Cg Toolkit Changelog
What's new in Cg Toolkit 3.1
Feb 1, 2013- Added Cg language support for uniform buffers
- Added OpenGL Unified Buffer Object (UBO) support for buffers
- Added OpenGL GLSL version 110 and 120 translation support
- New tessellation examples added
- New uniform buffer examples added
- VC10 projects added for examples
New in Cg Toolkit 3.0 (Feb 1, 2013)
- Improved DX11 tessellation support
- Resolved an issue with nearly identical user defined types
- Resolved an issue with default values from unreferenced uniform parameters
- Support setting matrices beyond 96 float constants in the vp30 profile
- Application supplied compilation options now override those set by cgGLSetOptimalOptions
- Improved support for 'const' variables in the GLSL profiles
- Added sampler state documentation