PlayClaw Changelog

What's new in PlayClaw 6 Build 5303

Mar 14, 2021
  • Added support for fractional min/max values in sysinfo graphs and bars
  • Added support for fractional values in alerts settings
  • Fixed Rainbow 6 crash when Vulkan API is used
  • Fixed Mount & Blade || - Bannerlord detection
  • Fixed Armored Warfare detection
  • Support for new cards NVIDIA RTX 3060, AMD Radeon RX 6800 and RX 6900 series
  • Improved monitoring and fixed some sensors on various hardware (CPU, GPU, MB)
  • Overlay visibility is saved on a scene change or software shutdown, so if you disabled an overlay and closed the program, it will be invisible on the next start
  • Added temperature sensors switch Fahrenheit - Celsius (in Sysinfo extension settings)
  • PlayClaw will not show an error message when you start its second instance, now it just activates previously started instance

New in PlayClaw 6 Build 5203 (Mar 11, 2020)

  • Fixed ModernWarfare compatibility
  • Fixed Autodesk 3DS Max crash
  • Fixed compatibility with some DirectX 12 games (e.g. Hitman 2)
  • Fixed a set of Task scheduler bugs related to auto start with Windows
  • Alternative game hook for some DirectX 9 games

New in PlayClaw 6 Build 5200 (Mar 5, 2020)

  • Fixed ModernWarfare compatibility
  • Fixed Autodesk 3DS Max crash
  • Fixed compatibility with some DirectX 12 games (e.g. Hitman 2)
  • Fixed a set of Task scheduler bugs related to auto start with Windows
  • Alternative game hook for some DirectX 9 games

New in PlayClaw 6 Build 5190 (Mar 2, 2020)

  • Improved compatibility with Warface (and, if future, with any "parallel" overlays)
  • Fixed UWP applications crash after PlayClaw is closed

New in PlayClaw 6 Build 5075 (Apr 25, 2019)

  • We've added boolean sensors (1/0 or Yes/No, On/Off). For example, CPU core sensors Critical Temperature and Thermal Throttling and others
  • Better compatibility with DX10/11/12 games on some systems
  • Desktop widget now has an Update Rate option like overlays. Previous versions updated it 10 times per second by default
  • Fixed bug selecting software interface font in the program options. Our Asian comrades have noted this and we have fixed this

New in PlayClaw 6 Build 5070 (Apr 9, 2019)

  • Desktop widget now has less options for background configuring and, at the same time, more powerful
  • Added simple macros in Sysinfo overlay (and Text overlays)
  • Added back color setting in Sysinfo bar overlay
  • Fixed bug not saving custom CSS in Browser overlay when CSS text size is too big
  • Added wildcard in the blacklist
  • Added ability to set pre-recording file buffer location
  • Fixed compatibility with Sandboxie-powered processes
  • Fixed Teamspeak 3 overlay bug not rendering events after client restart and wrong events recognition. You need to update Teamspeak 3 plugin to use overlays of this new version!

New in PlayClaw 6 Build 4870 (Nov 1, 2018)

  • Added editor windows docking
  • Windows docking highlight on Youtube
  • Added ability to use external plugins (encoders, overlays, extensions).
  • Plugin SDK is available on GitHub
  • Added ability to add custom devices in Sysinfo overlay and rename devices
  • Fixed compatibility with Armored Warfare
  • Fixed possible wrong initialization of DirectX 9 on some systems
  • Fixed lost sensors after loading scene in experimental Sysinfo overlay
  • Correct rounding of Sysinfo sensors values
  • Fixed bug not settings FPS Limit if the program is started minimized
  • Fixed Sysinfo module crash on 32+ threads CPUs

New in PlayClaw 6 Build 4850 (Oct 9, 2018)

  • Now overlays effects are applied in games too!
  • Fixed possible crash of applications in Windows 7 on PlayClaw shutdown
  • Fixed compatibility with Prime World
  • Fixed possible wrong overlays rendering order
  • Fixed crash on startup if your CPU has more than 20 threads

New in PlayClaw 6 Build 4800 (Sep 14, 2018)

  • Capturing and compression code was tuned to avoid frames drops when a game uses full power of GPU
  • Better peak system load processing to avoid unwanted frames drops
  • Fixed bug capturing black screenshots
  • Added process/date options for screenshots path
  • Added automatic backup feature after starting new version
  • Added new Teamspeak 3 options: show speakers and show messages
  • Added simple interface mode (it is enabled by default on very first software start)
  • Sysinfo overlays are now loading in delayed mode - they will show "wait" message and will not block software loading during hardware sensors initializing
  • Overlays will not be removed from a game if PlayClaw is in GAME capture mode and game is minimized
  • Added video tutorials (check Help menu)
  • Old Sysinfo overlay was replaced with two new ones: simple and sufficient for most gamers and complex experimental overlay which has everything and a bit more
  • Added multiselection feature in overlays editor for group moving of overlays
  • Program user interface is changed to give handy and efficient way to set up scenes
  • Plugins API is almost ready for release

