RadeonPro Changelog

What's new in RadeonPro 1.1.1.0

Aug 23, 2013
  • New: Added support for 64-bit applications
  • New: Improved hardware detection
  • New: Improved Windows 8 compatibility
  • New: Movie capture feature with real-time Motion JPEG compression (DirectX 9/10/10.1/11) and OpenDML (AVI 2.0) support
  • New: FXAA support (DirectX 9/10/10.1/11 and OpenGL)
  • New: FXAA can be activated/deactivated during the game (configure the hotkey on RadeonPro’s Settings screen)
  • New: SMAA support (DirectX 9/10/10.1/11)
  • New: SMAA can be activated/deactivated during the game (configure the hotkey on RadeonPro’s Settings screen)
  • New: Dynamic Vsync Control (DVC) support. This feature controls how vertical synchronization is applied at rendering time, automatically turning it off when frame rate is below monitor’s refresh rate to reduce stuttering and turning it on when framerate is above or equal to monitor’s refresh rate, improving smoothness.
  • New: DVC can be activated/deactivated during the game with SHIFT+HOME key
  • New: Dynamic Framerate Control (DFC) support. This feature acts like a frame rate limiter with smoothness control, just set a frame rate target and RadeonPro will try to keep it as close as possible while maintaining frame rendering times close to each other to avoid stuttering.
  • New: DFC can be activated/deactivated during the game with SHIFT+END key
  • New: DFC feature’s frame rate target is adjustable in real time, press SHIFT+INSERT to increase the limit and SHIFT+DELETE to decrease it
  • New: Lock frame rate up to monitor’s refresh rate. This feature limits internal frame rendering times accordingly to refresh rate (i.e. 60 Hz = 16.67 ms) instead of waiting vertical retrace.
  • New: On-Screen Display panel, showing current status of some RadeonPro features on top of game screen. Press PAGEDOWN key to toggle between full panel/reduced panel/hidden.
  • New: OSD panel can be made visible since game start either globally or at profile level, just configure it on OSD tab
  • New: OSD panel versions can be disabled either globally or at profile level, just configure it on OSD tab
  • New: Real time GPU monitoring with On-Screen Display support. GPU monitoring displays your video cards temperatures, utilization, FAN speed and VRAM utilization
  • New: Current date/time/FPS and actual playing time can be displayed at OSD
  • New: Better keyboard handling (i.e. fixes some games that don’t allow OSD control or change of FPS corner)
  • New: Improved hook handling with better Steam overlay compatibility
  • New: OverDrive controls allow basic overclocking, manual cooler fan speed and PowerTune adjustments (available only at profile level)
  • New: Added option to display new CrossfireX logo on OSD when a CrossfireX capable system is detected
  • New: Added proper support for Direct3D9Ex games
  • New: Improved OpenGL support and bug fixes
  • New: Built-in SweetFX integration, allowing global and per game SweetFX effect shaders configuration. SweetFX can be used on any DirectX 9/10/10.1/11 games running on 32-bit or 64-bit. Configure SweetFX at RadeonPro settings and remove all 3rd party injector’s DLLs from game directories if you want to use RadeonPro’s SweetFX integration.
  • New: Improved compatibility with Uplay and Origin overlay modules
  • New: The program now warns the user when RadeonPro process is executing with elevated privileges on an UAC enabled system. Running RadeonPro with elevated privileges might break application detection, it’s recommended executing RadeonPro with normal privileges (either non-admin or admin account, but not with elevated rights – i.e. don’t use Run as Administrator)
  • Fixed: Incorrect FPS meter when AMD Eyefinity is in use
  • Fixed: DVC/DFC now works with AMD Eyefinity
  • Fixed: Some games that used to hang at startup when API monitoring was active are now playable (i.e. STALKER Call of Pripyat)
  • Fixed: screenshots now works in DirectX 10/11 with R10G10B10A2/B8G8R8A8 formats used by some games (Dirt 3/Showdown, F3AR). Performance is not so good as in other games, but it will be optimized soon.
  • Changed: German translation update (thanks to Lennart Brüggemann)
  • Changed: improved OSD rendering performance on DirectX 10/11 games
  • Removed: SVG file creation at benchmark finish
  • Removed: CrossfireX bar; to monitor GPU utilization, use OSD options instead
  • Removed: alternate AMD Radeon logo
  • Removed: skins (all). They will be replaced by new Web skins feature. Anyone with HTML and Javascript skills will be able to create skins for RadeonPro.
  • Removed: Aggressive API detection (useless with new hook handler)
  • Known issues:
  • Vsync is a bit broken in DirectX 9 for 64-bit apps
  • DFC/DVC may not work as expected in OpenGL apps
  • Movie’s audio may go out of sync when target framerate is too high compared to sustained framerate02/09/2011

New in RadeonPro 1.1.0.6 (Aug 23, 2013)

  • Changed: the Getting Started Wizard won’t show up anymore between version upgrades
  • Changed: new translation submission method
  • New: initial Italian translation

New in RadeonPro 1.1.0.5 (Aug 23, 2013)

