OpenGL Geometry Benchmark tests the geometry Transform & Lighting power of many graphic cards under OpenGL.
OpenGL Geometry Benchmark can test many combinations of technics, vertex formats, primitives. This test does not benchmark any kind of fillrate or texturing capabilities, which explains the small window and the lack of textures.
OpenGL Geometry Benchmark can test many combinations of geometry formats, and also use the NVidia and ATI extensions that provide access to video or AGP memory. This is later refered as a static vertex array ( Video ) or a dynamic vertex array ( AGP ).