015. You can do this using our License Wizard (Note: you’ll need to have your existing license information handy).
  • Network Licenses:
  • License management now happens in the cloud! This is huge - no more creating a shared folder on a local server and no more “license file” that you need to generate.
  • Network licenses are added the same way single user licenses are added. Just select Help > License (Microsoft Windows) or SketchUp > License (Mac OS X), copy/paste the serial number and authorization code you received via an e-mail and click the Add License button. Or click the Advanced… link, paste in your license information and click Add License.
  • No setup is required by an IT manager to, well, manage the license. Trimble runs the licensing servers that SketchUp checks in with on startup to make sure you are not exceeding the licensed number of simultaneous users.
  • No more LAN restrictions. Since the license exists in the cloud, the computers using network licenses just need an Internet connection. Your network will, however, need to allow access to ports 5053 and 50530.
  • If you need to work offline, you can "check out" a floating license before you go offline for seven days, then return it to the pool of licenses when you get back online.
  • Fast Styles:
  • Styles are an incredibly powerful (and fun) feature in SketchUp, but very few SketchUp users understand that style choices heavily affect modeling speed. We went ahead and badged those styles that help SketchUp operate smooth and fast. Specifically, Fast Styles are those that place less demand on your computer’s microprocessors, and instead render primarily through your graphics card.
  • IFC Import and Classifier enhancements (SketchUp Pro Only):
  • This is the second release in a row that we’ve beefed up SketchUp Pro’s capabilities to participate in information modeling. This time around, we’ve added an IFC importer to allow the exchange of information between SketchUp and other “BIM” applications in both directions. This is a big deal and another proof point of our belief that your data belongs to you.
  • We’ve also sharpened the Classifier tool, providing an easier way to erase classification Types and allowing you to export additional Types (IfcProject, IfcSite, IfcBuilding, IfcBuildingStorey, IfcSpace, IfcFooting).
  • Ruby API improvements:
  • Along with upgrading SketchUp’s API to 64-bit, we’re also introducing some new developer-facing features. In particular, SketchUp 2015 is the first release where developers have access to and control of information modeling classifications. We also added new API features to allow developers to create licensed extensions. On top of all that, we also made improvements for materials, cameras, section cuts, and there’s a big list of of other enhancements and bug fixes.
  • Trimble Vision Technology Integration:
  • Imagine Match Photo on steroids and you’ve got our SketchUp integration with Trimble Vision. The integration involves Trimble Vision instruments like the V10 and Trimble Business Center. Essentially the Trimble V10 is a super camera that uses GPS and Total Station technology to accurately position and orient multiple photographs. The combination of the V10 and the processing power of Trimble Business Center lets you bring multiple site photographs directly into SketchUp (via an exported SketchUp model) with their correct camera positions, orientations and corrected for image distortion; so you don't need to use any vanishing lines in SketchUp's Match Photo. Just set up your axes once and you're ready to use all of your site photographs to generate model geometry.
  • BUG FIXES / SMALL IMPROVEMENTS:
  • General:
  • Improved the Polygon tool to allow the creation of both circumscribed and inscribed polygons via a modifier key (Ctrl on Microsoft Windows, Option on Mac OS X).
  • Added the ability to delete all in model materials.
  • We renamed the Plugins menu to Extensions to be more inline with our current naming conventions. This should not break existing plugins. Adding a menu item to the Plugins menu will still work, but that menu item will be added to the Extensions menu instead.
  • Fixed an issue where DWG/DXF files imported into other applications were scaled incorrectly if SketchUp and the other application were not using inches.
  • Fixed an issue where Intersect with Selection would fail when it should have worked.
  • Fixed an issue that could cause glued components to move when moving other model geometry.
  • Fixed an issue where Guide lines could fail to display or could display incorrectly in some models.
  • Fixed an issue where the Axes tool could fail to display in some scenes.
  • Improved the error message you see when a component created in a newer version of SketchUp is imported into an older version of SketchUp.
  • Fixed an issue where Entity Info could display incorrect information when components and groups are selected.
  • Fixed an issue that caused ground shadows for profile edges to sometimes draw incorrectly.
  • Fixed the Measurements toolbar to no longer cut off labels.
  • Changed Entity Info to report the correct value for a polygon perimeter.
  • Windows: Added the ability to export TIFF and PNG images with a transparent background.
  • Windows: Fixed an issue that caused the error message “Invalid length entered” when trying to change the point size of text after changing Unit precision.
  • Windows: Changed the active component thumbnail displayed at the top of the Components browser to show Dynamic Component and Classified badges.
  • Performance:
  • Fixed an issue where move/copy could be very slow when copying geometry.
  • Fixed an issue where, in some models, the Edit menu displayed slowly.
  • Fixed an issue where, in some models, performance could drop after clicking Model Info > Statistics.
  • Improved the performance of Model Info > Statistics which previously could lag when viewing statistics for large models.
  • Stability:
  • Fixed a long-standing crash that could happen when stamping and draping entities.
  • Fixed a crash that could occur when changing Arc segments.
  • Fixed a crash that could occur when dividing a circle and push pulling it.
  • Mac: Fixed a very frequent image-related crash that could occur when working in models (many different actions triggered it).
  • Arc and Pie tools:
  • Changed the Arc tools to more easily create fillets
  • Dragging out an arc from an edge now shows a tangent arc (colored blue) vs a dotted line.
  • Double clicking when the fillet turns magenta completes the fillet.
  • Double clicking on a face near a vertex connecting two edges automatically creates a fillet with the last used radius, allowing you to quickly fillet multiple corners with the same radius.
  • Arc and Pie tools: Added the ability to click-drag on the first click, allowing the setting of the protractors plane.