New in PlayClaw 6 Build 4600 (May 21, 2018)

  • Added FTL streaming protocol support (for Mixer streaming service)
  • Added Crop/Expand output overlay effect
  • Added frame cropping in Output settings. This will crop the final frame right before sending it to an encoder.
  • Fixed bug saving custom RTMP settings
  • Fixed big FPS drop in some DirectX 9 games like GTA:SA (when used 30-bits color)

New in PlayClaw 6 Build 4560 (May 21, 2018)

  • Added support for Vulkan-powered games (like DooM, Dota 2, Wolfenstein II The New Colossus and others)

New in PlayClaw 6 Build 4520 (Apr 14, 2018)

  • Added screenshots format selection (PNG, JPG, BMP)
  • Fixed OpenH264 crash when frames are dropped
  • Fixed Hitman 2016 benchmark compatibility
  • Fixed problem with taking screenshots of some systems
  • Added support for CPUs with more than 32 threads (sysinfo)
  • Extended DIMM temperature sensors to 6 units (sysinfo)
  • Fixed wrong values of CPU Fan speed sensor on some systems (sysinfo)
  • Added Brazilian localization

New in PlayClaw 6 Build 4495 (Mar 28, 2018)

  • Added threads count option in OpenH264 encoder
  • Small performance tuning in Web Browser overlay
  • Fixed possible crash in AMD H264 encoder
  • Fixed wrong dropping frames in OpenH264 encoder
  • Fixed wrong DIMM temperature sensors values in Sysinfo overlay
  • Added Thai localization

New in PlayClaw 6 Build 4490 (Mar 16, 2018)

  • More handy Teamspeak 3 overlay plugin installation
  • Decreased CPU utilization during encoding
  • Increased Web Browser overlay update speed after resizing
  • Fixed Arcania: Gothic 4 compatibility

New in PlayClaw 6 Build 4480 (Mar 4, 2018)

  • Added Image mask output overlay effect
  • Added Highlight only active overlay general option
  • Added Cancel recording feature
  • Added any foreground game option in Game Only capture mode
  • Fixed crashing 3rd party applications on some Windows 7 systems after program start
  • Fixed constant cursor update while capturing
  • Fixed cursor size and position on display with high DPI
  • Fixed AMD H.264 encoder memory leak
  • AMD H.264 encoder performance is increased up to 20% when GPU load close to 100%

New in PlayClaw 6 Build 4460 (Feb 10, 2018)

  • Added Output Bookmarks extension

New in PlayClaw 6 Build 4450 (Feb 5, 2018)

  • Added Color filter feature (overlays properties)
  • Fixed detection of some DirectX 9 games (like Heroes & Generals)
  • Fixed memory leak when using AMD H.264 encoder
  • Fixed some interface bugs in Windows 7
  • Fixed compatibility with Windows 7 without Platform Update

New in PlayClaw 6 Build 4440 (Jan 28, 2018)

  • Added software H.264/AVC codec (powered with OpenH264)

New in PlayClaw 6 Build 4430 (Jan 24, 2018)

  • Added Twitch chat overlay
  • Added Color key output effect
  • PlayClaw icon is changed to red color if capture is enabled
  • Fixed bug with "minimize on start" option

New in PlayClaw 6 Build 4420 (Jan 24, 2018)

  • Teamspeak 3 overlay is added
  • Custom RTMP settings are available now
  • RTMP
  • Fixed compatibility with Quake Champions, GZDoom, Hitman 2016, Stalker
  • Fixed DirectX 9 games detection on some systems
  • Fixed cursor rendering while capturing if cursor was hidden by a game
  • Fixed image loading in Image overlay on Windows 7
  • Fixed crash on startup if your video hardware is too old (doesn't support DX10/11)

New in PlayClaw 5.5 Build 3610 (Jun 27, 2016)

  • Fixed steam version starting bug
  • Fixed compatibility with some Windows7-based systems

New in PlayClaw 5.5 Build 3600 (Jun 24, 2016)

  • Fixed Fast codec wrong decoding with 1366x768 frames
  • Added Webcam overlay toggle hotkey
  • Fixed DayZ Experimental (and new stable release) compatibility
  • Fixed slow settings panes switch
  • Steam version: Added option to keep "Running App" steam status
  • Fixed invalid key binding which caused unwanted recording and streaming starts
  • Steam achievements are back
  • Fixed BF3/4 crash on exit on some systems

New in PlayClaw 5.5 Build 3583 (May 16, 2016)

  • Added Chroma Key feature for Webcam overlay (free for standalone version users, paid for steam version users)
  • Fixed error writing files when no audio sources is selected
  • Fixed very low fps during capture on some systems in DX9 and OpenGL games.
  • Increased speed of OpenGL capture (about 10%)

New in PlayClaw 5.5 Build 3573 (Apr 25, 2016)

  • Additional fixes for correct capture shutdown on game/playclaw exit
  • Fixed wrong h264 frames time stamps when using QuickSync on old hardware (for example, intel 2500)

