Rare Changelog

What's new in Rare 1.10.11.201 Pre-release

Mar 6, 2024
  • Commands: add __init__.py for module discovery.

New in Rare 1.10.11.199 Pre-release (Feb 26, 2024)

  • Fixes by @Dummerle in #383
  • Various UI fixes and CSS updates by @loathingKernel in #385
  • Steam: Fix crash if Steam is not installed by @loathingKernel in #386
  • More styling updates by @loathingKernel in #387
  • Fix action button positions in QueueBaseWidgets by @loathingKernel in #389
  • Refactor the Store page by @loathingKernel in #388

New in Rare 1.10.11.146 Pre-release (Feb 18, 2024)

  • What's Changed:
  • General fixes by @loathingKernel in #378
  • Merge a lot of WIP by @loathingKernel in #381

New in Rare 1.10.11.86 Pre-release (Jan 22, 2024)

  • Refactor UninstallDialog, and implement MoveDialog
  • Refactor EOS overlay management form
  • Workflows: woops
  • Workflows: eff javascript
  • Runners: disable some pylint checks for vdf

New in Rare 1.10.11.45 Pre-release (Jan 3, 2024)

  • Preparation for future features by @loathingKernel in #352
  • Update the workflows to include the ability to create pre-releases from the snapshot workflow by @loathingKernel in #355
  • Workflows: Of course there had to be a typo by @loathingKernel in #356
  • Workflows: Implement pre-release step in snapshot workflow by @loathingKernel in #357
  • Workflows: fix pre-release step by @loathingKernel in #358
  • Workflows: Fix discussions permissions by @loathingKernel in #360
  • Workflows: Add dependency on version step by @loathingKernel in #362
  • Enable launchable addons such as Fortnite Experiences as games in the library. by @loathingKernel in #364

New in Rare 1.10.11.26 Pre-release (Dec 27, 2023)

  • Preparation for future features by @loathingKernel in #352
  • Update the workflows to include the ability to create pre-releases from the snapshot workflow by @loathingKernel in #355
  • Workflows: Of course there had to be a typo by @loathingKernel in #356
  • Workflows: Implement pre-release step in snapshot workflow by @loathingKernel in #357
  • Workflows: fix pre-release step by @loathingKernel in #358
  • Workflows: Fix discussions permissions by @loathingKernel in #360
  • Workflows: Add dependency on version step by @loathingKernel in #362

New in Rare 1.10.11 Hotfix 11 (Dec 26, 2023)

  • News:
  • Happy holidays everyone! This is a small incremental update with minor but important quality-of-life improvements.
  • In this release we are force-disabling automatic sync with EGL. The option has caused some issues so far and we are disabling it until we can investigate more. Since this might cause some inconvenience, manual sync with the EGL is still possible through the form.
  • What's changed:
  • Make Rare more responsive when starting by dynamically loading only the visible game thumbnails.
  • Force legendary to always check for updates and refresh the token.
  • Force-disable automatic sync with EGL.
  • Disable automatic fallback to CrossOver on macOS.

New in Rare 1.10.9 Hotfix 9 (Dec 18, 2023)

  • Features:
  • Made the browser login from more readable (hopefully) and add privacy notice
  • Added a Quit button in the account menu which is useful in case we don't run in a fully-fledged window manager, such as gamescope
  • Initialize the library once the window is visible, instead of application initialization
  • Make library icons slightly smaller. This is temporary and a test if we should make them adjustable.
  • Various text input fields will also show their documentation on hover as a tool-tip.
  • Add a new setting to change the default installation folder for native games on macOS
  • Update the installation dialog to be easier to use.
  • Show the correct path when updating/repairing/modifying an already installed game.
  • Disable immutable options in the interface when updating/repairing/modifying an already installed game.
  • Offer the correct installation folder on macOS if the game is native.
  • Validate some important to Rare settings in Legendary's configuration file at startup.
  • Do not check for Legendary updates when starting the application for a slightly less startup delay.
  • Default to macOS games on macOS when starting Rare for the first time.
  • Add platform selection when importing games. Available only when importing a single game.
  • For multiple game import the current OS will be assumed as platform and fallback to Windows if the game doesn't support it.
  • Bug fixes:
  • Fix more issues with legendary's newly introduced file locking mechanism and how Rare uses legendary
  • Fix flatpak-spawn to correctly export the environment. Flatpak is still in a bad shape generally
  • Potentially fix issues when installing through pip by restructuring Rare's entry points
  • Fixed a bug on macOS that caused it to load only the Windows assets. This caused Rare to only offer the option to install the Windows version on macOS.
  • Respect LEGENDARY_CONFIG_PATH if set when creating a new configuration.
  • Use the same default paths as Legendary instead of hard-coding our own everywhere.
  • Do not assume Windows platform when importing games.
  • Unreal Engine is now excluded from all other filters except for the dedicated Include Unreal Engine filter in the library.
  • Add some more logging all around Rare.
  • Hide proton settings on macOS

New in Rare 1.10.7 Hotfix 7 (Dec 11, 2023)

  • What's Changed:
  • Update legendary to 0.20.34
  • Apply a potential fix to errors due to the newly introduced file locking mechanism in legendary

New in Rare 1.10.6 Hotfix 6 (Dec 7, 2023)

