Cg Toolkit Changelog

What's new in Cg Toolkit 3.1

Feb 1, 2013
  • Added Cg language support for uniform buffers
  • Added OpenGL Unified Buffer Object (UBO) support for buffers
  • Added OpenGL GLSL version 110 and 120 translation support
  • New tessellation examples added
  • New uniform buffer examples added
  • VC10 projects added for examples

New in Cg Toolkit 3.0 (Feb 1, 2013)

  • Improved DX11 tessellation support
  • Resolved an issue with nearly identical user defined types
  • Resolved an issue with default values from unreferenced uniform parameters
  • Support setting matrices beyond 96 float constants in the vp30 profile
  • Application supplied compilation options now override those set by cgGLSetOptimalOptions
  • Improved support for 'const' variables in the GLSL profiles
  • Added sampler state documentation