New in PlayClaw 5.5 Build 3561 (Apr 19, 2016)

  • Fixed crash on capture stop on some systems
  • Fixed Warhammer 40000: Dawn of War render bug
  • Capture overlay: added warning "low hdd space" when free space on target disk is lower than 1gb
  • Twitch overlay: connection was moved to separate thread to avoid too long PlayClaw start.
  • Added "auto restart pre-recording after stop" option in Encoder options.
  • SysInfo overlay: added renderer type & frame size indicators
  • Fixed wrong system tray icon notification text
  • Fixed correct capture shutdown on game/playclaw exit

New in PlayClaw 5.5 Build 3550 (Mar 2, 2016)

  • Added advanced settings for H264
  • Added new states in FPS overlay: Paused, PreRecording, Streaming
  • Fixed wrong color in Intel QSV
  • Fixed Large fonts interface render bug
  • Fixed bad audio capture on some audio devices (empty tracks or lost several seconds)
  • Fixed wrong audio track duration in MP4 and problems loading MP4s in Vegas/Premiere

New in PlayClaw 5.5 Build 3530 (Feb 13, 2016)

  • Fixed PlayClaw crash when you open Encoder settings and previously selected encoder doesn't exist (deleted plugin or removed hardware)
  • Fixed hidden failure on encoding start when previos encoding wasn't started because of error
  • Fixed not stopping recording in GAME mode after closing game process
  • Fixed too low MJPEG quality
  • Added ticker feature in Text overlay
  • Added text source in Text overlay with auto update if text file was changed (currently no unicode support)
  • Fixed crash after switch from desktop to game on some systems (frequently in 1366x768 frame size)

New in PlayClaw 5.5 Build 3518 (Jan 25, 2016)

  • Changed software-to-encoder programming interface to get better performance and stability (especially from h264 hardware encoders)
  • Added two NVEncoder presets: Lossless & High performance Lossless. Unfortunately, currently encoder doesn't give correct result with these presets
  • Enhanced audio/video tracks synchronization
  • More correct audio/video tracks duration after stopping recording. Old versions gave about 500ms of difference
  • Added Webcam overlay left-right mirroring
  • Added Image overlay transparency option & fade-in/out by hotkey options
  • Fixed wrong Image overlay scaling
  • Fixed x64 Fast decoder crash

New in PlayClaw 5.5 Build 3500 (Dec 23, 2015)

  • Webcam overlay: added ability to record webcam feed in separate video file
  • Added new capture modes. Now - game, desktop, everything.
  • Fixed too high overlays update rate in game process (FPS was lowered even without recording)
  • Fixed possible audio/video desync (especially with mjpeg encoder)
  • AVI: Enhanced video/audio synchronization
  • White list is now hidden. If you really need it, you can enable it via config variable misc.enable_whitelist
  • Added "force microphone mono" feature to fix problem with one silent channel in stereo config
  • Webcam overlay: added ability to set webcam source frame size.
  • MJPEG encoder: added option to edit threads number used for encoding
  • Twitch overlay: fixed plugin crash when cannot resolve twitch server
  • Capture mode: fixed bug when PlayClaw in game mode recorded/streamed desktop and game was crashed or alt-tabbed

New in PlayClaw 5.5 Build 3450 (Nov 14, 2015)

  • Fixed updating settings when switching profiles
  • Fixed twitch channel name bug. Must be only in lower case
  • Fixed webcam overlay crash when user switches too fast its render state
  • HitboxTV added in stream services
  • Added KeyFrame interval and GOP size in h264 NVEncoder settings
  • Added auto-screenshots feature
  • Added preview area resize option (preview screen)
  • plugins api: added PC_GetState method to get PlayClaw state, statistics, etc
  • plugins api: added optional PluginEventCallback plugin export to get ability to receive PlayClaw events by plugins (check it here PluginEventCallback)
  • plugins api: added Image overlay source code (check plugins/sdk folder)
  • Fixed Sniper GhostWarrior 2 compatibility
  • Added crash log generator
  • Fixed black/white list bug allowed playclaw dll to inject to black listed processes
  • Fixed interface bug when more than 3 audio sources are added

New in PlayClaw 5.0 Build 3105 (Sep 11, 2014)

  • Added RTMP streaming feature. There are currently preconfigured Twitch and YouTube services
  • Fixed some webcam detection (like Bison)
  • Fixed pre-recording buffer size indication bug

New in PlayClaw 5.0 Build 3097 (Jun 9, 2014)

  • Fixed timing calculation to improve audio/video synchronization
  • Fixed steam achievement (zero free space on hdd)
  • Fixed crash with zero free space on hdd
  • Fixed MP4 compatibility with some video editos

New in PlayClaw 5.0 Build 3090 (May 26, 2014)

  • Added MP4 container format
  • Fixed audio volume changing bug when audio mixer is on
  • Fixed AMD APP pre-recording bug
  • Added Low Latency option for NV encoder
  • Added 3rd party codecs support (Video for Windows)

New in PlayClaw 5.0 Build 3082 (Apr 22, 2014)

