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December 10th, 2008, 10:11 GMT · By

Call of Duty: World at War

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Call of Duty: World at War by Treyarch See editor's ratings
Version reviewed: Call of Duty: World at War

Good:
+ Great game engine
+ Good looking

Bad:
- Formulaic
- Uninspired stories
- Short.

System requirements:

Intel Pentium 4 3.0Ghz / AMD Athlon 64 3200+
NVIDIA GeForce 6600 GT 256MB / ATI Radeon X1600 XT 256MB
1024MB RAM
8GB Free Disk Space
Windows XP SP2 / Windows Vista.

Call of Duty: World at War
Enlarge picture
I'm torn about reviewing Call of Duty: World at War, Treyarch’s latest game in the Activision published series. On the one hand, it does a lot of things very well. The action is fast and the environment is engrossing.
Checkpoints are well placed, co op is well implemented, the mission intros are well directed and deliver quite an experience. The game has Nazi zombies. On the other hand, this game could very well be just a Call of Duty 4: Modern Warfare mod. The two stories told are disconnected. The portrayal of the Japanese is stereotypical and annoying. Some portions of the levels are brutal even on Easy difficulty. It's short. The Nazi zombie mode doesn't hold a candle to the awesomeness of Left 4 Dead. It's really a schizophrenic effort. And I am probably going for a split personality as well, as there were portions of the game that I loved; I enjoyed the between missions mash ups, while still seeing a lot of flaws in the overall execution. 
 

Story 


There are two narrative threads in World at War. The first you get to play is that of one Private Miller, saved from imminent death by katana by a daring raid of his fellow Marines. Then, we get to follow him as he fights on Peleliu and on Okinawa under the supervision of Sergeant Roebuck (voiced by Kiefer Sutherland) alongside Private Polonsky and a bunch of other named but expendable comrades. The American island hoping campaign is accompanied by a Russian one, which begins in Stalingrad and features Dimitri Petrenko, a hero of the Soviet Union, the brutal Sergeant Reznov and Private Chernov, as they battle their way to Berlin and, ultimately, the Reichstag. Unfortunately, the two parallel stories are unconnected and in no way do you have the emotional bonds that linked the player to the characters of Call of Duty 4, where it made sense to change the point of view. This creates an odd disconnection between the player and the two characters. 
 

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Reichstag burning
War is always hell


Treyarch has tried to create something interesting. Basically, both stories are more about the Sergeants than about the people you play and the developers have tried to characterize more through significant gameplay episodes. Reznov is the personification of the brutality of war combined with the need for vengeance that the Soviet Union developed after the blitzkrieg of 1941, while Roebuck is the leader that understands war is Hell and tries as much as possible to look after his comrades and protect them from the horrors of combat. The problem is that the 15 missions of the game, the combined total for both campaigns, do not offer sufficient time for any clear thesis on war to emerge. The inevitable comparison will again lead to Call of Duty 4: Modern Warfare, where the campaign was not much longer but it stated quite clearly that war in itself was painful, desolate and profoundly changed anyone who experienced it.

There are sections where you are emotionally invested, like the choice of the way to kill some Germans, who were basically surrendering, and the death of Chernov, the Russian soldier who couldn't be brutal enough to be a Soviet hero; sadly, they are few and far between. 
 

Concept 
 

The nagging issue of grenades raining down and causing instant death just when you hunker down behind cover to survey the battlefield is still apparent in the game and there's a new killer, the Japanese banzai charge, which can only be defeated by a quick tap of the melee attack key. Apart from these annoyances, the basic mechanics are still solid. You need to find cover, pick your shots and move cautiously, especially in the wide open spaces of the Japanese campaign, where enemies pop out from spider holes. Be careful about the weapons you wield. Machine guns tend to be the better choice, while some of the bolt action rifles are tedious to use. Always drop the pistol you carry and pick up something with a better punch. I cannot stress the need to avoid dogs and banzai attackers.