  • Fixed: crash at program startup when running with a non-administrator account
  • Fixed: context-menu games list not updated after unused profile cleaning02/04/2011

New in RadeonPro 1.1.0.4 (Aug 23, 2013)

  • Fixed: profile not being restored when old style profile list is in use
  • Fixed: German translation was missing 6x value for Tessellation control, causing an non-fatal error message when the slider is moved to the rightmost position
  • Fixed: AMD System monitor added to API monitoring blacklist to avoid rendering issues
  • Changed: CrossfireX bar does not enforce vsync off anymore (turn vsync off manually if you want to use the CrossfireX bar without graphics stuttering)
  • Changed: Spanish translation update

New in RadeonPro 1.1.0.3 (Aug 23, 2013)

  • Fixed: screen blinks on Windows XP systems whenever a program is started due to Global profile application

New in RadeonPro 1.1.0.2 (Aug 23, 2013)

  • Fixed: Aero glass not being applied
  • Fixed: some dialogs don’t appear translated
  • Fixed: API monitoring being applied when the application doesn’t have a profile and “Disable API monitoring for programs not listed in my profiles list” option is enabled
  • Fixed: alternate AMD logo can cause rendering errors on some DX10/DX10.1 game
  • Changed: triggers column width is now resized to accommodate the trigger file name
  • New: added option to switch profile list to old style (no grouping) mode
  • New: added option to apply a profile manually

New in RadeonPro 1.1.0.1 (Aug 23, 2013)

  • Fixed: program crash while saving settings
  • Fixed: missing DLL prevents auto-updated installations from working (re-do the auto-update to download the missing file)
  • Fixed: Backup/Restore window doesn’t appear translated
  • Fixed: Global/Profile labels don’t appear translated
  • New: initial German translation

New in RadeonPro 1.1.0.0 (Aug 23, 2013)

  • Fixed: Portuguese translation
  • Fixed: crash when GLDirect (http://sourceforge.net/projects/gldirect/) is used and API monitoring is active
  • Fixed: GPU detection fails when old drivers traces are found on registry causing D3D tweaks and/or CrossfireX to not work properly
  • Fixed: Compatibility profiles (AA/CFX) don’t work with Catalyst 11.1a and HD 6900 series cards
  • Fixed: program window position is moved outside the screen bounds when it is currently minimized and the tray icon is double-clicked, causing the window move to an unusable position until next program restart
  • Fixed: API monitoring gets enabled even when a game doesn’t have a profile and “Disable API monitoring for programs not listed in my profiles list” option is enabled on Settings
  • Changed: removed CFAA Narrow/Wide-tent filters when a HD 6000 series card is detected
  • Changed: removed TAA controls (not supported anymore by drivers)
  • New: Profiles list enhancement with grouping by Recently added, Favorites and Recently played
  • New: profiles purging (for removing deleted/uninstalled games)
  • New: profile search/filter
  • New: translation tool
  • New: Getting start wizard for RadeonPro newcomers
  • New: EQAA support for HD 6900 series
  • New: Integration with online user’s guide. Context-sensitive help for the area where the mouse pointer is resting is displayed by pressing F1 key
  • New: initial Spanish translation (thanks to Florentino Sainz, aka Black_ice_Spain - See more at: http://www.radeonpro.info/changelog/#sthash.Sve7xNBz.dpuf

New in RadeonPro 1.0.11.2 RC1 (Jan 11, 2011)

  • Changed: MLAA and new features are activated even when some registry keys are missing
  • Changed: Windows XP users can use profiles when a Radeon graphics card is not detected (temporary measure to allow program utilization on Windows XP)

New in RadeonPro 1.0.11.0 RC1 (Dec 11, 2010)

  • Fixed: AMD logo not being displayed under some conditions
  • Fixed: Global profile not restoring some properties due to missing values in XML file. Global profiles are now rebuilt at startup when new settings are introduced by the driver and their values are missing in currently saved global profile
  • Fixed: under certain circunstances LOD adjustment are set to incorrect values (incorrect integer value instead of decimal)
  • Fixed: Xfire tool crashes at startup
  • New: RadeonPro can take screenshots preserving MLAA filtering. Works with D3D8/9/10/10.1/11 (turn on the option in settings before using, it's disabled by default due to performance and compatibility questions)
  • New: introducing OpenGL support for OSD functions (screenshots, benchmarks, etc.)
  • New: AMD Radeon logo can be displayed on OpenGL games (single and multi GPU)
  • New: scripting commands to start programs synchronously and to read from registry. See Scripting Guide to learn more
  • New: Community feature - find and share tips about game profiles (postponed to next release)
  • Enhanced: program settings, custom compatibility profiles and custom driver compatibility settings can be saved/restored using the backup/restore features
  • Changed: removed Shell references to make the program Windows XP compatible again (some features and functionalities may still be missing, however)
  • Changed: improved settings dialog for easy visualization

New in RadeonPro 1.0.10.4 RC1 (Dec 11, 2010)