  • Added H264 AMD APP hardware acceleration support
  • Changed RGB -> YUV transformation code for better color rendition in H264
  • Added screenshots format: BMP
  • Fixed image overlay render bug in OpenGL
  • Fixed DX8 steam games compatibility bug
  • Fixed NFS: Shift compatibility bug
  • Added ventrilo support in voice overlay

New in PlayClaw 5.0 Build 3075 (Mar 17, 2014)

  • Added H264 NVidia Encoder hardware acceleration support (for Geforces 6xx / 7xx)
  • Changed H264 Intel QuickSync encoder settings, please check if you use it
  • Fixed OpenGL 4 games compatibility with GeForce video hardware
  • Fixed bug with little desync in MKV
  • Teamspeak 3 overlay plugins are updated to API 20
  • Fixed GPU overlay render bug after replacing Radeon with Geforce
  • Now current profile name is in main PlayClaw window caption
  • Fixed Elder Scrolls online crash
  • Now "draw cursor" option affects screenshots too

New in PlayClaw 5.0 Build 3058 (Jan 14, 2014)

  • Fixed compatibility of new capture server with Windows Vista
  • Fixed compatibility with The typing of Death: Overkill
  • Fixed ingame MKV/H264 settings
  • Fixed crash on game exit while pre-recording
  • Fixed compatibility with Split Second
  • Fixed crash in audio mixer in the case of different audio sources sampling frequency

New in PlayClaw 5.0 Build 3054 (Dec 30, 2013)

  • Added new file output format (container) - MKV (Matroska)
  • Now all encoding and writing operations are performed in separate (32-bits) process. This will protect game process from possible encoder errors/crash and give more memory to pre-recording buffer (almost 4gb)
  • Increased maximum possible pre-recording buffer size in settings
  • Added H.264 compression option with help of Intel QuickSync. Now it is possible to use software compression (slow) on any PC and hardware acceleration (fast) on Intel CPUs starting from Intel Sandy Brigde. Available without watermarks only for Hardcore license
  • Fixed fast compression crash bug
  • Fixed Call of Duty: Ghosts crash

New in PlayClaw 5.0 Build 3045 (Nov 28, 2013)

  • Added Windows 8 / 8.1 desktop capture
  • NFS Shift 2 compatibility fix

New in PlayClaw 5.0 Build 3043 (Nov 25, 2013)

  • Added "start with Windows" option
  • Fixed (rare) bug with constructing video file name

New in PlayClaw 5.0 Build 3040 (Nov 18, 2013)

  • Fixed compatibility with latest Windows 8.1 updates
  • Profiles and config data are now in %ProgramData% folder, this will allow to start PlayClaw from non-admin account

New in PlayClaw 5.0 Build 3034 (Oct 22, 2013)

  • Fixed problems starting PlayClaw after incorrect shutdown
  • Fixed PlayClaw startup crash on some PCs with AMD GPUs
  • Fixed crash on start of League of Legends

New in PlayClaw 5.0 Build 3033 (Oct 19, 2013)

  • Fixed compatibility with DirectX 10/11 games in new released Windows 8.1

New in PlayClaw 5.0 Build 3032 (Oct 15, 2013)

  • Added "memory usage" indicator in GPU overlay
  • Fixed fast compression codec bug. Now it writes in TMB2 format which is incompatible with previous TMB1
  • Fixed AVI crash on 126gb file size
  • Video pause feature is back!
  • System tray menu is back!
  • Fixed crash on some systems when user opened audio settings
  • Fixed prerecording bug in x64 games on some systems
  • "No compression" mode is now hidden (available via special debug mode)
  • Small info window on game start with frame size and render type is back

New in PlayClaw 5.0 Build 3026 (Sep 23, 2013)

  • Added Smooth frame flow option (greatly reduces stuttering with vsync enabled)
  • Fixed desktop capture in Windows 7 without service pack
  • Fixed Dota2 detection in Windows 8.1

New in PlayClaw 5.0 Build 3023 (Sep 21, 2013)

  • Improved desktop capture in Windows 7
  • Added horizontal flip in webcam overlay
  • Fixed invisible black pixels in webcam overlay
  • Fixed Windows Vista compatibility
  • Windows 8.1 preview build 9431 support is back
  • Fixed AVI writing bug
  • Fixed possible game crash on recording stop
  • Fixed repeating items in black list
  • Added color range option in MJPEG settings
  • Fixed teamspeak3 overlay bug when user is moved by admin

New in PlayClaw 5.0 Build 3015 (Sep 9, 2013)

  • Fixed color swap in Image overlay
  • Fixed rare crash in RenderSample
  • Fixed text alignment in Teamspeak 3 overlay
  • Added Help button to get support page opened in browser
  • PlayClaw EXEs and DLLs are now signed to get more trust from Microsoft and antiviruses

New in PlayClaw 5.0 Build 3010 (Sep 6, 2013)

