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    Home > Windows > Windows Widgets > Widget Games > Snes9x > Changelog

    Snes9x 1.53 - Changelog


    What's new in Snes9x 1.53:

    July 19th, 2011

    · Rebuilt IRQ handling.
    · Improved overall timings, now Snes9x can handle events in a opcode a little.
    · Improved screen interlace and sprite interlace supports.
    · Fixed Hi-Res pixel plotter.
    · Fixed C4 for Mega Man X2's "weapon get" screen.
    · Fixed Super Buster Bros. graphics after reset.
    · Improved SA-1 support.
    · Added SA-1 CC2 support.
    · Fixed SA-1 NMI override mode.
    · Fixed Dual Orb 2 sound glitch.
    · New APU timing hack, fixes various games that exhibit
    · problems with Blargg's SNES_SPC library.
    · Fixed the problem that echo buffer breaks IPL ROM.
    · Fixed movie snapshot unfreeze inconsistency.
    · Faster config file saving.
    · Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config)
    · Remove POSIX dup and access calls, and rename qword to
    · fix compilation with Cell SDK.
    · Fixed PS3 version save state crash by using heap allocation for soundsnapshot.
    · Fixed crash relating to double-closed descriptor.
    · Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options.
    · Removed remaining outdated asm code.
    · JMA 64 bit support.
    · GTK+, Win32, Mac: Added optional Hi-Res blending.
    · GTK+, Win32: Support for bsnes-style XML shaders.
    · Win32: Full unicode support.
    · Win32: Restored OpenGL mode.
    · Win32: x64 version.
    · Win32: HLSL shader support.
    · Win32: Win7 jumplist synchronizes with recent roms list.
    · Win32: Updated menu structure.
    · Win32: Drag&Drop support for ROMs.
    · Win32: Reworked movie-recording with size selection.
    · Win32: Restored SPC save option.
    · Win32: Fixed vsync in DirectDraw.
    · Win32: Improved window position saving.
    · Win32: Restored compile with DEBUGGER.
    · Win32: Fixed various edge-case errors and/or possible leaks.
    · Win32: Config file option to always center image.
    · Win32: Fixed "Turbo Down mode" hotkey assignment.
    · Win32: Added and fixed Autofire for D-pad.
    · Win32: Fixed aggressive soundsync wait.
    · Win32: Added window size presets.
    · GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc.
    · GTK+ : Fixed many permissions issues with config folders.
    · GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x.
    · GTK+ : Updated software output to use cairo and added the
    · ability to use bilinear-filtering with it.
    · GTK+ : Fixed issues where cheats wouldn't stay enabled.
    · GTK+ : Fixed focus issue when there is no window manager.
    · GTK+ : Fixed X Visual incompatibilities and expose
    · problems in the Xv and OpenGL outputs.
    · GTK+ : Fixed vsync with new X Server and NVIDIA drivers.
    · GTK+ : Added "Reduce input lag" option to OpenGL output.
    · GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate.



    What's new in Snes9x 1.52:

    July 19th, 2011

    · IMPORTANT NOTICE: The structure of savestates (also known as snapshots / freeze files) is incompatible with older versions! Snes9x 1.52 cannot read the savestates created by 1.51 or older.
    · Highly acculate SPC700 and S-DSP emulation.
    · Replaced APU emulation cores (SPC700 and S-DSP) with ones provided by Blargg's SNES_SPC library. This renders savestates incompatible with older versions.
    · SPC7110 emulation.
    · Merged bsnes' SPC7110 emulation code. Note that the .rtc file of Far East of Eden Zero is incompatible with older versions.
    · Removed graphics pack support. It's no more necessary.
    · Replaced S-RTC emulation code with bsnes' one to keep the good compatibility of .rtc files between the two emulators. As a result, Daikaijuu Monogatari 2 now outputs the .rtc file, and its .srm file is incompatible
    · with older versions.
    · Added savestate supports for DSP-2, DSP-4, ST-010 and OBC1.
    · Added UPS support.
    · Fixed DSP-4 AI problem.
    · Fixed invalid memory accesses in C4 and OBC1 codes.
    · Fixed invalid memory accesses in BSX codes. My mistake.
    · Fixed the read value of $213e, $4210 and $4211.
    · Fixed the writing of word values at the memory boundary.
    · Fixed the bug that the unnecessary SA-1 emulation
    · continues once any SA-1 games are launched.
    · Removed old color blending codes.
    · Removed too-old Snes96 and ZSNES snapshot support.
    · Updated command-line options.
    · Code cleaning.
    · GTK+ : Added a port of Snes9x to the GTK+ toolkit.
    · Unix : Reconstructed and simplified all the contents.
    · Some features have been removed to be simple, and many options have changed. GTK+ port is recommended for most of Linux users.
    · Win32: Now uses snes9x.conf to prevent problems with modified meaning of settings.
    · Win32: Removed broken OpenGL mode.
    · Win32: Removed support for 8bit output.
    · Win32: Reworked settings dialogues to accomodate the
    · new APU core and display settings.
    · Win32: Updated defaults to use D3D and XA2 (better
    · Vista and Win7 support).
    · Win32: Direct3D and XAudio2 support.
    · Win32: Added Blargg's ntsc filter (three presets).



    What's new in Snes9x 1.51:

    March 24th, 2008

    · Not a widget.




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