What's new in Art of Illusion 3.2.0
Nov 14, 2023
- Added basic syntax highlighting to script editors
- Save basic rendering settings as scene meta-data
- Fix Soft Shadows to only be rendered when AA active
- Traditional Chinese Translation added courtesy of Distance Learning Center at the Chinese Culture University (Open Source Software for School project)
- Fix bug with distance to plane(View rotates around this distance) when copying/duplicating Scene Camera
- Fix display bug with Cylinder pose track
- Fix bug with duplicating pose tracks - subtracks handled correctly
- Update to jogl 2.4.0-rc-20200307 fixes several compatibility bugs
- Improve joint editor controls
- Better initial orientation of new bones
- Save object Lock state to file (Breaks file compatibility with old versions)
- Smoother behavior of coordinateaxes indicator when rotating the view
- OSSpecific plugin to work with JDK9+ (mostly relevant for mac)
- Bugfix: NPE from autoscroller (harmless bug that dropped messy bits in the log)
- CreatePolygon Tool shows live preview, has expand from center option
- Bugfix: Prevent View from zooming too close and locking the view
- Performance improvements to changing topology in triangle meshes (Deleting faces or using bevel/extrude)
- Bugfix: Setting View-Rotation center in TriMesh Editor respects hidden faces
- Bugfix: Creation of Root Bone in mesh editors now placed at reasonable Z-depth
- Bugfix: Correct face-normal direction for flat meshes created by text tool
- Bugfix/workaround: prevent crash with some NVIDIA drivers on Windows
- Enhancements to Primitive Creation tools (Added modifier to allow center placment on click location)
- Bugfix: Primitive tools much less likely to accidentally create zero-size objects. Creation of zero-size objects will not crash view
- 3D-manipulator handles various scaling more sensibly
- Tweak language-selection UI (Language packs shown in their own language)
- Boolean Modeling tool added option to hide original objects
New in Art of Illusion 3.1.0 (Nov 14, 2023)
- Added Russian Localization
- Major re-work of editing window viewpoint controls
- Update Apple Launch configuration to work with recent versions of OSX and Java
- Fix mouse modifier keys to work correctly with newer JVMs
- Fixes to dialog parenting - dialog boxes should appear in front of the rest of the UI
- Updated internals to build properly on java 9+
- Performance enhancements for dealing with many objects
- Link external images - file format support & management tools
- Animated view changes
- _Many_ small bugfixes and minor enhancements
New in Art of Illusion 3.0.3 (Dec 31, 2016)
- Fix bug related to shaded mesh objects having wrong material properties calculated
- Fix twitchy smoothed Position/Rotation tracks
- Upgrade Jogl Libraries
- Move View controls to their own menu
- Performance enhancement for better multi-thread raytracing on many-core processers
New in Art of Illusion 3.0.2 (Jun 29, 2015)
- Reduced memory use for raytracer.
- Bug fixes.
New in Art of Illusion 3.0.1 (Jan 20, 2015)
- Bug fixes and minor UI improvements.
New in Art of Illusion 3.0 (Oct 31, 2013)
- Animation can be previewed directly in the main window.
- Added support for Groovy scripting language.
- Refactored raytracer to be usable from scripts and plugins.
- Replaced Text script with a much better Text modelling tool.
- Changed the behavior of the Rotate View tool to be more intuitive.
- Lots of improvements to implicit objects.
- Render settings are saved as part of the scene.
- Added "Detach Points from Bone" command.
- Bug fixes and UI improvements.
New in Art of Illusion 2.9.2 (Oct 22, 2012)
- Optimizations to reduce memory use.
- Bug fixes
New in Art of Illusion 2.9.1 (Feb 21, 2012)
- Textures and Materials window lets you reorder textures and materials
- Color chooser window now displays gradient bars
- Java Media Framework is no longer required to save Quicktime movies
- A few new textures and materials in the library
- A few bug fixes and minor UI improvements
New in Art of Illusion 2.9 (Nov 10, 2011)
- Major UI changes to the windows for managing textures and materials, assigning textures and materials to objects, and editing procedures.
- A library of textures and materials is now included with the application.
- The raytracer supports progressive rendering.
- Added "rendered" display mode.
- Can use SVG files as image maps.
- Added options for how many rays to use to sample gloss/translucency and soft shadows.
- Some bug fixes.
New in Art of Illusion 2.8.1 (Jan 4, 2010)
New in Art of Illusion 2.8 (Dec 14, 2009)
- Added compound move/scale/rotate tool in the main scene window.
- Camera filters can be edited and reapplied after an image is rendered.
- Added depth of field filter.
- Noise reduction filter is now a standard camera filter.
- Cameras can be set to render images with a parallel projection.
- Lots of minor enhancements and bug fixes.
New in Art of Illusion 2.7.2 (Oct 19, 2009)
New in Art of Illusion 2.7.1 (Oct 19, 2009)
- Speed optimizations to boolean modeling
- Speed optimizations to interactive rendering
- OBJ export produces smaller files
- Lots of bug fixes
New in Art of Illusion 2.7 (Feb 2, 2009)
- Added procedural lights.
- Directional lights can cast soft shadows.
- The raytracer has an option to use less memory.
- Added commands to lock objects.
- A viewport can be bound to a light source.
- Added "Extract Selected Faces" command to the triangle mesh editor.
- Lots of improvements to theme handling architecture.
- Improved OBJ file import.
- There are now translations for Afrikaans, Chinese, Dutch, Finnish, and Vietnamese.
- Various user interface improvements.
- Lots of bug fixes.