Call of Duty: World at War is very much a corridor shooter with a very heavy script driving the action. To best enjoy the game, you need to hang back with your buddies. Playing Rambo is never a good idea, as most of the script triggered enemies will target you and you will die very quickly. While playing the game, I thought that Treyarch should have added a limited squad control menu, as sometimes it's not clear what your teammates are doing, and having no control over them is annoying.

The objectives always feel very generic. Destroy mortar positions, take out the 88, and assault those bunkers. The only moment when you feel the importance of history is during the last mission, which takes place inside the Reichstag. The battle in the big hall there really feels smooth and big at the same time. But it's still not enough to make World at War more than a glorified supermod for Modern Warfare. 
 

Visuals and audio 


The game looks and sounds very good. I cannot understate the organic style of the videos between the missions, which combine graphics, live footage and narration to offer the player a taste of how war must have felt for those who were fighting. The outdoor levels are beautiful and offer a lot of perspective. The indoor levels are always detailed and the faces of the soldiers, especially the Russian ones, look scared by what they've seen and experienced.

The audio is on par with the graphics. A nice orchestral score, very good briefing sounds and two interesting actors playing Reznov and Roebuck add to the game. But let's not kid ourselves, we're not playing a Call of Duty game to hear the music in the background. 

Review image Review image

War in the Pacific
Island hopping is never fun

 


Multiplayer 


Co op is the king. It's better to play the game with a buddy, mainly because you can tackle the objectives better when cooperating. If you plan to fight the Nazi zombie in the mode that unlocks when you complete the game, you need to get a few friends together to stand a reasonable chance of surviving more than a few rounds. But if killing zombies is your thing, you need to look no further than Left 4 Dead, the Valve made zombie apocalypse shooter delivering incredible four player co op that World at War can in no way match.

The big levels on the PC which can house 48 players, 24 on each side, are very interesting, with what feels to be a real battle raging all over the map. The big problem is that the different perks, like calling gods or artillery, make an appearance so often that the game can be quite hard to handle. There's nothing like fighting three or four waves of dogs to make you hate a multiplayer match. 
 

Conclusion 


If you love World War II and really want to play what might just be the last best game set in the conflict, then take this release, install it and play through the campaign on the hardest difficulty level. If you get a friend to join you, the whole experience will be better. Then, take the disk and frame it, while swearing you'll never touch a shooter set before the 1950's (unless a totally cool World War I Stormtrooper FPS comes up).

If Call of Duty 4: Modern Warfare was really your cup of tea, you can skip World at War and wait for Infinity Ward to deliver the next installment in the series, which will be modern and attractive, maybe set in Iraq, Afgahistan, Pakistan or some fictional Middle Eastern country. Or anywhere that is not France, Germany, Russia, Japan or Italy.

Note to the developers: I never want to do a beach landing/assault again.

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EDITOR'S RATINGS:
Story:7/10
Gameplay:8/10
Concept:6/10
Graphics:9/10
Audio:8/10
Multiplayer:7/10
Overall:7/10
 

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READER COMMENTS:


Comment #1 by: FeeJay on 24 Dec 2008, 00:57 UTC reply to this comment

This guy knows his stuff, but I don't get why the hell he would complain about Nazi Zombies not being the best in the whole world. Nazi Zombies isn't what the game is entirely about, and if it was, I think I would have bought Left 4 Dead.


Comment #2 by: teo on 25 Dec 2008, 16:38 UTC reply to this comment

Good game, but i prefer CoD 4. The second world war has been already used by a lot of games!

Comment #2.1 by: rythmicano on 13 Jan 2009, 08:05 GMT

ya right.and the multyplayer game mood wasn't so exciting because of all those oldy weapons.it wasn't fun at all for a multyplayer gamer like me.


Comment #3 by: Danny on 27 Dec 2008, 13:54 UTC reply to this comment

This game is good better than any other Call Of Dutys. I like the solo mode it kinda short but hard. When I beated the solo mode i got this thing natiza vampires it was cool.


