Brainiac Designer Changelog

What's new in Brainiac Designer 2.1

May 11, 2009
  • You can now place comments in your behaviour tree.
  • There are now flexible properties which allow you to specify a different source of a property, for example a random number or an object where to retrieve this value. Keep in mind that your exporter must support this.
  • The editor now supports AI types which are used in combination with the flexible properties, so nodes can have different values for different unit types.
  • New C# blank plugin to easily create a new plugin for the editor.
  • New C++ blank plugin which includes an exporter so you can now use native code to export for your software.
  • System and hidden files/folders are no longer listed in the node explorer. Also all files which cannot be loaded by the editor are no longer shown.
  • The layout of the editor is now saved and restored.
  • New property grid with full support for units, min/max values, precision and step size.
  • You can now specify an order which is used to show the properties found, if you do not want the default alphabetic order.
  • There is a new settings dialogue which allows you to show the description of the nodes in the behaviour tree view.
  • Improved handling of enumerations during export process for the included exporters.
  • There is now a test project which is still quite small but will include more tests in the future.
  • The true/false connectors of conditions were moved to a different class as not all people will support this.

New in Brainiac Designer 1.3a (Aug 28, 2008)

  • fixed that modifying events did not update the view
  • fixed that when deleting nodes, the view was not updated
  • another method for measuring the size of strings is now used so the display of the text in the view should now be more accurate.