  • Fixed Image overlay render bug
  • Fixed refresh rate bug
  • Added Windows 8.1 (release) compatibility
  • Fixed text aligment inside of overlay
  • Fixed color selection in teamspeak overlay
  • Overlay render changed to reduce FPS down
  • Fixed white overlays after Alt-Tab

New in PlayClaw 5.0 Build 3003 (Aug 29, 2013)

  • Overlay refresh rate now is in appearance settings
  • Added "text" overlay
  • Timer overlay was divided in two overlays: timer counting down and stopwatch counting from zero to infinite (can be stopped/restarted by hotkey
  • Timer and stopwatch now started only by hotkey and not with game start
  • Fixed rare bug with game crash when user does alt-tab
  • Fixed empty profile bug with very first clear PlayClaw 5 start
  • Added "start minimized"
  • Fixed Avi overlay bug with showing dropped frames

New in PlayClaw 5.0 Build 3000 (Aug 28, 2013)

  • Added PNG 24-bits support for Image overlay
  • Fixed overlays settings changin in desktop mode
  • Added opacity in Image overlay
  • Fixed TS3 bugs with whisper and others...
  • Fixed Red/Blue colors bug in OpenGL

New in PlayClaw 5.0 Build 2999 Beta (Aug 26, 2013)

  • Fixed render bug with overlays global enabling/disabling
  • Fixed AMD Radeon capture bug (at least with latest drivers beta 2)
  • Now it is possible to see software build in general settings
  • Manual profile editing: variable mjpeg_use_yuv, set it to '0' and PlayClaw will use old mjpeg code ("dark")
  • Overlays are not visible is overlay box covers the screen center (red dot anti-cheat)
  • RenderSample now is opened in full screen by default to prevent any questions with resizing, etc.
  • Fixed PlayClaw crash after RenderSample exits
  • Fixed RenderSample state saving after exit
  • Fixed stereo conversion (now if your audio sources has 1/2 channels, stereo conversion will be forced)
  • Fixed screen centering of PlayClaw window if taskbar is attached to top or left of screen
  • Fixed "show server/channel" and "show silent" in voice overlay
  • Fixed webcam overlay if no webcam selected and overlay is enabled
  • Added Image overlay (you can define PNG 32-bits file to be rendered over game screen)

New in PlayClaw 5.0 Build 2997 Beta (Aug 22, 2013)

  • Fixed possible DWM or games crash on PlayClaw start (or game start)
  • Added experimental input devices lock while ingame interface is opened

New in PlayClaw 5.0 Build 2996 Beta (Aug 20, 2013)

  • No more dark MJPEG videos
  • Text alignment added in overlay settings (like in MS Word)
  • Black-list fixed for process names with spaces
  • RenderSample mini-app now stores its size
  • If you will click "Close" button in RenderSample overlay settings, whole application will be closed and you'll be again in PlayClaw

New in PlayClaw 5.0 Build 2995 Beta (Aug 20, 2013)

  • Decreased FPS drop even without recording. Less in DX9 games, better in DX10/11 games.
  • At last! Red cross on audio source delete buttons :D
  • Removed blinking ":" in clock
  • Enhanced overlays features
  • Default "show playclaw interface" key is not Ctrl-Home
  • Fixed Internet Explorer crash because of low-rights
  • Added auto-check for new version
  • Added auto check for installed Fast Compression codec (former Low compression) and silent codec installation (separate installer is included in PlayClaw package)
  • Fixed not saving bug with manual folders edition
  • Fixed some Steam-related features :D
  • Fixed Final Fantasy XIV detection bug

New in PlayClaw 5.0 Build 2991 Beta (Aug 15, 2013)

  • fixes/tuned webcam code and added 2 options for flipping top/down and red/blue colors
  • changed overlay appearance settings (in-windows)
  • "Delete" key is now recognizable (in-game edit fields)
  • 0-9 pad-keys are now recognizable (in-game)
  • desktop recording in Windows 7 enabled. Hotkeys are disabled. Recording start/stop can be done via special small window, opened when you activate desktop mode. It is recommended to create special profile for desktop with disabled overlays.

New in PlayClaw 5.0 Build 2990 Beta (Aug 13, 2013)

  • fixed recording crash for resized video
  • added stereo conversion option
  • added webcam overlay
  • added blacklist settings
  • it is possible to run simple graphics app to edit overlay from PlayClaw main windows interface.

New in PlayClaw 5.0 Build 2548 Beta (Aug 9, 2013)

  • Fixed overlay render bug in Final Fantasy XIV online (and some other DirectX 9 games).
  • Overlays now have transparency parameter (for default color). Very useful for webcam overlay
  • Screen center is blocked for overlays (overlay will not be rendered if close to center of screen) to prevent crosshair cheat
  • Fixed Minecraft render bug in Windows 8
  • Overlay plugins API expanded a bit (plugins version changed)

New in PlayClaw 5.0 Build 2546 Beta (Aug 9, 2013)

  • Main change - added webcam overlay. As for usual overlay, set up position, size and base color of new overlay in visual apperarence overlay tab. Click to "webcam overlay" tab to select source web cam (global source for all profiles) for this overlay. Webcam overlay get image from webcam 10 times per second - this is frequency of PlayClaw overlays update.

