origami Changelog

What's new in origami 3.3.4

Jan 6, 2024
  • Another update addressing the recent Illustrator problems.

New in origami 3.3.3 (Dec 13, 2023)

  • This update fixes compatibility issues between Origami and Illustrator 2024 version 28.1.

New in origami 3.3.2 (Nov 17, 2023)

  • This is a minor update that fixes a problem with textures in preview. If you see unneeded black bars on your boxes — this will fix that. If you don’t — consider updating anyway.

New in origami 3.3.1 (Oct 11, 2023)

  • Illustrator 2024 Support:
  • If you can’t find Origami in your recently updated Adobe Illustrator — that’s exactly the update you need.
  • Just make sure you quit Illustrator when installing or updating Origami as otherwise it might break the plugins and you will need to reinstall the software.
  • Other Features:
  • Now if you haven’t tried the previous beta version, here is a brief list of the changes. For more details consider checking the beta–version’s blog post:
  • 3D HTML Export added (it is time to stop using 3D PDF);
  • New dieline diagnostic for almost vertical or horizontal crease lines;
  • Scene elements are named after Illustrator files, where possible;
  • Better processing of complex dielines;
  • Faster artwork processing;
  • Some other minor improvements (see the link above).

New in origami 3.3 Beta (May 24, 2023)

  • 3D HTML Export:
  • The new export format is 3D HTML. It is not as powerful as we offer in Koru, but is good enough to replace 3D PDF which creates more problems than it solves.
  • We are yet to fine–tune the exporter and your feedback is very welcome here. Meanwhile 3D PDF becomes deprecated and is no longer recommended for using. Consider using 3D HTML instead.
  • Dieline Verification:
  • We often get dielines where crease lines are almost vertical or horizontal, but still a bit off. Just a bit, but that bit matters and you end up with “Impossible shape” errors out of nowhere.
  • Now Origami detects both almost vertical and almost horizontal crease lines, so you can fix them. It might not be an easy job, but the result is well worth it.
  • Other Changes
  • There are some other changes in this update:
  • You can skip automatic reloading of recovery session by holding Shift and Alt keys when Origami starts. You usually don’t need this, but it might help if the recovery session has a problem or takes a while to fold up;
  • Origami scene elements are now named after the source files in Illustrator (when there is a name there);
  • Dielines where crease lines intersect without cuts are now processed in a more predictable way. Origami does not support such intersections, but tries to tolerate them where possible. Adding cuts to that intersections usually sorts everything up;
  • Artwork processing was changed a bit to use more appropriate image formats internally, which should improve the performance and reduce the projects size.

New in origami 3.2.3 (Jul 25, 2022)

  • This update fixes rendering with Boxshot on Windows, consider installing the update if you use the feature.

New in origami 3.2.1 (May 2, 2022)

  • After some beta–testing we are happy to announce the first stable release of Origami 3.2 with folding engine selection, cardboard flute options, invisible markers, scene list elements filtering and more.

New in origami 3.1.5 (Oct 27, 2021)

  • The update adds Adobe Illustrator 2022 support, improves the folding engine and fixes some issues you reported.
  • Folding Engine Changes:
  • Some dieline issues are now considered minor and the dieline editor will not pop up if there is no major errors detected.
  • If you have a perfect dieline that is not folded well, please let us know.
  • Other Changes:
  • Here is the list of other things fixed in this update:
  • Black background when saving to JPEG is fixed;
  • Invisible side markers are now ignored;
  • “Outside hole” test improved to accept minor misalignments.

New in origami 3.1.3 (Jul 30, 2021)

  • Origami 3.1 is here and if you haven’t tried the beta versions, there are some really good news below.

New in origami 3.0.11 (Jul 30, 2021)

  • Origami 3.1 is here and if you haven’t tried the beta versions, there are some really good news below.

New in origami 3.0.10 (Oct 24, 2020)

  • Here comes Illustrator 2021 support with some other improvements. Read on for more details.

New in origami 3.0.9 (Aug 18, 2020)

  • This update fixes Adobe Illustrator plugin problems on Macs where network is not configured properly.

New in origami 3.0.8 (Aug 12, 2020)

  • This update fixes large scene preview issues by adding texture resolution limit parameter to settings.

New in origami 3.0.7 Beta (Jun 5, 2020)

  • This update fixes some problems with the Windows version of Origami.

New in origami 3.0.6 Beta (Apr 25, 2020)

  • Paper type selector can be used in settings and dieline generator;
  • You can also manually configure paper there;
  • Dielines list scrolling fixed;
  • Collada export improved for better reflection support.

New in origami 2.9.1 (May 6, 2019)

  • This minor update fixes some problems discovered in version 2.9. Details are inside, keep reading.

