MilkShape 3D is a low-polygon modeler, that was initially designed for Half-Life. By and by many file formats and features have been added.
MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Standard and extended primitives like spheres, boxes, cylinders, etc. are available too.
MilkShape 3D is a skeletal animator. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life, Genesis3d, Unreal, etc.
Supported file formats
· 3D Studio ASC
· Alias FBX
· AutoCAD DXF
· Autodesk 3DS
· BioVision Motion Capture BVH
· Blitz Basic 3D B3D
· C/C++ Header
· Call of Duty
· DirectX
· DirectX (JT)
· Doom 3 MD5 Mesh
· Elite Force
· GameStudio A5 MDL
· GameStudio MDL7
· GenEdit 3DT
· Generic MAP
· Genesis3D 1.0 BDY
· Genesis3D 1.0 MOT
· Genesis3D 1.0 ACT Decompile only
· Ghoul2 Model GLM
· Half-Life and Half-Life 2 SMD
· Half-Life MDL Decompile only
· Janes WWII Fighters J3P
· Jedi Knight 3DO
· Kingpin MDX
· LightWave 5.x/6.x
· Lithium UnWrapper
· Lithtech ABC v11, v12 (No One Lives Forever)
· MilkShape 3D ASCII
· MilkShape 3D MS3D
· Max Payne KF2/KFS/SKD
· Maya
· MCM2 SLT Model
· Medal of Honor
· Nebula Script
· Orge 3D Engine
· Orbiter Mesh ASCII
· Playstation TMD
· POV-Ray 3.5 INC
· Q3Radiant MAP
· Quake MDL
· Quake II MD2
· Quake III: Arena MD3
· RAW Triangles
· Refractor 2 SM
· Return to Castle Wolfenstein MDC
· RenderMan RIB
· Roque Spear QOB Models
· Scene Description Format SDF (for Shockwave W3D)
· Serious Sam MDL
· Serious Sam LWO/SCR
· Serious Sam SKA
· SOFTIMAGE|XSI
· Starfeelt Command/Startrek Armada/Bridge Commander
· Text
· The Movies
· The Sims SKN
· The Sims 2 UniMesh
· Torque Game Engine DTS
· Ultimate Ride Coaster Deluxe
· Unreal/UT Engine 3D
· Unreal/UT Engine Skeletal Mesh PSK
· Vampire: the Masquerade NOD
· Viewpoint Experience Technology
· VRML1 WRL
· VRML97 WRL
· Warcraft III MDX
· Wavefront OBJ
· X3D
· Yafray
Limitations:
· 30 days evaluation period
· Nag screen
What's New in This Release: [ read full changelog ]
· Added: vertex weight editor
· Added: vertex weight visualization in viewports
· Added: COLLADA exporter (no skeleton, skin, animation and physics yet)
· Added: vertex extra, can be used for color or other info
· Added: Ke (emissive) parameter for Wavefront OBJ files
· Added: made Subdivide 2 a build-in command and fixed texture coordinate problems
· Fixed: duplicate selection and regroup copy the group comments
· Fixed: correct initial camera values for plugins
· Fixed: tiny bug, which caused a crash in Regroup and Subdivide2 and maybe others
· Updated: SDK to 1.8.0 and file format spec
· Updated: The Sims 2 V4.07A plugins by Wes Howe
· Updated: DTSPlus! exporter for the Torque engine by Chris Robertson
· Updated: TCE can now show long group names