December 21st, 2011· Viewing the sequencer area by pressing F7 would always reset keyboard focus to the track list, with confusing results. Now the keyboard focus setting is properly remembered.
· If you changed settings in the Tool window when there was no open song document, the program could crash.
· The output of the RV-7 "Large Hall" algorithm was in mono.
· Copy command (Copy to clipboard) could cause an "Unknown Exception" error message.
· A few remote codecs (including Behringer BCR/BCF, Korg Kontrol49 and mikroKontrol) were not properly replaced when Reason 6 was installed over an existing Reason 5 installation, which made them stop working under Windows 64. Now they are replaced by the new version at installation.
· If Reason received MIDI Clock while in ReWire mode, the program could crash.
· With some HID devices (e.g. Tablet input devices of certain brands) connected, Reason couldn't launch properly.
· Bounce Mixer Channels would cause Reason to hang if the program was in MIDI Clock Sync mode.
· Using the Speaker tool repeatedly in the audio editor could occasionally make the program hang.
· When the scratch disk became full, Reason 6 could crash.
· Old non-unicode keyboard layouts (Mac only) could cause Reason 32-bit to crash at startup
· On a Mac with a two-monitor setup and the SecondBar tool running, some actions could cause Reason to crash.
· Loading samples, opening and saving songs could take a very long time in some situations.
· General performance has been improved in many areas.
· The Novation Automap Control remotemap has been updated
· Remote support for Teenage Engineering OP-1 has been added.
September 30th, 2011Mix in studio grade quality:
· The fully equipped mixing desk adds a big studio signal chain to all your sound sources. Every audio and instruments track has its own channel strip — the built-in EQ, dynamics and advanced routing will give your music that unmistakable million-dollar console sound. The "radio ready" master bus compressor gives your mixes that extra punch.
Pulveriser:
· Pulveriser puts crunchy compression, dirty distortion, a multimode filter and flexible modulation in a single, sound-crunching effect.
The Echo:
· The Echo is an advanced stereo echo bringing together the brilliance of modern delays with the organic sounds of analog circuitry and old-school tape machines. The Echo is equal parts pristine stereo delay, sound sculpturing toolbox, and playable performance effect.
Alligator:
· Alligator is a three band pattern-based gate effect that turns bland pads into rhythmic textures, radically twists your loops, and tweak boring beats into blockrocking breaks.
Neptune:
· New in the Reason rack is the Neptune pitch correction and voice synth device. Neptune turns your performances into pitch-perfect ones in no time. Simply play your new harmonies on your MIDI keyboard for instant backing vocals.
Audio recording:
· Capture your ideas with a minimum of mouse clicks and menu actions — version 6 introduces unlimited hard disk tracks and rock solid audio recording in Reason.
Time stretch & audio transpose:
· With our now legendary non-destructive time stretch, you can actually record first and pick your tempo later. And with the brand new audio transpose you can even record first and change the key later. Change the tempo of your song, and the audio follows right along. Non-destructively change the pitch with a mouse click.
Recording meter:
· The large Recording Meter overlay lets you tune your guitar and set the levels from across the room.
Line 6 guitar and bass amps:
· With the virtual guitar and bass PODs from amp and cab simulation experts Line 6, Inc. you are never short of interesting tones and timbres.
Comp editor:
· As a perfect performance may be less than perfect from scratch, Reason 6 features our swift and easy to use comp editor. Building the ultimate vocal track is as simple as selecting the parts that work and muting the ones that don't. Exit the comp editor and listen to the results; a perfect take containing only the good parts.
Expert exporting:
· Want to move your song over to your DAW? In one single click, Reason will export your separate mixer channels as individual audio stems, with or without effects. Need just the effects? No problem.
More sounds:
· The included Factory Sound Bank has been expanded with thousands of new patches and loops for Reason's instruments, and hundreds of patches for the new Pulveriser, The Echo and Alligator effects. Finding your sound has never been easier.
November 30th, 2010Kong Drum Designer:
Synth Bass Drum:
· From hard knocking kicks to long booming ones, the analog modeling kick drum can do them all.
Synth Snare:
· The synth snare drum is based on tone, harmonic and noise. Short and snappy or long and noisy. You decide.
Synth Hi-Hat:
· This module has four different hit types that can be spread out across the pads: closed, semi-closed; semi-open or open.
Synth Tom Tom:
· If your fondest memories in life include a musical backdrop of those ubiquitous tom tom breaks in 80s ballads, then this module will make your eyes misty. With its range of settings, this module can produce a wide selection of percussion sounds.
Physical Bass Drum:
· Built on physical modeling, this module generates organic sounding kicks with flexible settings for tuning, size, beater characteristics and more.
Physical Snare Drum:
· This module has four hit types (center, position 1, position 2 and edge) to generate a very natural sounding snare drum. It comes with settings for snare tension, bottom and top pitch and more.
Physical Tom Tom:
· This model has settings for size, tuning, stick and more, making it capable of sounding like a wide range of tom tom-like drums.
Sample player:
· The NN-Nano is a multi-layered sampler & sample player that lets you build drum sounds by layering samples. You can create layered sounds or use velocity settings to create velocity switching between samples.
REX player:
· Nurse REX is an extremely versatile loop player. You can use it to trigger an entire loop from a pad, in sync of course, or use it to play a selected slice only. You can assign one loop across several pads and set the REX player to trigger chunks of slices – still in sync: instant breakbeat bliss!
Support Generators:
· The support generators can be added after the drum module in the signal flow. They can add noise or tone to the sound if you need a little extra to get the sound you're after.
Noise:
· Adds noise to the sound.
Tone:
· Adds tone - from the lowest sub to ear-piercing high notes.
Effects:
· Kong comes with a selection of nine effect modules to help you shape your sound. Being Reason, you can of course also route external effects into Kong, or use Kong as an effect module.
Dr. Octo Rex:
· The upgraded Dr. Octo Rex loop player loads eight REX loops into one player and lets you switch between them on the fly. This makes arranging a breeze - load the drum loops into one player, the guitars into another and use the sequencer to select what loop to play in a pattern-like fashion.
· With eight loops to switch between, the new loop player also comes ready for the experimental minded. Set the player to retrig the loops on the beat, on the bar or on the 16th note. Or program the loops manually like in the original rex player.
· For each of the eight loops, the new rex player also comes with an expanded set of per-slice settings. Set pan, pitch, filter frequency and level, reverse slices, use multiple outputs, create alternating groups of slices and much more.
Live Sampling:
· Remember the time when samples were something you sampled and not loaded from your hard drive? When a sampler was a machine that could record samples, not just play them back.
· As samplers became software instead of machines, they came to rely on external sample editing software for recording and editing the samples and the art of spur-of-the-moment creative sampling was pretty much lost. Now we are bringing it back to Reason 5 with its live sampling input.
· All sample players in Reason are now samplers. Just hook up a sound source to the rack's sampling input and you are ready to start sampling. Use a mic, a turntable, an instrument or the entire Reason mix.
· Sampling in Reason is simple and straightforward. Hit the sample button and Reason starts sampling. Reason will detect the sample start automatically. You can sample when Reason is running too if you like - no need to stop the music.
· If needed, bring up the built-in sample editor to set start and end points, loop points and more. This is possible for all loaded samples by the way - not only the ones you have sampled.
· As always, Reason lets you focus on music making - and sampling in this case. All samples are neatly stored in our song file and accessible in the new samples pane in the tool window. Here you can easily see what samples are loaded into what machine and delete and export samples as you wish.
· Live sampling together with pitch detection of root key and automatic zone mapping makes it dead easy to sample an instrument and map the samples across the keyboard. This way you'll create your own multi-sampled instruments for NN-XT and NN-19 in an instant.
