July 21st, 2011· Updated user interface with Vista dialog boxes, added iOS and Android renderers, using Cloud storage for extensions submissions instead of email.
July 29th, 2010· Added OpenGL 4.1 core feature set
July 29th, 2010· Added iPhone/iPad version (version 1.01) available on the iTunes App Store. Improved rendering test. New benchmark test.
July 29th, 2010· Added uniforms blocks capabilities. Fixed automip generation in OpenGL 3.0 rendering contexts. New shader rendering test for OpenGL 3.0. Updated database.
July 29th, 2010· Added OpenGL 3.3 and 4.0 core features Set. Fixed copy to clipboard in database page (Windows). Added DirectX February 2010 detection. Fixed XML error at startup in Latin language (French, Spanish, German). Fixed error with holed renderer (renderer that supports OpenGL 3.0 and OpenGL 3.2 but not OpenGL 3.1).
July 29th, 2010· New renderers added. Updated MacOSX interface. Removed enumerations of fixed pipeline in OpenGL 3.0 forward contexts.
July 29th, 2010· Added DirectX 11 detection. Updated database.
July 29th, 2010· Fix for nVidia with OpenGL 3.2 forward context. Added warning message when running against OpenGL 3.0 forward contexts. Fix for clip plane option. Updated renderer database. Using higher resolution textures for rendering tests. Tested under MacOSX Snow Leopard.
July 29th, 2010· OpenGL 3.1 and OpenGL 3.2 detections. OpenGL 3.0 rendering test (Forward Context). Updated database with fixes. Updated Core Features Set for version 3.1 to 3.2.
July 29th, 2010· Added OpenGL 3.1 detection. Added OpenGL 3.0 renderer (windows only), Improved OpenGL 3.0 detection, added new renderers.
July 29th, 2010· Added OpenGL 3.0 core features set.
July 29th, 2010· Extensions database viewer with icons (MacOSX). Fix some problems with ATI Catalyst detection on some configurations. Minor UI fixes (Windows).
July 29th, 2010· Added DirectX 10.1 detection, improved Vista version, Added March 2008 DirectX Detection, Added XML Load and Save function.
July 29th, 2010· Improved pixel format listing
· Installer with dutch and english language
· Added transparency test
· Some UI tweaks
· Changed OpenGL 2.1 test using 8bit lumiance texture
· ATI Catalyst version detection
· Added display driver date detection
· Fixed issues when OpenGL fails to initialize
February 18th, 2008· The interface has been redesigned with a Windows Vista like interface
· .NET 2.0 technology for user interface, easier to navigate and to use
· Direct X Version Check (Direct X 9, Direct X 10 and Shader Model)
· Better OpenGL driver version detection under Windows Vista
· Multiple monitor enumerations. New pixel format display
· Driver update and DirectX update
· Improved software update mechanism with database versioning
· Database browser improved, with ability to see extensions supported by current renderer amongst the list of all extensions
· New rendering tests interface, windowed rendering tests
March 14th, 2006· Improved extensions database browser, with abilities to select multiples renderers or multiple extensions. When selecting a group of extensions, renderers that support them will be displayed. Added benchmark mode, displaying 100 cubes instead of 1. Bug fixes in rendering tests when creating very large PBuffers. New file format for localised strings (Windows).