  • Arc and Pie tools: Added the ability, after the first click, to inference another object and lock that inference.
  • Arc and Pie tools: Added the ability, when defining the second arc point, to find the intersection between the arc being drawn and an extension from an existing line that intersects it.
  • Arc and Pie tools: Changed the tools to display a full protractor on tool activation.
  • 2 Point Arc tool: Added the ability to enter circle sides.
  • Arc tools: Fixed a bug where the Measurements toolbar label could be wrong when entering multiple values.
  • Classifier/IFC exporter:
  • Made it easier to erase Types from objects via adding a modifier key that puts the Classifier tool into erase mode.
  • Fixed an issue where copy/pasting a component several times could cause duplicated GUIDS (used by the IFC exporter).
  • Added the ability to import classification systems with circular dependencies.
  • Type data is now sorted alphabetically.
  • Added the ability to undo some actions that were missing (e.g. setting the active Type, importing a classification system and deleting a classification system).
  • Changed the Classifications panel to allow deleting only one classification system at a time to fix several issues related to deleting multiple, simultaneous classifications.
  • Windows: Added the ability to import SKC and XSD files simultaneously (previously they were separate import options that were not saved).
  • Windows: Improved the appearance of the Simplify button.
  • Localization:
  • Various fixes to address incorrect and missing translations.
  • Windows: Fixed an issue where Add Location would fail when using a user name with Unicode characters.
  • Made a change to no longer translate “Extension Warehouse” and “3D Warehouse”.
  • Windows: Fixed the File Locations preference to be correct when using a user name with Unicode characters.
  • Windows: Fixed an issue where the Customize Toolbars dialog was not translated on some configurations.
  • Matched Photo/Image Igloo:
  • In order to support the Trimble Vision Technology Integration feature listed above, we made the following enhancements:
  • Added a Photo Point tool on the Match Photo dialog that allows the picking of a point you are trying to locate which will cast a Guide line from the eye through a Matched photo. Once cast, the point you clicked on can be found in 3D by picking along the Guide line in another Matched Photo scene.
  • Enhanced the Image Igloo tool to better handle V10 image data, including adding new modifier keys for navigating between the model’s images.
  • Enhanced the warning message you see when editing an API-created Matched Photo scene.
  • Prevented vanishing points from being created when editing an API-created matched Photo scene.
  • Added the ability for users to change the axes location for API-created Matched Photo scenes.
  • Added Instructor content for the Image Igloo tool.
  • Fixed a bug where scene names could fail to display when using the Image Igloo tool.
  • LAYOUT:
  • WHAT'S NEW:
  • 64-bit:
  • We have 64-bit versions of LayOut and Style Builder on Mac OS X and Microsoft Windows! We still offer the 32-bit version on Microsoft Windows.
  • Two-segmented labels:
  • We overhauled the label tool! You can now conveniently place beautiful, two-segmentented leader labels that can easily be aligned with other labels to give your drawings a polished, professional appearance.
  • Label auto-text:
  • While we were at it, we made the label tool a lot smarter. When you place a label on a model, you’ll be given the opportunity to choose any of the information associated with it as the label text. Pick an attribute of a dynamic component, a BIM classification type, or simply the area of a face. Because the label tags are auto-text, they will automatically update as you update the model.
  • IMPROVEMENTS:
  • Spell checking:
  • We added spell checking to our Windows version. This will only work on Windows 8 and 8.1 machines. Mac already has this feature.
  • Multi-select:
  • You can now perform actions on more than one layer or page by shift-selecting any number of layers or pages.
  • Dynamic vector model loading:
  • We now wait to load vector models until the page is viewed instead of at the time of document load. This offers a performance increase when documents are opened.
  • Shared connections:
  • We’ve updated our global connections manager. You can now have connections between entities and auto-text on shared layers.
  • Infrastructure:
  • We’ve upgraded versions of some of our 3rd party libraries. These include the pdf exporter and the UI and text editor on Windows.
  • BUG FIXES:
  • General:
  • Fixed an issue where documents with metric units and using a tool whose output of a drawing event featured polar coordinates would be wrong by a factor of 25.6 degrees.
  • Fixed a JPEG export issue when a document’s paper size had been changed after it had been started. The image export would not respect the new paper size dimensions.
  • Fixed an issue where Section planes would disappear from the model after entering and exiting 3D edit mode, if the style was set to a modified active style.
  • Fixed Label and Dimension connections to SketchUp models or LayOut elements which weren’t preserved after the following events:
  • Layers were shared.
  • Pages were duplicated.
  • Entities were copy and pasted.
  • Entities were made into scrapbooks and inserted into the document.
  • We touched up a few tool icons. These were the New, Open, Save, Print, Paste, and Delete buttons.
  • Localization:
  • Fixed an issue where commas, which were being used as decimal separators, were not working as such while interacting with the Measurements toolbar.
  • Performance:
  • We relaxed the frequency of file I/O by caching scale information. Before, the constant I/O could have lead to a crash.
  • Rendering:
  • We fine-tuned the vector rendering engine to more accurately detect and eliminate what would have previously been considered “noise” during the render event.
  • Fixed an issue when using hybrid render mode on a SketchUp model and toggling “Preserve Scale on Resize. Resizing would cause the underlying raster image of the model to change but not it’s vector lines.
  • Fixed an issue where LayOut wasn’t respecting the auto-rendering setting after changing from raster to vector/hybrid.
  • Fixed an issue where Profile and Section Cut edge lines would disappear from a model when vector rendered - if edges had been turned off within SketchUp’s Style settings.
  • Fixed Section Cut edge lines that would disappear if rendered in Hybrid mode.
  • LayOut will now load potentially corrupt documents by discarding the corrupted page(s) and load the remaining healthy pages.
  • Fixed an issue where SketchUp components that use the Cut Opening option in Styles were rendering neighboring faces with the wrong color. This only happened when using Vector rendering.