New in PlayClaw 4.0 Build 2600 (Aug 9, 2013)

  • Added webcam overlay. As for usual overlay, set up position, size and base color of new overlay in visual appearance overlay tab. Click to "webcam overlay" tab to select source web cam (global source for all profiles) for this overlay. Webcam overlay get image from webcam 10 times per second - this is frequency of PlayClaw overlays update.
  • Added simple system tray menu
  • Fixed overlay render bug in Final Fantasy XIV online (and some other DirectX 9 games).
  • Overlays now have transparency parameter (for default color). Very useful for webcam overlay
  • Screen center is blocked for overlays (overlay will not be rendered if close to center of screen) to prevent crosshair cheat
  • Fixed Minecraft render bug in Windows 8
  • Overlay plugins API expanded a bit (plugins version changed)
  • Fixed DX9 overlay render bug in Arcania - Gothic 4
  • Fixed DWM crash on PlayClaw start
  • Fixed X-Plane 10 detection in Windows 7
  • Fixed Pre-Recording crash

New in PlayClaw 4.0 Build 2536 (Feb 13, 2013)

  • Added simple system tray menu
  • Added affinity mask logging on recording start
  • "Text" screenshot indication is back + color selection for text & frame indications
  • Added hotkey for mass toggle overlay render
  • AVI audio multitrack is back. Now up to 16 audio tracks can be written in avi file (as audio sources - up to 16).
  • WinXP audio capture is back
  • New advanced options: process name and/or timestamp as subfolder for destination path
  • New advanced option: alternative DirectX code path. In most cases original code is working fine. But if you get game crash on changing resolution/alt-tabbing, try this option. Also this alternative code is MORE faster than original (not capture but alt-tabbing).
  • Fixed bad recorded files if game crash/exit while recording
  • Teamspeak 3 whisper overlay fix
  • Fixed activation problems that have some users
  • Fixed Guild War 2 loading & map render bug (also some other DX9 games can be affected)
  • Added option to keep activation code in config (security)
  • Added button to retrieve forgotten activation code
  • Default overlays positions changed (aligned to left side). To see them delete default profile from %APPDATA%/PlayClaw4/profiles folder
  • Added custom d3d9.dll support
  • Tuned DirectX 9 code (more compatibility with apps)
  • Fixed Natural Selection 2 overlays/capture
  • Fixed OpenGL games crash
  • Fixed voice overlay render bug with long text lines
  • Added desktop recording (Windows 7).
  • Added reactivation button (you only need to click to this button if something was changed in your account on our activation server)
  • Fixed reactivation bug when PlayClaw rendered unregistered overlay even if software was registered.

New in PlayClaw 4.0 Build 2368 Beta (Dec 29, 2012)

  • Pre-record buffer size fix
  • Added option to keep activation code in config (security)
  • Added button to retrieve forgotten activation code
  • Default overlays positions changed (aligned to left side). To see them delete default profile from %APPDATA%/PlayClaw4/profiles folder

New in PlayClaw 4.0 Build 2361 Beta (Dec 29, 2012)

  • Teamspeak 3 whisper overlay fix
  • Fixed activation problems that have some users
  • Fixed Guild War 2 loading & map render bug (also some other DX9 games can be affected)

New in PlayClaw 4.0 Build 2359 Beta (Dec 29, 2012)

  • WinXP audio capture is back
  • New advanced options: process name and/or timestamp as subfolder for destination path
  • New advanced option: alternative DirectX code path. In most cases original code is working fine. But if you get game crash on changing resolution/alt-tabbing, try this option. Also this alternative code is MORE faster than original (not capture but alt-tabbing).
  • Fixed bad recorded files if game crash/exit while recording

New in PlayClaw 4.0 Build 2353 Beta (Dec 29, 2012)

  • Added simple system tray menu
  • Added affinity mask logging on recording start
  • "Text" screenshot indication is back + color selection for text & frame indications
  • Added hotkey for mass toggle overlay render
  • Removed one part of code, there can be strange results when you change game frame resolution, close & start again PlayClaw with running game... still in test
  • (Possible) fix of enabling without disabling of audio capture sources (microphones on webcam as example)
  • AVI audio multitrack IS BACK. Now up to 16 audio tracks can be written in avi file (as audio sources - up to 16).
  • Languages, interface, etc.