Comment #4 by: david wolfe on 29 Dec 2008, 03:04 UTC reply to this comment

it a great game well worth the buck,I cannot wait for another ,they have come a long way,and it will get even better I'am sure


Comment #5 by: schmoebob on 01 Jan 2009, 08:58 UTC reply to this comment

While I did enjoy the latest installment of the COD series, I do have to admit, I'm getting tired of the whole WWII scene. Give me a modern gun any day. I mean, we've all seen the show "Future Weapons" why can't the next COD include some of those guns? I mean, a gun that shoots around walls?!? I want one for Christmas!


Comment #6 by: bondboy on 01 Jan 2009, 21:42 UTC reply to this comment

IT'S A GREAT GAME! I'm sorry but I disagree with most of this review. The stories ARE connected because it is about major battles that concluded WW2. Which by the way, it's getting annoying that people complain about the genera. People don't complain about the 18 star wars games, or the thousands of zombie games. IT IS A GENRE! And an intense one that has a bunch of REAL GREAT STORIES TO SHARE. So love it or leave it.


Comment #7 by: Charles on 12 Jan 2009, 20:00 UTC reply to this comment

I agree with bondboy, he hit it right on the nose. The stories are connected, I cant see why the reviewer would say such a thing.


Comment #8 by: andrei.dumitrescu on 13 Jan 2009, 07:18 UTC reply to this comment

If by "connected" you mean "part of the same war" then you are right. I was complaining about the disconnected nature when compared to Call of Duty 4: Modern Warfare, which manages to create a story that connects all points of view in a very coherent fashion.


Comment #9 by: Hikari on 27 Jan 2009, 05:25 UTC reply to this comment

hei..it's the best game than call of duty series before


Comment #10 by: ahmed hassan on 30 Jan 2009, 00:24 UTC reply to this comment

This guy knows his stuff, but I don't get why the hell he would complain about Nazi Zombies not being the best in the whole world. Nazi Zombies isn't what the game is entirely about, and if it was, I think I would have bought Left 4 Dead. ssssssssssssssssssssssssss


Comment #11 by: ahmed on 30 Jan 2009, 00:25 UTC reply to this comment

If by "connected" you mean "part of the same war" then you are right. I was complaining about the disconnected nature when compared


Comment #12 by: mohamed on 31 Jan 2009, 13:44 UTC reply to this comment

If by "connected" you mean "part of the same war" then you are right. I was complaining about the disconnected nature when compared to Call of Duty 4: Modern Warfare, which manages to create a story that connects all points of view in a very coherent fashion.


Comment #13 by: John on 31 Jan 2009, 13:50 UTC reply to this comment

Hey you all, I’m sorry but I think the GAME suck only because I can’t play it on my machine. Did everything known to man and still can’t get it to run. Paid almost fifty dollars for this piece of crap and can’t even get a response from Activision. I have never had a problem with any game on my HIGH END machine with UPDATED drivers 4 GIGS ram 512 of video ram. YKS, what the hell anyway! I bet you can’t tell I’m frustrated can you.

Comment #13.1 by: MIKE on 01 Feb 2009, 21:22 GMT

I have to agree with John... I updated the game with Activisions Patch... I updated my drivers for my Nvidea 8600GT...I have a Pentium 4 system ONE GIG of RAM...updated my sound drivers.. Direct X and I can get through the first two levels and thats it..... 50 bucks for a demo....I have contacted Activision..NOTHING from them... They got my money...Thier customer service SUCKS!!!!!!!!!!


Comment #14 by: surender on 06 May 2009, 03:11 UTC reply to this comment

this is game a difficult to play and very intersting also i like very much.


Comment #15 by: mr killer 185 on 21 Mar 2011, 12:40 UTC reply to this comment

cod: world at war is good and nazi zombies is better than black ops and
maps pack on zombies is very good

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