MeshLab Changelog

What's new in MeshLab 2021.10

Oct 28, 2021
  • Apply automatic ML_VERSION and snapcraft.yaml change

New in MeshLab 2021.07 (Jul 20, 2021)

  • Apply automatic ML_VERSION and snapcraft.yaml change.

New in MeshLab 2021.05 (May 24, 2021)

  • New Texture Map Defragmentation plugin
  • Possibility to load files with more than one layer
  • Reintroduction of far clipping plane
  • Possibility to load custom shaders
  • Runtime loading of MeshLab Plugins
  • Lot of bugfixes

New in MeshLab 2020.12 (Dec 1, 2020)

  • Bugfixes
  • New version 2020.12d that stores data with double precision (beta!!)

New in MeshLab 2020.07 (Jul 1, 2020)

  • New plugin "Global Registration" based on OpenGR library
  • Option to reverse wheel direction
  • Snap package allows to associate file extensions and to open files on external disks
  • U3d exporter is now more stable and works on every platform
  • Removed support for XML plugins and QtScript dependecy
  • VisualSFM (and some other formats) output *.nvm, *.rd.out projects supported by meshlabserver
  • Various bugfixes

New in MeshLab 2020.06 (Jun 1, 2020)

  • Due to the deprecation of QtScript and all the issues related to it, we are dropping from MeshLab the support to XML plugins, and therefore all the XML plugins have been transformed to classic plugins in this MeshLab version. The involved plugins are:
  • Screened Poisson;
  • Measure;
  • Voronoi;
  • Mutualinfo;
  • Sketchfab.
  • Due to this porting, all old .mlx MeshLab scripts that involve one of these plugins may not work on MeshLab and MeshLabServer 2020.06.
  • Starting from MeshLab 2020.07, XML plugins won't compile and they cannot be loaded anymore.

New in MeshLab 2020.05 (May 1, 2020)

  • tmp commit for stuck github actions

New in MeshLab 2020.04 (Apr 1, 2020)

  • small vertical change

New in MeshLab 2016.12 (Feb 22, 2017)

  • Total rewriting of the internal rendering system. Huge rendering speed ahead!
  • Screened Poisson Surface Reconstruction updated to the very latest version.
  • New Transformation filters.
  • New ways of getting metric information out of your models.
  • Transformation matrices are now used more uniformly among filters.
  • Alpha value is now used properly by all color-related filters.
  • Improvement and typos removal on various help/description texts.
  • Direct upload of models on SketchFab
  • Raster registration on 3D model based also on 2D/3D correspondences
  • Bug-fixing on almost all filters.

New in MeshLab 1.3.3 (Apr 3, 2014)

  • New MeshLab Core Functionality:
  • New per-mesh & per-view rendering modality has been added. Finally you can render a mesh in wireframe and another one in smooth mode.
  • New MeshLab Plugins:
  • Edit Referencing : GPS coordinates can be added on peculiar spots over the mesh surface
  • Io TXT: A generic point cloud importer. When all the other importers fail, you can try this one.
  • Quality Contourn: This new decorator plugin draws in cool way the isolines of the quality field defined over the mesh surface.
  • Bugs Fixing:
  • A lot of bugs have been fixed.

New in MeshLab 1.3.2 (Aug 4, 2012)

  • New MeshLab Core Functionality:
  • A useful search tool has been added. You will not be lost anymore in the middle of a MeshLab menu.
  • MeshLab filters can now update the rendering area during their execution.
  • A new cool dynamically updatable info system for the decorator plugins.
  • New MeshLab Plugins:
  • Mutual Info : Semi-automatic tool to register a set of images on 3d model using mutual information
  • Color Projection: Raster colors can be now perspective-projected onto a mesh.
  • Img Patch Param: A mesh can be parameterized and textured by creating some patches that correspond to projection of portions of surfaces onto the set of registered rasters.
  • Bugs Fixing:
  • A lot of bugs have been fixed.

New in MeshLab 1.3.0 (Feb 16, 2011)

  • New features:
  • New single shared layer window that is relative only to the current document.
  • New behavior for filter creating meshes. Empty document are now meaningful
  • New interface and behaviour for decoration plugins, now they can have dynamic parameters.
  • Totally restructured view/window mechanism. Now you can have
  • multiple windows of the same mesh
  • standard orthographic viewing directions (up/down/left,etc)
  • copy/paste of current viewing parameters between different windows (you can even save them for later re-use...);
  • Isoparametrization works.
  • new Radiance Scaling rendering mode.

New in MeshLab 1.2.3 (May 12, 2010)

  • New features:
  • Point Cloud management, now you can select and delete individual vertices in point clouds.
  • Added exporting of .m LiveGraphics3D format, a simple format that allow the quick and easy insertion of 3D objects in a web page.
  • Added measuring filters for assessing geometric (mass, inertia tensor, baricenter, surface area etc) and topological measures.
  • Fractal generation stuff, and filters for perturbing the surface of an object with various kind of fractal noise
  • Persistent preferences, for saving options from a session to another
  • Yet another surface reconstruction algorithm. This time it is our own internal tool that have been massively used for years and that we decided to release under GPL. More on this on the blog.
  • vastly improved the speed and robustness of isoparametrization and ball pivoting filters
  • many new texture managment tools for building trivial parametrizations and converting color data from and to different representations (vertex color texture)
  • shadow mapping and screen space ambient occlusion decorators
  • added previewing capabilities to many filters
  • filters for performing aggregate statistics over quality distributions on a mesh
  • rearranged many of the cleaning filters into selecting tools to allow a better control of the process
  • Improved support of polygonal meshes in many places added three filters to generate basic quad meshes from triangle meshes.
  • Notable bug corrections (since 1.2.2):
  • locale management. Now ascii formats are correctly parsed even with non English localized OS.
  • Improvements:
  • Filters are now alphabetically ordered

New in MeshLab 1.2.1 (Jun 10, 2009)

  • New features
  • Added color-per-vertex and color-per-face support to U3D and IDTF file formats
  • Added Convex Hull, Alpha shape, Voronoi Filtering, and Visible points filters
  • Added Decoration filter to show camera position
  • Added Reflection Lines Shader to simply evaluate the mesh curvature.
  • [edit]Notable bug corrections (since 1.2.0)
  • Avoided crash in all filters based on marching cubes algorithm
  • Substituted old IDTFConverter for Leopard with the new one provided by Michael Vidiassov (THANKS!)
  • Added missing IDTFConverter's dll file to Windows Installer.
  • Camera's parameters check box in SaveMaskExporter dialog is only visible when you can actually save the parameters' values.
  • [edit]Improvements
  • Now U3D plugin has its autogenerated form, like others io filters
  • Added Help option in SaveMaskExporter dialog to visualize the IO parameters' help info.
  • Retrieved from "http://meshlab.sourceforge.net/wiki/index.php/Release_Notes_1.2.1"