Clone Bound

This is the first game I’ve ever done. It’s based on a series of custom maps  from the game Starcraft: Broodwar. I tried to be the least ambitious possible given that I had never used Unity before this, and I have little formal education when it comes to programming.

The ultimate purpose of making this game, is to become familiar with the entire process of making and publishing a game, and hopefully get notices by a few people. I’m satisfied with the end result and learned a lot while making it.

I’ve found that Unity is a great tool for making games given that it’s so accessible and has support for so many platforms. One of the biggest challenges while developing the game was to obtain or make assets for it. I took most of the assets from unity’s asset store and modified a great portion of them to try to make them fit better with each other.

If you enjoyed my game and want to see more games by me, please support me by doing any of the following:

  • Giving me some feedback @ onemansubgames@gmail.com.
  • Rating the app in the google play store.
  • Recommending it to your friends.
  • Donating whichever amount you feel.

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Here is a list of the very talented people whose’s assets I’ve used in the game.

Graphics:  

The Hedgehog Team
http://www.thehedgehogteam.com/Forum/

Nobiax
http://nobiax.deviantart.com/

Raffaele Presciutti
http://www.rafpre.com/

Sounds:

Little Robot Sound Factory
http://www.littlerobotsoundfactory.com/

Strange Pulse Studio
http://strangepulsestudio.blogspot.mx/

Damaged Grounds
https://twitter.com/DamagedGrounds

Music:
Daniel Gooding
http://www.danielgooding.me/

Natsu Hazuki
https://nagisafsound.wordpress.com/

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