What's new in BasicVideo VC++ 8.0.0.0
Dec 1, 2020
- Redesigned Visual C++ support
- Added Byte and Char visual live bindings
- Significantly improved loading execution, and editing speed
- Significantly improved JSON support
- Improved IGDIPlus rendering performance
- Modified to use interface class function methods instead of constructors
- Redesigned pin path collection to significantly improve the speed
- Redesigned to set pin and properties owner fields on creation
- Improved pin information caching
- CreateLock replaced by Create with Lock parameter
- Improved FMX Design Time support
- Improved FMX support
New in BasicVideo VC++ 7.8.0.0 (Sep 30, 2020)
- Added RAD Studio 10.1 Berlin support
- Removed the old .NET 2.0 Assemblies
- Added Visual Live Binding property editors
- Added Reset to Default property editors
- Added Enum property editors
- Added Class events property editors
- Added Multi-Event property editors
- Added Make/Split Structure components
- Added option to Enable the processing engines
- Introduced MAC support for some of the components when compiling with source code
New in BasicVideo VC++ 5.0.3 (Oct 13, 2012)
- Added support for Delphi / C++ Builder / RAD Studio XE3
- Added support for Visual Studio 2012
- Improved Firemonkey support
- Fixed memory leak for .NET generic filters
New in BasicVideo VC++ 5.0.2 (Oct 13, 2012)
- Added FireMonkey support.
- Added 64 bit support for VCL, FireMonkey, and .NET
- All .NET assemblies are now managed assemblies.
- The .NET assemblies are reduced by half combining low level and high level assemblies, and simplifying deployment.
- All .NET assemblies now contain the necessary 32 and 64 bit BPLs and DLLs internally simplifying the deployment.
- The .NET Visual C++ redistributables are no longer needed.
- Added access to IBaseFilter in the DirectShow video capture component.
New in BasicVideo VC++ 5.0.1 (Nov 1, 2011)
- The managed assemblies are now rewritten in C# for better .NET 4.0 compatibility.
- Added support for .NET 4.0 and .NET 3.5 “Client Profile”.
- Significantly improved .NET type converters.
- Significantly optimized component loading performance in .NET.
- Major improvements in the .NET property editors.
- Small improvements in the Unicode support for VC++.
- Improved VisualStudio 2010 .NET support.
- .NET assemblies have been renamed to better match the Microsoft guidelines.
- Added .NET 4.0 assemblies
New in BasicVideo VC++ 5.0 (Nov 1, 2011)
- Added Delphi XE and XE2 support.
- Added video capture camera control.
- Added 16 bit GrayScale, YV12, and IYUV video format support.
- Added ASF player attributes.
- Significantly improved multithreading model adapted for multicore systems, with advanced relaxed interlocking, and with optional per-component, dedicated threads.
New in BasicVideo VC++ 4.5 (May 8, 2010)
- Added Visual Studio 2010 support.
- Added DVD component.
- Added TVLGaussianBlur component.
- Added TVLDSVideoFilter component.
- Added TMLDSGraphView component.
- Added TSLGenericRealMatrix component.
- Added SLGenericRealValue and TSLGenericRealValueGen components.
- Improved DirectShow support.
- Improved multithreading locks.
- Improved Scope component.
- Improved RAD Studio 2010 buffer debugger visualizes.
New in BasicVideo VC++ 4.3.1 (Jan 16, 2010)
- Updated install.
- Improved RAD Studio 2010 buffer debugger visualizes.
New in BasicVideo VC++ 4.2 P4 (Oct 1, 2009)
- Added RAD Studio 2010 support.
- Added support for composite controls.
- Added Image display layer.
New in BasicVideo VC++ 4.0.1 (May 5, 2009)
- Improved installs.
- Improved master pumping for the DSVideoPlayer.