New in SketchUp Make 14.1.1282 (Jun 4, 2014)

  • Models galore, easier to find and use:
  • SketchUp’s universe of free 3D models is almost infinite; the improvements we've made to 3D Warehouse make that universe infinitely more useful. From fully-interactive model previews to an entirely new UI, the changes in 2014 are huge.
  • BIM classification and interoperability:
  • With SketchUp Pro 2014, you don’t have to sell a kidney or go back to school to start adding elements of BIM (Building Information Modeling) to your models. We added features for classifying objects and exporting files according to some of the industry’s most common BIM standards.
  • Time-saving tools for documentation:
  • When designing things that you will not be building yourself, it all comes down to the documents. LayOut in SketchUp Pro 2014 takes care of dates, page numbers, and repetitive text so you can focus on what matters: making better drawings.
  • SketchUp 2014. Now with more oomph:
  • Everyone wants SketchUp to get faster—especially us. That's why we tweak the code every version to speed things up. This time, we supercharged shadows in big models and made vector rendering in LayOut more than ten times as quick.

New in SketchUp Make 13.0.3689 (May 22, 2013)

  • Copy Array:
  • You know how SketchUp lets you easily create multiple copies of an object with your keyboard? Those are called arrays, and now LayOut lets you make them, too. Move a copy, type how many copies you want, type the letter ‘x’ and Enter.
  • Curved Label Leader Lines:
  • Creating a jauntily curved callout line for a label used to be a five-step, two-handed operation:
  • Click. Click. Tool switch. Double-click. Click-drag-with-a-modifier-key.
  • Dashes in Dimensions:
  • Ask the guy with the 86 foot ceiling if readable dimensions are important. It’s a little thing, but we added dashes to LayOut’s dimension labels to make them easier to read.
  • Faster Screen Redraw:
  • Every time you zoom, pan or move an entity on the page, LayOut has to re-draw the picture you see on your screen. For this version, we massaged the code so there’s a noticeable improvement in the speed at which this happens. LayOut should feel snappier, especially as your document gets more complex.
  • Introducing Extension Warehouse:
  • What if adding new extensions to SketchUp was as easy as installing an app on your smartphone? In 2013, we’ve made it dead simple to turn SketchUp into exactly what you need it to be. Need a special tool? There’s an excellent chance someone’s already built it. Now you can research, download and install extensions without ever having to leave SketchUp. Every useful extension in one place-that’s the all-new Extension Warehouse.
  • Numbered Pages in the Pages panel:
  • Another small but incredibly useful tweak: LayOut’s Pages panel now displays page numbers, which makes it easier to print and export portions of your document.
  • Pattern Fills:
  • Drawing a sectional view? Now you can fill shapes in LayOut with hatching and other patterns. Choose from a large library of standards-construction materials, geometric tiles, dot screens-or create your own favorites. Patterns can be rotated, scaled or used as-is. You can even combine Pattern Fills with solid colors to create an endless number of variations.
  • Smarter Toolbars in Windows:
  • It used to be that the toolbars for all of your delicious plugins would move around your screen between SketchUp sessions. We heard that drove you crazy, so we re-engineered our Windows UI to make things a whole lot better. In 2013, you can even drag native tool icons between toolbars.
  • Speedier Vector Rendering:
  • When you need to print a drawing really big, sometimes it’s helpful to vector-render your SketchUp model views. Doing so makes lines look smooth and reduces wait times for all but the most complex models. In the latest version of LayOut, vector rendering is faster than it’s ever been.
  • Video Export:
  • Exporting high-quality animations from SketchUp 2013 is easier than ever. Using the default settings yields HD videos at 720p, encoded in any of the three most popular, modern formats: H.264, AVI and WebM. Picture quality is much better, and file sizes are smaller as well.
  • Zoom In More:
  • We increased LayOut’s maximum zoom capability by a factor of ten, from 1000% to 10,000%. At that magnification level, your sofa would be the size of Jupiter.

