BGEye will render system info as the desktop wallpaper. The information is rendered as a variable array of elements, together with icons, onto a pre-defined background, before being saved as a bitmap and temporarily set as the wallpaper.
BGEye renders a new wallpaper every 60 seconds (or less).
BGEye optionally renders
· Title Text.
· UserName.
· Local Date and Time (*Always included*).
· 'Day Of Year'.
· 'Percent Of Year'.
· ComputerName.
· Computer Uptime.
· Accumulator (Days, Hours and Minutes).
· CPU(s) (Clock Speed (MHz), Model, Manufacturer etc).
· Graphics Devices (Model, Manufacturer etc).
· Audio Devices (Model, Manufacturer etc).
· Network Devices (Model, Manufacturer etc).
· USB Device(s).
· Processes (Total and Maximum).
· RAM (Total, Load and Maximum Load (Load including Page File)).
· Registry (Size and Size Limit).
· Local Disk Drives (Type, Size and Load).
· Remote (Networked) Disk Drives (Type, Size and Load).
Requirements:
· DirectX 9.0c & 2nd Generation 3D Graphics Hardware
What's New in This Release: [ read full changelog ]
· * Recompiled as 'Multi-Threaded' and not 'Multi-Threaded DLL'. This option was automatically set by MSVS 2005 when I 'created a new project from existing files'. The option was valid in MSVS 6, and was not queried by the import function of VS 2005. Unfortunately, this, on some Windows configuations, meant that the application would not start, and the a message similar to the following was displayed...
· 'This application has failed to start because the application configuation is incorrect. Reinstalling the application may fix the problem.'
· ... i *hope* this switch has fixed the problem (the compiled executable is ~100KB larger than the previous).