New in PlayClaw 3.0 Build 2099 (Nov 20, 2012)

  • Added support for DirectX 11.1 in Windows 7;

New in PlayClaw 3.0 Build 2070 (Sep 3, 2012)

  • New plugins for Teamspeak 3 (API 18);
  • Increased compatibility with native x64 games (WoW x64 as example) and tools;
  • Fixed disabled "conversion to stereo" option and possible DirectX 9 render bug;
  • PlayClaw is compatible with Windows 8 build 8400;

New in PlayClaw 3.0 Build 2048 (Jun 29, 2012)

  • New plugins for Teamspeak 3 (API 17);
  • Fixed video recording bug with inserting random old frames (stuttering video);
  • Fixed serious internal bug which can produce game crash on record start, lags, overlay hiding, etc.;
  • A lots of minor changes & fixes;

New in PlayClaw 3.0 Build 2046 (Jun 29, 2012)

  • New plugins for Teamspeak 3 (API 17);
  • Fixed video recording bug with inserting random old frames (stuttering video);
  • Fixed serious internal bug which can produce game crash on record start, lags, overlay hiding, etc.;
  • A lots of minor changes & fixes;

New in PlayClaw 3.0 Build 2043 (Jun 12, 2012)

  • Fixed wrong cursor position on recorded videos from DirectX 9 games.

New in PlayClaw 3.0 Build 1988 Beta (Mar 14, 2012)

  • Fixed video recording bug with inserting random old frames (stuttering video)

New in PlayClaw 3.0 Build 1974 (Mar 14, 2012)

  • Added hotkey hint on game start
  • Fixed low compression decoder fail on Adobe Premiere
  • Fixed invalid AVI file on game crash
  • Fixed a number of small bugs

New in PlayClaw 3.0 Build 1969 (Mar 14, 2012)

  • FPS drop was greatly reduced, especially in DirectX 10/11 games like Battlefield 3;
  • Also SLI/CrossFire owners will get less FPS drop in DirectX 9/10/11 games;
  • Teamspeak 3 plugins API 15 are available;
  • Fixed x64 low compression decoder crash;
  • Fixed crash with low compression in some resolutions;
  • Added Dota 2 support;
  • Fixed Wings of Prey overlay render;
  • Fixed IL-2 Cliffs of Dover crash;
  • Fixed World of Tanks crash/freeze while PlayClaw settings are opened;
  • Additional settings are available in main windows "basic capture options" interface;
  • Added JPG image format for screenshots;
  • Fixed AVI overlay time calculation;
  • Fixed PlayClaw crash on very long TS3 client channel message;
  • Fixed MJPEG quality=100 availability;
  • Extended system tray menu;
  • Fixed WoW x64 input bug;
  • Added Norvegian translation;

New in PlayClaw 3.0 Build 1964 (Mar 14, 2012)

  • Fixed Wings of Prey overlay render
  • Fixed IL-2 Cliffs of Dover crash
  • Fixed World of Tanks crash/freeze while PlayClaw settings are opened
  • Added custom FPS in windows interface
  • Fixed bug with input in x64 games
  • Added JPG image format for screenshots
  • Fixed AVI overlay time calculation
  • + a number of minor fixes and changes

New in PlayClaw 3.0 Build 1954 (Jan 25, 2012)

  • Fixed uninstall bug which could delete all information about Video for Windows codecs

New in PlayClaw 3.0 Build 1929 (Jan 25, 2012)

  • Fully rewritten capture engine
  • Basic options on start and ability to change all PlayClaw options right in game
  • WYSIWYG for overlays appearance
  • PlayClaw now supports native x64 applications
  • New video capture option: resizeable frame size
  • New audio capture option: PlayClaw now can write audio in separate WAV files
  • A lots of minor changes and optimizations

New in PlayClaw 2.1.0 Build 1502 (Jan 25, 2012)

  • Plugins for TS3 is up to date (API 14)
  • Fixed black screen in Modern Warfare 3 on some systems
  • A number of minor bug fixes

New in PlayClaw 2.1.0 Build 1485 (Jun 4, 2011)

  • Fixed DiRT 3 detection error;

New in PlayClaw 2.1.0 Build 1480 (Jun 4, 2011)

  • Fixed Windows XP sound mixer configuration error;
  • Plugins for Teamspeak 3 were updated for compatibility with RC1 TS3 client;

New in PlayClaw 2.1.0 Build 1475 (Apr 12, 2011)

  • Fixed games crash when cancel started pre-recording;
  • Fixed wrong audio channels mixer interface;
  • AVI files are now "interleaved" - possible audio de-sync fix while playing back recorded videos;
  • Fixed invalid overlays render in OpenGL 2.0 games;

New in PlayClaw 2.1.0 Build 1471 (Apr 6, 2011)

  • Now PlayClaw is able to mix two audio sources in one AVI audio track;

New in PlayClaw 2.1.0 Build 1470 (Apr 6, 2011)

  • Fixed FPS drop on DirectX 9 games even without recording;

New in PlayClaw 2.1.0 Build 1469 (Apr 6, 2011)

  • Fixed random crash with two audio sources recording;
  • High compression codec is now faster up to 2-4 times;
  • Minor changes and low compression codec optimizations;

New in PlayClaw 2.1.0 Build 1446 (Mar 9, 2011)