New in origami 2.9 (Mar 24, 2019)

  • Paper Thickness Direction:
  • By default Origami adds paper thickness towards both front and back sides of paper. This means if you set the paper thickness to 1cm and make a box, half of that centimeter goes inside the box and half - outside.
  • This version adds an option to the settings window, where you can choose where to add the thickness. The options are: both (as it was before), front and back. For a simple box back is the inside and front is the outside. Origami keeps using "both" value by default, but you can change that if needed.
  • Note that the online generator assumes you use the "both" option. We're going to address this in the near future, so it will consider the option you selected.
  • Large Dieline Creation:
  • We improved the placement of new artboards when the online generator is used. The dieline is created right in the visible working area of Illustrator, which lets you making really large dielines without errors.
  • Extra bounds checking added to the backside creation code, so it handles "out of canvas" cases better.
  • Origami Layer Detection:
  • It is now possible to list several names for front and back Origami layers in settings separated with commas. Origami will use all of these names when looking for its layers.
  • Say you specified "Origami, Dieline, Cutline" as Origami layer in settings. As long as Origami find any of these words in a layer name, it uses that layer. Same for the backside layers.
  • Saving File Names:
  • Origami remembers the file names you used for scene export and image saving on a per-scene basis.
  • If you switch between several scenes, Origami stores the file names you used for each scene and uses them when you export a shape or render an image again.
  • Other Changes:
  • We also improved problem GPU detection on Windows, fixed license renewal link, improved error messages displayed on Mac and fixed some other minor issues.
  • Option "Use Whole Artboard" has been removed in this version. Now Origami always uses whole artboard for artwork.

New in origami 2.8 (Sep 10, 2018)

  • This update adds support of the upcoming Illustrator CC 2019 and a couple of nice new features. Read on for more details.

New in origami 2.7 (Jun 12, 2018)

  • The main feature of this update is foil effect that you can control directly from Illustrator. Sounds promising? Read on then!

New in origami 2.6 (Oct 19, 2017)

  • Adobe has just released their new Illustrator CC 2018, so here's the new Origami, as well :)
  • This update also fixes possible incorrect processing of decimal numbers in paper editor.

New in origami 2.5.1 (Aug 17, 2017)

  • We've fixed bottom/front/top markers processing to rotate shapes better, dieline editor got better errors handling, we've also done minor UI and logging tweaks.

New in origami 2.5 (Aug 16, 2017)

  • This version got a new rendering engine and although it doesn't look that new when you see it, lots of changes have been done under the hood to make the further improvements possible. Read on for more details...
  • Why New Rendering Engine:
  • Origami was mostly about folding shapes and we had no plans for adding further effects like foil, but as you guys want it we'll eventually have to add them. The problem is that the rendering engine (the one that displays a preview) was quite simple and had no options to implement that nice things.
  • So we've upgraded the rendering engine to support shaders and can now add new features on top of that. So far the rendering looks exactly as the old one, and our main goal is to make sure that it works as before on as many computers as possible. If by any chance it doesn't work for you - let us know.
  • Best of all, the new engine lets us switch between hardware and software rendering on our weakest platform - Windows. Origami tries to detect the best possible option for your hardware and then uses the most appropriate driver. We also need to test that on as many computers as possible before going further. Contact us if something goes wrong.
  • Finally, according to our internal tests the new renderer works even better on poor hardware, compared to the old one.
  • Artwork For Cardboard Side:
  • You can now put a texture along the shape's side
  • Cardboard flute textures in Origami
  • Origami comes with some pre-defined textures for most common cardboard formats. You may need to manually select them in paper editor or simply reset the list to see them
  • Use File -> Open Side Images Folder... menu item to access the textures folder and upload your own images.
  • Flexible Origami Layers Naming:
  • Starting from this version, Origami doesn't require you to name its layers strictly "Origami" or what you set in settings. Instead, Origami now looks through the layers and gets the first one that contains its name. See here for more details on how the new system works and why it is done this way.
  • Top Marker:
  • Another feature you requested is "Top" marker. It works exactly as "Front" and "Bottom" ones, but lets you specify the top plane of the shape. It is useful if the shape doesn't have bottom, but you still need to align it somehow.
  • Origami first tries to put the shape on its bottom, then it checks the "Top" marker and applies it, finally it looks for the "Front" marker and applies it, as well. If the markers conflict, the order of applying them will define the resulting angles of the shape.
  • High-DPI Displays Support:
  • As promised, the new version of Origami comes with high-DPI (Retina) displays support. Texts and artwork should look much better on these displays. Enjoy the crispy pixels :)
  • Rendering Proportions:
  • Origami now uses preview screen proportions for saving images and rendering to clipboard. This gives you exactly the same rendered image as you see in preview.
  • We've added View -> Preview Proportion menu item that lets you apply the most common proportions to the current scene. Let us know if you want this list to be enhanced.

New in origami 2.4 (Apr 19, 2017)

  • This update improves dielines generation, adds some automation and other nice features. Keep your copies updated to get the most of Origami :)

New in origami 2.3.2 (Apr 12, 2017)

  • Thanks for your feedback, we've found some other scenarios where Illustrator CC 2017 fails to rasterize the artwork. We're in contact with Adobe and it seems to be an Illustrator issue after all. We've worked it around once more and so far we found no way to fail it again.

