Voxengo Marvel GEQ Changelog

What's new in Voxengo Marvel GEQ 1.12

Mar 29, 2022
  • Improved overall graphics drawing performance (again).

New in Voxengo Marvel GEQ 1.11 (Jan 24, 2022)

  • Reduced filter calculation overhead, useful for small audiocard block sizes.
  • Improved overall graphics drawing performance.
  • Added the "Panel border" palette modifier.
  • Updated all palettes, to reduce "border" contrast. An existing palette may need to be reloaded for the change to be visible.

New in Voxengo Marvel GEQ 1.10 (Feb 26, 2021)

  • Improved performance on Apple Silicon processors.
  • Enabled the "asynchronous drawing" window mode on macOS; may fix the user interface "lagging".

New in Voxengo Marvel GEQ 1.9 (Feb 3, 2021)

  • Added Apple Silicon native compatibility
  • Redesigned the slider image
  • Automatic instance labeling implemented (not supported in VST2)
  • The "Copy to" button is now called the "Copy": this button now copies parameters FROM the selected group, NOT TO the selected group. This should improve the workflow
  • Internal channel letters were changed to numbers
  • Added "Stereo Swap" and "Stereo To Mono" routing presets
  • Added AudioComponents interface to AudioUnit as the ".rsrc" interface may be deprecated in the future

New in Voxengo Marvel GEQ 1.8 (Feb 3, 2021)

  • Fixed an issue with a non-working color editor
  • Improved readability of the condensed font

New in Voxengo Marvel GEQ 1.7 (Feb 3, 2021)

  • Added the preset list sorting function to the preset manager.
  • Extended the "Color Editor" with color modifiers.
  • Added the "Gray Blue" and "Navy" color schemes.
  • Improved visual quality at different visual interface scales.
  • Windows: implemented (switchable) higher-precision user interface update timer, for smoother display.

New in Voxengo Marvel GEQ 1.6 (Apr 30, 2019)

  • 16-band graphic equalizing
  • Freehand drawing mode
  • Linear-phase equalizing
  • +/- 12 dB gain range per band
  • Stereo and multi-channel processing
  • Internal channel routing
  • Channel grouping
  • Mid/side processing
  • 64-bit floating point processing
  • Preset manager
  • Undo/redo history
  • A/B comparisons
  • Contextual hint messages
  • All sample rates support
  • 9 ms compensated processing latency
  • Retina and HighDPI support

New in Voxengo Marvel GEQ 1.4 (Apr 3, 2019)

  • Added ProTools 12+ AAX-64 support.
  • Implemented color scheme editor with load and save functions.
  • Added "Brown", "White" and "Cyan" color schemes.
  • Redesigned the infrastructure controls.
  • Added 90%, 110% and 150% visual scales.
  • Made the user interface scale switchable without host reload.

New in Voxengo Marvel GEQ 1.3 (Aug 5, 2014)

  • VST3 support