  • Fixed: working directory is now used when Play is selected from profiles list context menu
  • Fixed: screenshot function not working on some games (e.g. HAWX DX10, HAWX DX11, World of Warcraft DX11)
  • Fixed: character textures do not load in World of Warcraft when using DX11
  • Fixed: Global profile settings inherited by profiles don't get applied at game startup
  • New: RadeonPro automatically activate MLAA and new features presented by Catalyst 10.10a/10.10c when the driver is detected at program's startup time
  • New: Support for Morphological Filtering (MLAA) and other Catalyst 10.10a/c features (HD 5000/HD 6000 only)
  • New: AMD Radeon logo can be displayed on D3D games (single and multi GPU)
  • New: RadeonPro now watches for forced vsync option, if the profile enforces vsync always on and frame rate goes over the refresh rate, the program will give the user an option to try another API detection method the next time the profile is used
  • New: Graphics hardware information - click on ATI Radeon icon at bottom of program's window to view your graphics hardware data
  • Changed: Driver compatibility DLL files are always copied when selected
  • Enhanced: The New Profile Wizard now shows only relevant options depending on video card (no more SuperSampling settings on HD 4000 series cards, for example)
  • Skins updates
  • ATI Ruby (both)
  • Fixed: list drawing bugs

New in RadeonPro 1.0.10.3 RC1 (Dec 11, 2010)

  • Fixed: Driver compatibility bugs
  • Fixed: on some HDMI connected monitors the vertical refresh rate can go down to 24Hz while starting games with RadeonPro API monitoring active
  • New: working directory can be set for each game, look for the field at Launcher tab
  • Skin updates:
  • Verde
  • New: added menu options to new features (Manage My Drivers and Manage Custom Profiles, look for them at File menu) and options to set Driver compatibility

New in RadeonPro 1.0.10.2 RC1 (Dec 11, 2010)

  • Fixed: LOD adjustment not being saved
  • Fixed: random crashes during games startup (Test Drive Unlimited-DX9, Street Fighter IV-DX9, Dirt 2-DX11)
  • Changed: Compatible List View Rendering is now active by default on new installations
  • New: add custom executables to the Anti-Aliasing and CrossfireX compatibility profiles
  • New: Driver compatibility option to allow utilization of previous Catalyst drivers DLLs (must be enabled in Settings prior to utilization, carefully read the disclaimer at Settings screen!!!)
  • New: sound notifications can be customized. Events like Profile activated, Video card spoof, Triple-buffering activated, among others, can be customized using the Windows Control Panel. See Change System Sounds and look for RadeonPro entries on list

New in RadeonPro 1.0.10.1 RC1 (Dec 11, 2010)

  • Fixed: some profile properties cannot be unset after being set (e.g. Video Spoof, Aggressive API detection and others settings)
  • Fixed: D3D tweaks (forced vsync/triple-buffering) not working in some games. Try Aggresive API detection if it's not working. To quickly identify if it's working or not, try forcing Double vsync to see if framerate gets capped by 30 FPS (or half of vertical refresh rate).

New in RadeonPro 1.0.10.0 RC1 (Dec 11, 2010)

  • Fixed: black screen with some DX9 games
  • Fixed: Age of Conan (DX10) and other DX10 games crashing at startup
  • New: tray icon context menu speed optimizations
  • New: option on Settings/Advanced tab to disable API monitoring for programs not listed in profiles list (it's enforced disabled by default starting at this build)
  • New: added per profile option to disable OSD features (FPS counter, Screenshots, etc.), right-click the item in list to set/reset it. Use this option if you're getting kicked from Even Balance Punkbuster enabled servers when using RadeonPro's OSD features
  • New: current API in use is displayed on screen at game startup (can be disabled in Settings)

New in RadeonPro 1.0.9.5 RC1 (Dec 11, 2010)

  • Fixed: CrossfireX bar not appearing on some systems with CrossfireX enabled adapter(s) present
  • Fixed: FPS counter not respecting windowed mode and game viewport causing it to jump to other screen locations when it's set to other position than top-left
  • Fixed: STALKER CoP and other games crashing at startup
  • Changed: reverted program activation through the tray icon by using double click instead of single click
  • Changed: minor tweaks to API detection code to favor better compatibility

New in RadeonPro 1.0.9.4 RC1 (Dec 11, 2010)

  • Fixed: Aero bug
  • Fixed: API compatibility list gets cleared when RadeonPro is restarted
  • Fixed: Global profile saving Script settings and other non-global properties
  • Fixed: program window become invisible due to invalid desktop positions saved in configuration file
  • New: CrossfireX bar feature to display multi-GPU utilization (up to 2) while gaming. The CrossfireX bar can be toggled on/off using a hotkey defined in Settings. Tri and Quad-CrossfireX support will be added in a future build

New in RadeonPro 1.0.9.3 RC1 (Sep 25, 2010)

  • Fixed: "Error saving settings" random bug
  • Fixed: removed DirectX Runtime June 2010 dependency which caused crashes in D3D10/D3D11 games on systems without that runtime version installed, minimum requirement now is February 2010 runtime
  • Fixed: crash at Metro 2033 startup
  • Fixed: FPS counter not displayed on some D3D9 games