May 16th, 2011GUI:
· New, threaded GUI using wxWidgets.
· New menus, for improved usability and faster configuration.
· Convenient Memory Card editor.
· On the fly pause and resume, perfectly stable, safe and fast.
· On the fly setting switching and even plugin switching.
· Powerful new configuration that is more user friendly with its first time wizard, reset to default buttons and a global presets system.
· A plethora of new options that make playing games more fun!
· All options have tooltips explaining what each of them do.
· Comes translated, with many languages to select from.
· Compatible with Aero Glass and Windows eye candy.
· Looks and works great on Linux, too!
Core:
· Entire emulation core has been overhauled. Many components are rewritten.
· Countless code generation and runtime execution bugs fixed.
· Added microVU, an improved VU0/VU1/COP2 recompiler.
· New VIF recompiler
· Multi-threaded GS rewrite: Faster and more stable than in 0.9.6.
· Better BIOS splash screen skip method, better ELF support, host fs support.
· New Game database detects the game you run, displays compatibility info, and auto applies special game fixes/patches if needed.
Plugins:
· GSdx is faster, more stable and has more configuration options than ever before.
· SPU2-X is the preferred SPU2 plugin now.
· It has matured into almost completely emulating all the SPU2 quirks, making many more games work!
March 11th, 2009· Huge rewrite, mainly from the new members of the Playground branch! Too many speedups, optimizations and other fixes to write here! Many famous games will now work.
· Dropped VM build replaced by the all new Vtlb, meaning no more 'Cannot allocate memory' errors at start up, more accurate emulation, slightly lower speeds but with many optimizations to come
· Full memcard support, working in all games
· Improved Frameskip/VU-skip
· Special Game Fixes Section
· Advanced Options Section for custom tweaking VU/FPU behavior.
· Rewritten Multithreaded GS (MTGS) mode, with as much as 15% speedup for HT machines (only 3-5% for Dual Core), and fixes many instabilities.
· Improved VU/FPU Flags and Clamping support (helps fix odd behaviors and SPS in some games)
· Improved EE/IOP synchronization (fixes many freeze-ups and vmhacks).
· Improved CDVD support.
March 24th, 2008· Fixed a bug in the recompiler causing corrupted text on King Kong, may effect other games also with distorted textures/text
· Changed 1 op to interpreted on the MMI, it was actually slower being recompiled! videos seeing 10-30% speed increases
March 13th, 2008· New memorycard manager and patch browser
· New Cpu->Speedhacks section providing ways to speed the emu up (will compromise on stability)
· VIF Unpack fixes, mainly for Sensible soccer, Brian Lara Cricket etc
· Small speedups on some parts of the emu
· Enhanced SPU2 sync, helps some videos (Wild Arms 5)
· FFXII Videos improved, less jumpy
January 31st, 2008· Reverted a Scratchpad change which stopped Tekken 4 working in 275
· Fixed the corrupt block in the corner of the psychonauts videos
· FF7 Dirge Of Cerberus crash fixed
· Couple of Vif stall fixes (chessmasters goes 1 screen further, woo!!) brings a tiny speedboost for Guitar Hero too
· VU Skip reverted to the old version to fix those games which had black screen problems when using it
December 6th, 2007· Timing fixes
· Addressing freezes in games like Kingdom Hearts (eye issue), Grandia 3, Shadow Hearts
· VU NaN handling off by default, can be enabled and disabled for testing by making a patch for your game containing "vunanmode=0" or "vunanmode=1" respectively
November 12th, 2007· ZeroSPU2 - new SPU2 plugin from zerofrog
· VU recompilers - games like Kingdom Hearts II, Metal Gear Solid III, and Katamari Damacy are now playable
· ZeroGS 0.97 - ZeroGS DirectX has gone open source
· Path3 GS fixes - Fixes corrupting textures on many games
· Memory Card Fixes - Now you can save your games in games like Resident Evil 4 and others which refused to see memorycards
· Dual Layer DVD reading support for games like Xenosaga
· Network Play
· Windows x64 and Linux x86-64 support
· Real Time Clock - Silly as it may seem, this actually makes Metal Gear Solid 3 and Katamari Damacy work, plus your ps2 says the actual time
December 13th, 2006· Compatibility regression with Vampire Night resolved.
· Final Fantasy X now works for most regions.
· Fixes Crash when using config>patches
· Frame Limiting is now more accurate.
· Improved zeroGS, Disgaea 2 menus are now solid.
· P.E.Op.S SPU2 updated to include threaded mode (usefull for video recording).
· Screen Saver / Power Saving now disabled when running PCSX2.