Mac OS X:
- Workaround for a few GL driver bugs on older machines, in particular first-gen iMacs and old PPC machines
- Workaround for GLSL vertex attribute aliasing problems
A few download links:
22:51:43: Texture: GUI_JP_DIST.png: Loading 1 faces(PF_R8G8B8A8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
But, the .png file is actually 96x24 pixels. By resizing the .png to 128x32, it works fine now.
Before:
After: