3D Invigorator Pro Changelog

What's new in 3D Invigorator Pro 8.6.0

Jun 11, 2019
  • Adobe After Effects CC 2018 Compatible
  • Faster loading of the Setup Window
  • Fixes some major crashes.
  • Stability fixes.

New in 3D Invigorator Pro 8.0.0 (Nov 28, 2014)

  • Compatible with After Effects CS6 - After Effects CC 2014
  • Real-Time Rendering:
  • Optimized OpenGL and Ray-Traced Renderer- Our OpenGL and Ray Trace Renderer is now faster than ever! Create hundreds of thousands of polygons without having to worry about slowdown. Everything updates in real-time with texturing, lighting and shadows.
  • Auto-Rendering- With Auto-Rendering, whenever you make any changes the scene automatically renders. No need to keep having to click the Render Test button to see what your objects look like.
  • Depth of Field - Use Depth of Field to create highly realistic images where some objects are in focus while other objects are out of focus.
  • Instancing:
  • Instanced Text- With instanced text, you can set the text to be instanced by character, word, or paragraphs. This lets you distribute walls of text to create amazing text backgrounds quickly and easily.
  • Instanced Objects- With instanced objects, the program automatically duplicates as many objects as you want without slowing down the program. Objects can be distributed using our distribution tools.
  • New Distribution Types - Use new distribution tools such as assigning your objects to take on the shape of a different object, or other simple shapes such as cubes, spheres and more.
  • Materials - Apply the same material or different materials to the instanced objects.
  • Randomization - Use our randomize controls to place objects in random positions instead of scattering objects one by one.
  • Normal Maps:
  • Applying Normal Maps- Our Material Editor gives you the ability to load either a normal map or bump map to create realistic effects.
  • Realistic Material Presets- Our material presets have been re-edited with normal maps for even more realistic effects for your objects.
  • New Lighting Controls:
  • Image Based Lighting- Apply Image Based Lighting for highly realistic lighting effects for your scene.
  • Shadow Lights- Create a light that doesn't affect your scene, but has the ability to cast shadows.
  • Note: Wireframe and Hidden line rendering styles are no longer supported. If you have any projects that are using wireframe or hidden line rendering, the material will render as a solid color instead. You may use the Grid Shader as an alternative for Hidden Line rendering.

New in 3D Invigorator Pro 7.0.1 (Dec 19, 2013)

  • Flares optimization to allow much faster preview speed.
  • Fix with Flare color not displaying properly.
  • Memory optimization to prevent out of memory issues.

New in 3D Invigorator Pro 7.0.0 (Dec 6, 2013)

  • Advanced Lighting Controls - Create your own lighting animations using After Effects keyframes.
  • Set up your lights to track objects, the camera and more.
  • Use Fan controls for lights to fan out, or converge at a point.
  • Work with Parallel, Point or Spot lights to create a realistic 3D environment.
  • Lighting Fixtures - Dozens of lighting fixture presets.
  • Variety of Trusses and Pipes - Create complex trusses such as box, triangular, rectangle trusses, or laced and ring pipes with a click of a button.
  • Lens Flares - Dozens of Lighting Flares can be used for any lighting effect. Contains a wide variety of flares to use for professional stage effects.
  • Flare Editor. This lets you create extremely realistic glows and spikes to produce the perfect flare for your scene.
  • Light Cones - Customize your light with dozens of different beams such as hard, soft, smooth, wash, and many other moody lights.
  • Lighting Rigs - Use lighting rigs to instantly add stage elements to your project.
  • Gorgeous Photo-Realistic Materials - Over a hundred highly detailed, seamless materials.
  • Newly Designed Interface - Re-designed buttons and easier to read text.

New in 3D Invigorator Pro 6.1.1 (Feb 19, 2013)

  • Compatible with After Effects CS5, CS5.5, CS6
  • Fixed an issue where using Wireframe or Hidden Line may cause a crash when working with a lot of geometry.
  • Fixed crashes when adding/removing/converting points in the Object Drawing window.
  • Fixed an issue when duplicating more than 3 Text Blocks at the same time.
  • Fixed crashes when using the Undo command with certain commands in the Object Drawing window.
  • You can now import/export grouped/parented objects using the .zxo format.
  • Path selection has been enhanced so it's now easier to select tiny objects in the Object Drawing window.
  • Fixes an issue where the background image will reset in size if adjusting the background opacity.

New in 3D Invigorator Pro 6.1.0 (Feb 19, 2013)

  • Compatible with After Effects CS5, CS5.5, CS6
  • GPU-based Open GL rendering. Enables final quality textures, bump maps, reflections and shadows right in the 3D preview window.
  • Changes have been made to handle text editing under more situations allowing text to be freely edited while retaining its original position.
  • The user interface on Windows has been upgraded for a more modern look.
  • A blur function was added to the noise shaders making for better bump maps and a wider range of uses.
  • Bump maps have been made more dramatic... and useful.
  • The Specular channel is now full color ... good for metallic materials.
  • Material channels now show a "no" sign if they don't affect the material. This makes it very easy to see which channels are contributing to the look of the material.
  • Imported 3D objects now have normals imported too.
  • The drawing window now automatically scrolls if you drag objects to the edge of the drawing area.
  • Fixes an issue where using the Color Picker when working on a Mac OSX Lion may cause the program to crash.
  • Fixes an issue on Lion where clicking the "little red ball" button may cause a crash.

New in 3D Invigorator Pro 6.0.0 (Feb 19, 2013)

  • Compatible with After Effects CS5, CS5.5, CS6
  • Ray Tracer Renderer
  • Refractions - Create realistic looking materials that simulate the effect of glass, ice, or water.
  • Ray Trace Reflectivity - Make surfaces reflective. You'll be able to see the other objects in the reflections!
  • Falloff - Apply to make the reflections fade off over a certain distance.
  • Ambient Occlusion - Darkens corners and areas where one object is close another to add realism for shadows.
  • Ray Trace Shadows - Create more realistic shadows than using Shadow Maps.
  • Grid Shaders - Create Grids or different line patterns. Useful for creating tiles.
  • Collect Files - Used to collect all media files that are being used by materials.
  • Import Images - Select images to import and they automatically get mapped onto 3D Planes. It's easier than ever to create 3D backgrounds.
  • Trace Background - In the Object Drawing window, use the "." command after tracing a background image to instantly transfer the background image onto the object you are tracing.
  • Increased Number for Sets and Layer Maps - Animate up to 16 Sets and apply up to 16 Layer Maps for your materials.
  • Shadow Catcher Plane - Select a 3D After Effects layer to use as a shadow catcher layer.