New in origami 1.4 (Apr 7, 2015)

  • Backside artwork:
  • You can read more about this here, but basically Origami now looks for "Origami Backside" layer and "Origami Backside" artboard and uses them for the back side of the shape. There is a special item in the Illustrator menu that automatically updates them according to the main dieline, so everything should be easy.
  • Your feedback about the new feature is more than appreciated. Everything has been designed to be as smooth as possible, so please share any issue with us.
  • Sample layouts:
  • We're one step closer to the in-application layout generation. Check out the Illustrator -> Create layout menu. You will find some sample dielines there that can be sent to Illustrator and returned back as 3D shapes. We'd like you to try this and let us know if something goes wrong. This will become a much more powerful thing soon.
  • High-res artwork
  • The Use high-resolution artwork option has been removed from the Illustrator menu. Origami works in low-resolution mode while in preview, but when it comes to saving/copying images or exporting 3d shapes, Origami requests a high-res version of the artwork from Illustrator. This might take some time, but you always get the best possible texture.
  • Another option - Use whole artboard doesn't make much sense since adding the backside artwork option, but we're going to keep it for some time. Let us know if you can't live without it.

New in origami 1.3.1 (Nov 7, 2014)

  • This new version fixes 3D PDF export of thin shapes, adds layer blending options support and features new rasterization code which works better for high-resolution artwork.

New in origami 1.3 (Nov 3, 2014)

  • Paper Thickness:
  • The most-wanted feature is here! Click the Paper menu to select the list of supported types.
  • There is a "no thickness" option in the menu that switches Origami back to the old "flat" mode.
  • Advanced Image Rendering"
  • Now when saving or copying images, you can setup their resolution, dpi and even make the background transparent.
  • Origami tries to make the most out of your graphics adapter by using hardware-accelerated antialiasing. The better graphics card you have, the smoother image you get. Note that you can always export the shape to Boxshot and render it there.
  • Other Goodies:
  • We also added export to Collada format and fixed some minor camera and folding issues.
  • Starting from this version Origami tries to use 1200dpi artwork images in "high-resolution artwork" mode, instead of 300dpi in the older version. This works slightly slower, but gives better image quality.

New in origami 1.2 (Jul 30, 2014)

  • This update fixes a nasty saving dialog issuewhen Origami works in "Stay on top" mode. Now it should work fine.
  • Some other minor issues were also fixed.

New in origami 1.1 (Jun 20, 2014)

  • Updating Origami to make sure it works smoothly with the new Illustrator CC 2014.

New in origami 1.0 (May 27, 2014)

  • Small improvements and removed the "beta" tag.
  • New stuff includes export to OBJ format, fixes of 3D PDF and JPEG export and some user interface improvements like the ability to hide the toolbar.

New in origami 0.11 Beta (Apr 16, 2014)

  • Stay On Top:
  • As requested, Origami now has a "stay on top" feature, so you can keep it around while working in Illustrator. The feature is in the View menu.
  • Zoom To Error:
  • Another nice addition, allowing you to cycle between the error points, zooming to each of them. Quite useful when the dieline is large and it is not easy to point the camera directly onto the error place for analysis. There option itself is in the "View" menu, but you can simply press the "E" key instead.
  • Reloading Speedup:
  • It takes a while to fold a complex dieline, so Origami now checks if any changes were made before folding. If the only thing you changed is artwork, reloading will work much faster.
  • Bugfixes:
  • There was an issue with "Whole artboard" and "High resolution artwork" options. Now fixed.

New in origami 0.10 Beta (Apr 16, 2014)

  • This new version has been build from scratch to make the most of the user experience, compared to the previous ones.

New in origami 0.9.8 Beta (Dec 9, 2013)

  • We received several reports about hanging while folding shapes. Now fixed.
  • The new release improves Illustrator scene parsing, now Origami ignores paths belonging to a hidden group.

New in origami 0.9.7 Beta (Nov 12, 2013)

  • New folding engine
  • We received several reports that shapes in 3D PDF look too metallic. Now fixed.
  • Another essential thing is that we've finally added AI and 3D PDF files to our gallery - you can try them yourself now.

New in origami 0.9.5 Beta (Sep 30, 2013)

  • Export to 3D PDF:
  • Export to 3D is now enabled in the demo, so you can give it a try if you missed this before. 3D PDF, U3D and internal Boxshot formats are supported, more will be added soon.

New in origami 0.9.1 Beta (Sep 30, 2013)

  • We fixed some issues that have been reported by customers, we also balanced saving speed and image quality, so you should get better images faster.

New in origami 0.9 Beta (Sep 30, 2013)

  • Starting from this release Origami supports both CS6 and CC, so if you can't use Origami because of that - now it's the right time to give it a try. This release also fixes several recently reported layout issues.