New in SketchUp Make 8.0.3117 (Sep 1, 2010)

  • Model geo-location with Google Maps:
  • We’ve built Maps right into SketchUp. Adding a geo-location to your model is now an elegant, one-app process.
  • Color imagery and more accurate terrain:
  • The snapshot you get when you add a geo-location to your model now includes 3D terrain data that’s more accurate, and -- for the first time -- aerial imagery in color.
  • Match Photo improvements:
  • Our Match Photo feature lets you trace one or more photographs to build a model; it’s an incredibly powerful tool. For SketchUp 8, we’ve tweaked some things to make using Match Photo easier than ever.
  • SketchUp, meet Building Maker:
  • When it comes to modeling existing buildings, it’s hard to beat Google Building Maker for speed and efficiency. We’ve made it simpler to open and refine Building Maker models in SketchUp.
  • Scene Thumbnails:
  • Wouldn’t it be nice if the Scenes Panel included little image previews of the scenes in your model? Your wish is our command.
  • Back Edges:
  • Turn these on to see your model’s obscured edges as dashed lines. A great alternative to Wireframe or X-Ray mode when you need to be able to see through your model.
  • Push/Pull pre-selected faces:
  • Select a face, then push/pull; it works just like the rest of SketchUp’s modification tools. Super handy when you don’t want to change your point of view.
  • Calculate volumes:
  • Entity Info now displays the volume of any solid in your model. Volumes are also included in reports you generate with SketchUp Pro.
  • Outer Shell:
  • Automatically generate a shape that completely encloses two or more solids in your model. It’s a little like shrink-wrapping your geometry. Did someone say 3D printing?

New in SketchUp Make 7.1.4871 (Sep 22, 2009)

  • Improved support for large models:
  • We overhauled SketchUp's rendering engine to make it easier to work with big models. With the right setup, operations like orbiting, zooming and drawing can be quicker and smoother in 7.1.
  • Photo Textures:
  • Use Google Street View imagery to add real-world photo textures to your geo-located SketchUp models
  • Nearby models:
  • Use the Component Browser to search the 3D Warehouse for buildings located near the one you're working on, then download the ones you want directly into your model. No more hunting around to find the context you need
  • Direct Component upload:
  • Upload individual components to the 3D Warehouse without first having to save them out to separate files. Split up large city models into buildings, preserve Dynamic Component functionality and more
  • Import and Export COLLADA files:
  • COLLADA is a 3D file format based on open standards. The data you create is yours; it shouldn't be locked inside a proprietary file type. COLLADA makes it easier to move your models between different pieces of software
  • Import and Export KMZ files:
  • Google Earth KMZ is the standard file format for packaging 3D models together with information about their geographic locations. The newest version of SketchUp gives you access to a world of geo-located 3D models
  • Dimensions:
  • Apply dimensions to scaled SketchUp models and vector graphics to create design documents and simple construction drawings with LayOut 2
  • Snap to SketchUp model:
  • Elements like lines, labels and dimensions automatically snap to points in the SketchUp models you insert in LayOut 2. It's a little bit like magic
  • Improved Freehand tool:
  • Draw curves with LayOut 2's Freehand tool and watch them turn into smooth, perfect vector lines that you can edit. It's a more natural way to draw
  • Lists:
  • LayOut 2 makes it easy to include lists – bulleted or numbered – in your text.
  • Improved Grids:
  • Being able to see your grid as dots instead of lines, behind or in front of your drawing, makes it easier to see what you're doing. Hooray for clarity!
  • Improved Copy/Paste:
  • We've made it easier to move elements like graphics and text between LayOut 2 and the other programs in your design toolbox.