  • Fixed video recording crash with No compression mode;
  • Fixed error getting thermal sensors data on AMD Athlon Phenom;
  • Fixed error getting thermal sensor data for NVidia GPUs with old drivers;
  • Fixed games crash while recording when cursor capture is enabled;
  • Fixed audio desync in Windows Vista/7 in some cases (new level loading for example);
  • Restored ability to record original multichannel audio in Windows Vista/7;
  • Added new frame format: 1/4;
  • Added ability to select folder for benchmarks results;
  • Low compression codec is now faster up to 25%;
  • Fixed some minor bugs;

New in PlayClaw 2.0.0 Build 1205 (Oct 19, 2010)

  • Fixed Medal of Honor and Bad Company 2 crash in Windows 7
  • Fixed RGBBGR color swapping in OpenGL
  • Added logging of game crashes

New in PlayClaw 2.0.0 Build 1193 (Oct 19, 2010)

  • Added pre-record feature
  • Added multisource audio recording
  • Added auto-screenshots feature
  • Added x64 codec version
  • Added CPU overlay with workload and temperatures
  • Added ingame benchmark
  • Fixed games crash in DirectX10 mode with XFire
  • Fixed voice overlay display bugs
  • Fixed a number of other minor bugs

New in PlayClaw 1.9.9 Build 1000b (Oct 19, 2010)

  • Plugins for Teamspeak 3 was updated for compatibility with new beta-28 TS3 client version

New in PlayClaw 1.9.9 Build 1000a (Aug 17, 2010)

  • Plugins for Teamspeak 3 was updated for compatibility with new beta-25 TS3 client version;

New in PlayClaw 1.9.9 Build 1000 (May 26, 2010)

  • Increased overall performance and removed potential lags;
  • Greatly increased Low compression codec performance (up to 1.5-2 times);

New in PlayClaw 1.9 Build 948 (May 8, 2010)

  • Fixed several minor bugs with voice overlays display;
  • Added ability to select font styles;
  • Fixed OpenGL cursor render bug;
  • Important! Teamspeak3 plugins were updated;

New in PlayClaw 1.9 Build 921 (Apr 1, 2010)

  • Fixed uncolored overlay render in some DirectX9 games (as example, Eve Online);
  • Fixed bug with DirectX 10 games in unofficial 920 build;
  • Updated plugins for Teamspeak 3 (client version beta 18);

New in PlayClaw 1.8 Build 759 (Jan 19, 2010)

  • Now Teamspeak 3 overlay plugins are in two versions - for TS3 client beta 9 (or less) and for TS3 client beta 11. Read more here: Teamspeak 3 overlays;

New in PlayClaw 1.8 Build 754 (Jan 19, 2010)

  • Added overlay font and size selection;
  • Added ability to show umlauts, cyrillic characters in overlays;
  • High compression mode videos are now compatible with standard Windows 32/64 codecs and may be uploaded to YouTube without conversion;
  • Fixed OpenGL voice overlay render bug;
  • Teamspeak 3 plugins (both 32/64-bits) were updated to 1.1 version. You MUST update old plugins to get TS3 overlays in this new version;

New in PlayClaw 1.8 Build 744 (Dec 24, 2009)

  • Added support for Teamspeak 3 64bit client;
  • Fixed bug with chat messages in Teamspeak 3 client;

New in PlayClaw 1.7 Build 699 (Dec 22, 2009)

  • Added DirectX 11 support;
  • Added NVidia GPU overlay support;
  • Fixed mouse cursor "black square" rendering in Windows 7;
  • Fixed problems with VoIP overlays;
  • Fixed codec bug with 3+ cores CPUs;
  • Slightly increased codec performance;

New in PlayClaw 1.6 Build 608 (Oct 21, 2009)

  • Individual control on all overlays;
  • Full control on overlays position;
  • Expanded info for AVI and VoIP overlays;
  • Fixed bug with fast taking screenshots;
  • Added useful overlay for overclockers - GPU temperature (in test mode);
  • Fixed video codec bug - black video in Sony Vegas;

New in PlayClaw 1.6 Build 600 (Oct 12, 2009)

  • Added DirectX 10 support;

New in PlayClaw 1.5 Build 568 (Sep 21, 2009)

  • Fixed some OpenGL applications crash;
  • Now AVI size is not limited in 4Gb;
  • Fixed interface problems with non-standard and big fonts
  • Increased time for indicating Login/Logoff in Ventrilo and Teamspeak overlays

New in PlayClaw 1.5 Build 559 (Aug 13, 2009)

  • Fixed corrupted files in low compression;
  • Fixed "no audio devices" alert in Vista/Win7;
  • Low compression codec speed increased up to 50%

New in PlayClaw 1.5 Build 551 (Jul 21, 2009)

  • Fixed crash with Arma2 in Vista / W7

New in PlayClaw 1.5 Build 531 (May 21, 2009)

  • Now PlayClaw can capture direct audio in Windows Vista!
  • Fixed crash on various applications exit (GameSpy, MediaPlayer, etc.)
  • "Screenshot taken" indicator changed

New in PlayClaw 1.4 Build 520 (May 21, 2009)

  • Video codecs performance is greatly increased
  • Voice overlays have new features (show log in / log off)
  • Added ability to write overlays in screenshots and videos