BugfixedHL-Rebased Changelog

What's new in BugfixedHL-Rebased 1.10.4

Dec 29, 2023
  • Client:
  • Fixed AG location files not loading (#205)
  • SDK:
  • Added pfnPEntityOfEntIndexAllEntities to enginefuncs_t (#203 by @SmileyAG)
  • Updated structs in com_model.h (#203 by @SmileyAG)

New in BugfixedHL-Rebased 1.10.3 (Dec 18, 2023)

  • Client:
  • Fixed crash when custom crosshair is enabled, the server has auto-aim enabled, the player aims at another player and the player loses their weapon.

New in BugfixedHL-Rebased 1.10.2 (Dec 18, 2023)

  • Client:
  • Fixed console colors when TrackerScheme.res is modified
  • Fixed font size on legacy_steam game version
  • Fixed crash when opening the spectator overview after a player disconnects (#200)

New in BugfixedHL-Rebased 1.10.1 (Dec 16, 2023)

  • Client:
  • Fixes for find console command
  • Fix convar flags being used for commands
  • Add missing command flags
  • Add missing convar flags
  • Server:
  • Split long lines of text in HUD messages to prevent client crashes (#198, #195)

New in BugfixedHL-Rebased 1.10.0 (Dec 8, 2023)

  • Half-Life 25th Anniversary Update:
  • Support for Half-Life 25th Anniversary Update.
  • HUD scale can be configured in the advanced options or via hud_scale.
  • Scale above 100% requires the latest Steam version of the game. steam_legacy will not work.
  • Fixed plugin menu size with large fonts (#186).
  • Missing scaled weapon sprites are rendered at 100% scale.
  • Missing weapon sprites are rendered as pink boxes.

New in BugfixedHL-Rebased 1.9.1 (Apr 24, 2023)

  • Fixed "could not load library" error on Windows.
  • Caused by vcpkg being used erroneously on the build machine.