Blocks:
· Many musicians tend to think of music in terms like intro, verse, chorus, breakdown, buildup and so on. With the new Blocks mode in Reason 5 and Record 1.5, your sequencer does too.
· Blocks lets you sequence your songs using a more pattern-based approach, with the segments of your song as individual building blocks to be laid out in your arrangement.
· Start by creating the discrete parts of your song in blocks mode. When you are ready to start building your song, just switch back to song mode and draw in what blocks should play in the dedicated pattern lane. Use one block for the verse and one for the chorus — or build your song around a single 8-bar loop.
· Blocks provide a very fast way of creating a musical structure for your song. But the options don't end there. With the basic arrangement laid out, you can see the contents of the blocks and create variations and mute individual parts, or add further musical elements in song mode.
· A typical use for Blocks is to create your backing track in blocks and then use the song mode sequencer to record vocals or instrumental performances. For music based around a single looped section, one repeated block with automation and mutes of individual tracks added in song mode makes arranging a breeze.
· You never have to commit to using either mode - you are free to move back and forth between Blocks and Song mode, and any changes you make in your Blocks will instantly be manifested in all instances of that Block. Need some tambourine on that chorus? Add it, and there will be tambourine whenever the chorus block is playing.
Automatic Self-Contain of Samples (incl from ReFills):
· Make your songs self-contained by embedding samples and even ReFill sounds in your file. Reason 5's self-contained song format makes collaborating with your friends a breeze. Even breezier than before actually.
Record Notes on Multiple Tracks:
· Reason 5 and Record 1.5 lets you use multiple MIDI keyboards, pads, and controllers for playing and recording your instruments. Lock a 16-pad controller to a Kong, and use a keyboard to play your synths. Or use two keyboards on stage for controlling different Reason instruments.
Scale Clips by Resizing:
· By pressing the alt or option key, Record 1.5 lets you timestretch individual clips. Now you can stretch loops to match your song's tempo, or expand samples to eight times the length for completely new sounds.
Mute Tool:
· The new Mute tool lets you click to mute and unmute clips. Use it to mute sections, or create variations in your Blocks.
Set and move loop functions:
· Select a clip and press L to immediately set the loop points to the selection. Use the new Remote parameters for real-time control of the loop points from your MIDI controller.
Tap Tempo:
· New in the transport panel is the Tap Tempo button.
Improved key commands for laptop use:
· Reason 5 and Record 1.5 works even better on your laptop – or any keyboard missing a numeric pad. The new key commands lets you control play, loop, record and more from your keyboard.
Hierarchical menus in Combinator programmer:
· A sound designer favorite, the Combinator's programmer window is now even easier to use with hierarchical menus for fast patching.
Additional CV inputs on Combinator:
· The Combinator in Reason 5 is expanded with new CV inputs on the back. The four new CV inputs can be used to control any parameter on the contained devices, providing even more options and possibilities for sound designers.
Updated Help system (incl Help on Mac):
· Reason 5 and Record 1.5 comes with a new and better built-in help system, on both Mac and Windows.
Normalize and reverse audio clips:
· In Record 1.5 you can normalize and reverse your recorded audio clips.
Bounce clip to sample:
· When using Reason & Record, you can now bounce audio recordings to samples, so you can use them in Reason devices such as Kong, Redrum, NN-XT and NN-19.
May 7th, 2007· Record automation on multiple tracks.
· Copy automation between lanes and tracks in the sequencer.
· New and improved Mute and Solo features in sequencer.
· Faster loading of samples. Sample playing devices now load five times faster.
· Improved sample playback timing and quality.
· Linemixer
· Soundbank
· The Combinator - a sophisticated device that allows you to build elaborate chains of Reason units - instruments, effects, pattern sequencers, you name it - and save as Combi patches.
· The McClass Mastering Suite
· Browser
· Remote