What's new in Balancer 2.5.0.591
Feb 27, 2022
- New: FBX support
- New: object/sub-meshes selection with mouse
- Improved: significant speed up of rendering and general responsiveness when working with massive meshes
- Many minor fixes and improvements
New in Balancer 2.2.2.494 (Mar 12, 2018)
- high DPI icons
- minor fixes and improvements
New in Balancer 2.2.1.491 (Feb 19, 2018)
- high DPI icons
- minor fixes and improvements
New in Balancer 2.1.0.448 (Nov 2, 2012)
- new: decimon has been released
- several minor fixes and improvements
New in Balancer 2.1.0.436 (Sep 3, 2012)
- new: detailed progress is displayed during lengthy operations on very large models
- fixed: instabilities when using STL files with degenerate faces
- several minor fixes and improvements
New in Balancer 2.0.1.405 (Jul 5, 2012)
- Balancer: single Mac/Windows licensing
- fixed: loading of OBJ files with obsolete line breaks
New in Balancer 2.0.0.373 (Jan 16, 2012)
- Precise pixel-based tolerance simplification
- This is the only difference from 1.5.1.373.
- Simplification: even further improved robustness and feature preservation
- New mesh processing: T-Junction elimination
- New: show/hide applies on multiple selected objects
- New: isolation of displaying selected objects for easier inspection
- New: ability to save/export selected and/or visible objects only
- New: customization of mouse wheel direction
- Many minor fixes and improvements
New in Balancer 1.5.1.373 (Jan 16, 2012)
- New: show/hide applies on multiple selected objects
- Minor fixes and improvements
New in Balancer 1.5.0.360 (Dec 5, 2011)
- Simplification: even further improved robustness and feature preservation
- New mesh processing: T-Junction elimination
- New: isolation of displaying selected objects for easier inspection
- New: ability to save/export selected and/or visible objects only
- New: customization of mouse wheel direction
- Many minor fixes and improvements
- Mac: several critical stability issues fixed
New in Balancer 1.2.0.272 (Dec 21, 2010)
- New: Densities for selective reduction rate of different groups/sub-meshes
- New: Locking of different groups/sub-meshes
- New: Multiple selection
- New: Selection by material
- Minor fixes and improvements
New in Balancer 1.1.4.256 (Nov 9, 2010)
- New: Both 32 bit and 64 bit binaries
- Windows: Licensed version can be used from a USB stick
- New: customization of visualization settings
- Improved: model visualization
New in Balancer 1.1.3.253 (Oct 19, 2010)
- Fixed: Textures are not rendered in flat shading mode
New in Balancer 1.1.3.252 (Oct 8, 2010)
- New: Prevention of UV and XY foldovers
- New: Customization of mouse assignments
- New: Support for mouse wheel to zoom in/out
- New: Customization of background color
- Minor fixes and improvements
New in Balancer 1.1.0.214 (Mar 20, 2010)
- New: Locking of surface boundaries
- New: Locking of individual vertices by selection
- New: Flat shading for easier quality inspection
- New: Auto normal update option
- New: Discard Smoothing Groups in Tools
- Several minor fixes and improvements
New in Balancer 1.0.2.184 (Dec 19, 2009)
- New: Full support for smoothing groups
- Fixed: Loading of models with inconsistent normal/uv indices
- Fixed: A rare crash when simplifying models with complex topology
- Fixed: Automatic updates
- Several minor fixes and improvements
New in Balancer 1.0.1.169 (Nov 21, 2009)
- Vertex joining:
- Fixed slow performance of vertex joining in some rare cases
- Intelligent joining: only relevant vertices are affected
- New: Non-boundary vertices with close normals can be protected from joining;
- This feature is controlled by a threshold value in Options/Joining
- Enable/disable lighting for easier silhouette inspection
- Improved rendering of transparent objects
- A dozen of fixes and minor improvements
New in Balancer 1.0.0.140 (Nov 21, 2009)
- Check for updates
- Minor fixes
New in Balancer 1.0.132 RC (Nov 21, 2009)
- Support for TIFF, BMP, PPM, PBM images
- Drag-and-drop model loading
- Support for unicode file paths
- Numerous fixes and improvements
New in Balancer 0.73.112 Beta (Nov 21, 2009)
- New mesh tool: Joining normals and texture coordinates were added for elimination of corresponding false boundaries.
- Joining vertices, normals and texture coordinates are now with threshold parameter.
- New mesh tool: Discarding normals and texture coordinates were added.
- New option page: Apply joining of vertices, normals, texture coordinates and construction of simplification hierarchy automatically on model loading.
- A dozen of fixes and minor improvements.