What's new in BugfixedHL-Rebased 1.10.4
Dec 29, 2023
- Client:
- Fixed AG location files not loading (#205)
- SDK:
- Added pfnPEntityOfEntIndexAllEntities to enginefuncs_t (#203 by @SmileyAG)
- Updated structs in com_model.h (#203 by @SmileyAG)
New in BugfixedHL-Rebased 1.10.3 (Dec 18, 2023)
- Client:
- Fixed crash when custom crosshair is enabled, the server has auto-aim enabled, the player aims at another player and the player loses their weapon.
New in BugfixedHL-Rebased 1.10.2 (Dec 18, 2023)
- Client:
- Fixed console colors when TrackerScheme.res is modified
- Fixed font size on legacy_steam game version
- Fixed crash when opening the spectator overview after a player disconnects (#200)
New in BugfixedHL-Rebased 1.10.1 (Dec 16, 2023)
- Client:
- Fixes for find console command
- Fix convar flags being used for commands
- Add missing command flags
- Add missing convar flags
- Server:
- Split long lines of text in HUD messages to prevent client crashes (#198, #195)
New in BugfixedHL-Rebased 1.10.0 (Dec 8, 2023)
- Half-Life 25th Anniversary Update:
- Support for Half-Life 25th Anniversary Update.
- HUD scale can be configured in the advanced options or via hud_scale.
- Scale above 100% requires the latest Steam version of the game. steam_legacy will not work.
- Fixed plugin menu size with large fonts (#186).
- Missing scaled weapon sprites are rendered at 100% scale.
- Missing weapon sprites are rendered as pink boxes.
New in BugfixedHL-Rebased 1.9.1 (Apr 24, 2023)
- Fixed "could not load library" error on Windows.
- Caused by vcpkg being used erroneously on the build machine.