REALbasic is a rapid application development (RAD) environment that provides developers a marked increase in productivity over other cross-platform development tools.
REALbasic includes drag-and-drop capability to enable you to quickly create a user interface design, then incorporate the code behind it to add power and functionality.
REALbasic runs on and creates software for Windows ME, 2000, 98, NT and XP, Linux and Mac OS X, all from a single set of source code.
REALbasic includes:
an integrated environment designed for developer productivity
a modern, object oriented programming language
a cross-platform object framework
a cross compiler that produces native executables
REALbasic incorporates platform-specific intelligence, like user interface widgets, so software created with REALbasic looks and feels native, regardless of the development platform you created it on.
Build powerful database applications with REALbasic's built-in REAL SQL Database, based on the SQLite public domain database engine. Connect to external multi-user database engines using REALbasic Professional Edition.
Use REALbasic's support for standard image formats for vector graphics, (such as those commonly created with Adobe Illustrator).
Use REALbasic's Real-time 3D Engine to add interactive real-time rendered three-dimensional graphics with built-in tools. Also, use REALbasic's Sprite Animation Engine to develop interactive sprite surfaces with collision detection already built-in.
REALbasic Standard Edition runs on a single platform and creates applications for that platform. Allows you to test-drive Professional Edition features like cross-platform compilation; test-drive applications will run for five minutes.
Requirements:
· 1.0 GHz Processor
· 1 GB RAM
· Internet connection for the trial key
Limitations:
· 30 days trial
· Nag screen
What's New in This Release: [ read full changelog ]
· Greatly Improved Support for Cocoa: Significant improvements have been made in this release on Real Studio’s Cocoa-based Mac framework and many projects will now simply work when built with it. There are more than 60 Cocoa-specific bug fixes in this release.
· Alpha Channels: Graphics now have support for opacity allowing colors to be drawn that are anywhere from totally opaque to completely transparent.
· Improved Graphics on Linux: On Linux printing at a high resolution can now be done just as it would on Windows or Mac OS X.
· Improved Graphics on Linux: Graphics on Linux now supports smoother drawing, anti-aliasing, translucency, and hardware acceleration.
· Improved ODBC Support: Prepared Statements are now supported for ODBC which improves security.
· Portuguese Support: The Real Studio IDE has now been fully localized into Portuguese.