  • Fix a crash when checking for updates at startup
  • Stop spamming logs about not finding game processes at startup
  • Respect the default of closing to tray

New in Rare 1.10.5 Hotfix 5 (Dec 5, 2023)

  • Fix a packaging issue where some packages in the previous release were using an outdated version of Legendary
  • legendary 0.20.33 - fix missing bits by @AngryPenguinPL in #324

New in Rare 1.10.4 (Dec 3, 2023)

  • What's Changed:
  • Features:
  • Add Modify button in Game Information page to allow enabling/disabling selectable downloads after the initial installation.
  • Remade the Ubisoft Redemption form in Integrations.
  • Add the ability to modify wrapper commands in Game Settings.
  • Add toggle for compiler hud option in DXVK settings.
  • Made bringing up the interface on startup smoother and more responsive.
  • Updated the loading/activity animation.
  • Bug fixes:
  • Fix wrapper order in Game Settings not saving.
  • Fix a problem with spawning multiple dialogs, and other weirdness, after refreshing the library.
  • Updated minimum required Legendary version to 0.20.33.
  • Imported an unreleased fix from Legendary to solve the application deadlocking on startup after the login token had expired.
  • Added FreeBSD support by @z-ffqq in #302

New in Rare 1.10.3 (Jun 12, 2023)

  • Fix crash, when installing DLC
  • Fix crash, if config section is missing

New in Rare 1.10.2 (May 26, 2023)

  • What's Changed:
  • Add force option to import game
  • Update french translation
  • Bug fixes:
  • Use app title if FolderName does not exist. (Fixes Fortnite Desktop shortcut creation)
  • Fix crash, when launch helper exits
  • Check if desktop icons are supported on platform
  • Handle exception, when fetching non-asset games: (Fixes t in app_names)
  • Note: Origin games won't be accessible on windows

New in Rare 1.10.1 (May 4, 2023)

  • What's Changed:
  • Enable import button in game info
  • Show free space in install dialog
  • Bug fixes:
  • Fix desktop shortcuts on Windows
  • Fix import game, if import fails
  • Update workflows and rename Windows msi file to contain version

New in Rare 1.10.0 (May 2, 2023)

  • General:
  • The launch time of the application has been improved. Cover images are now loaded after Rare has been started.
  • Operations that require a long time to complete are now displayed at the bottom of the window. At this moment those are verifying a game and moving a game to another folder.
  • Discover if an Origin game has been installed instead of assuming it is.
  • Use custom square images for desktop shortcuts based on the game's cover image.
  • Library:
  • The library design has been updated for both card and list layouts.
  • Status information is now displayed on each game, such as Running,
  • Verification required, Downloading, Verifying etc.
  • The progress of certain operations is shown on each game cover.
  • Downloads:
  • The downloads tab has been redesigned to fit the rest of the UI.
  • Downloads can be prepared and put into a queue if there is another active download. The queue can be re-ordered.
  • Downloads can now be "paused". Paused downloads are put at the front ofqueue. "Pausing" a download doesn't start the next one automatically.This is intentional.
  • Downloads in the queue will be prepared again before starting them, to make sure they are up-to-date.
  • A queued download can be force-started with the Download now button, replacing the active one. The active one goes at the end of the queue.
  • Download-less DLCs can now be updated. The handling is experimental. If you encounter issues, feel free to report them.
  • Settings:
  • The per-game environment variables editor now also contains the globally defined environment variables, allowing for quick access to the configuration. Editing a globally defined environment variable will make the re-definition per-game.
  • Cloud Saves:
  • Cloud Save handling has been updated. Now you can find the cloud save synchronization page in the game settings.
  • The game launcher process will also offer to download saves when a game is launched. It will also offer to upload them after the game exits.
  • Bug fixes:
  • Properly populate .egstore folder to properly detect what version of the game is being imported.
  • Cleanup sockets when receiving SIGINT, SIGTERM in launcher.
  • Check if mangohud is installed before enabling it, disable it if it has been uninstalled.
  • Improve exception handling by showing a dialog, even when the exception happened in a thread.
  • Improve desktop shortcut creation and handling.

New in Rare 1.9.91 Hotfix (Mar 31, 2023)

  • This is a hotfix for the latest release to update release files

New in Rare 1.10 Beta (Mar 20, 2023)

  • Update design for library
  • Sync saves in the launch helper
  • Backend: introduce RareGame and RareCore to interact with legendary and automatic signal based ui updates

New in Rare 1.9.4 (Dec 9, 2022)

  • Bug fixes:
  • Fix Too high download speed
  • Fix error on Python 3.11
  • What's Changed:
  • fix ValueError: 'mutable default X for field indirect_status is not a… by @ondrej-ivanko in #260

New in Rare 1.9.3 (Dec 2, 2022)

  • Bug fixes:
  • Migrate to legendary 0.20.30: Fixes #257
  • Fix offline mode
  • Add some properties for better HiDPI support
  • Move Overlay and Ubisoft settings to "Integrations"
  • What's Changed:
  • rare.desktop: fix categories by @SuperSamus in #256
  • HiDPI and CSS by @loathingKernel in #255
  • New Contributors:
  • @SuperSamus made their first contribution in #256