DM Helper Changelog

What's new in DM Helper 3.1

Jan 28, 2024
  • Here's what's new in version 3.1:
  • Video Effects: Dive deeper into immersive storytelling by adding semi-transparent, black-and-white, or green-screen effects to your videos. Elevate the ambiance and bring your world to life like never before!
  • Token Search: Say goodbye to the endless hunt for monster tokens! With our new token search feature, you can effortlessly find the perfect token for every creature added to your Bestiary, all without leaving the comfort of DMHelper.
  • Bestiary Token Fill: Need to populate your Bestiary with tokens in a flash? We've got you covered! With just a click, DMHelper will scour the internet to find tokens for all your monsters missing a token, saving you precious time for crafting epic adventures.
  • Token Editor: Unleash your creativity by turning your own images into customized tokens. Add backgrounds, frames, and personal touches to bring your characters and creatures to life in stunning detail.
  • Drag and Drop: It's time to get hands-on with your campaigns! With our intuitive drag-and-drop functionality, creating new entries, layers, and tokens is as easy as pie. Seamlessly organize your content and unleash your creativity with every click.

New in DM Helper 2.5 (Aug 19, 2022)

  • The new HW-accelerated Player Window rendering has been further tuned and upgraded to include full video support!
  • Lock the published grid size - perfect for an external screen using minis
  • Syrinscape Online is now integrated, play back sounds at each of your player’s PCs!
  • Browser-like navigation forwards and backwards through last campaign entries
  • Grid size and grid color are configurable
  • Yes/No check for clear/fill Fog of War to avoid embarrassing map-nudity in combat
  • Map selection improvements for videos
  • Automatic saving of the bestiary and spellbook upon close of the dialog

New in DM Helper 2.4 (Apr 9, 2022)

  • Big Changes:
  • Our Amazing new HW-accelerated Player Window rendering... lots more to come here! If you had any performance issues while publishing with previous versions, that should be a thing of the past now.
  • A brand new What's New Dialog!
  • All-new (and still optional) Initiative Tracker on the Player Window. Somewhat condensed and two different visualization options
  • Quick shortcut campaign notes, just hit Ctrl+Alt+N and enter a note, you can open the notes to view/edit them on the Campaign tab
  • Smaller, really cool changes:
  • Moving characters, effects and objects from the Player's Window. Your players want to move their fireball around? Their spaceship? No problem!
  • Added proper transparency support for objects and spell effects
  • Add map markers with flexible icons
  • Distance moved for each combatant is tracked during their turn
  • Smooth multi-selection of combatants in battle
  • Distance measurement added to the map view as well as combat
  • Changing a map in combat leaves combatants where they are. This is really useful if the terrain changes dramatically mid-battle.
  • Rebooted "Add Monster" dialog, with even more customization options
  • Fixed and enhanced the Export & Import functionality, which unfortunately <u>really</u> didn't work right in v2.3
  • A few other bug-fixes and community-requested changes that I've lost track of

New in DM Helper 2.3 (Sep 24, 2021)

  • 1. A more generic campaign tree "Entry" replaces "Text Entry" and "Scrolling Text"
  • An "Entry" can have no background, a background image or a background video
  • An "Entry" can include text or no text, which can be static or animated (scrolling)
  • Got rid of the "Publish Text" tool because it sucked
  • Integrated the "Translate Text" tool into the "Entry" and tried to make it non-suck
  • Embedded 3 fonts: Dwarvish (Davek), Elvish (Rellanic) and Draconic (Iokharic)
  • Automatic text links in text: put [[ and ]] around anything in a text entry to turn into a local link to other entries
  • Paste as plain/rich text
  • 2. Major Map upgrade
  • Mouse controls in maps
  • Map markers can be added with a pin and links to campaign entries
  • Can add a Party icon directly onto maps
  • Map colorization: add standard color filters like greyscale or sepia, adjust colors or overlay something
  • Map distance measure expanded to include paths (not just lines), with custom color, dashes and line width: do-it-yourself Indiana Jones maps!
  • 3. Combat upgrade
  • Battle maps: create a blank colored map for spontaneous battles
  • Battle maps: map selection is finally structured so that you can find the map you need much faster
  • Map grids: now supports square and hex grids in both normal and isometic formats
  • Tokens: tracking of move since a character's last turn
  • Menus cleaned up (now with Map, View & Combat)
  • 4. Other improvements
  • Removed the thanks-but-no-thanks filter on image files to only png and jpg
  • A few other bug-fixes and community-requested changes that I've lost track of

New in DM Helper 2.2 (Feb 4, 2021)

  • Fixed crash bug when removing a combatant from a battle
  • Selection of combatants when "Apply effect" fixed
  • Spellbook shortcut (Ctrl-H) fixed
  • New effects in the battle tab are added to the middle of the view rather than the top-left corner
  • Bugs in ribbon menu battle tab: Add Radius button show add a radius & copy/paste tool tips
  • Bestiary import now properly copies images when importing

New in DM Helper 2.1 (Jan 21, 2021)

  • Version 2.1:
  • New soundboard solution for ambiences and sound effects supporting playback from YouTube, Syrinscape or local files
  • Spellbook to add/store spells which can easily casted into a battle with related tokens
  • Conditions with visual indicators so you never get which guys are stunned and poisoned mixed up
  • A newly skinnable Player Window with players able to move their own tokens around
  • ...and as always many more usability improvements and bug fixes

New in DM Helper 2.0 (Aug 4, 2020)

  • Brand new look and feel with a ribbon bar menu and cool new icons
  • Fully flexible campaign structure
  • Rebooted Combat View with a new Player View camera
  • User-created non-combatant objects
  • An all-new party view and a great new character sheet design
  • User-customizable random look-up tables
  • Fully integrated D&D Beyond character import & update
  • …and many more small fixes and improvements

New in DM Helper 1.6 (Feb 18, 2020)

  • The battle view is now integrated into the main application window to decrease clutter and increase ease of use. This means less alt+tab and more focus on what’s important
  • New ‘camera’ view inside battle view for more control over exactly what you want your players to see and when you want them to see it.
  • Full D&D Beyond integration with the ability to resync updated information, no more “oops, looks like it didn’t import my AC correctly.”
  • New improvements the campaign tree interface by giving an option to hide it away giving you a wider battle and map view for when you need it.

New in DM Helper 1.3 (Oct 1, 2019)

  • Plenty of bug-fixes based on your feedback
  • Rotating publish window for maps and battles
  • Bestiary Import/Export
  • FoW editing: Area delete and anti-aliasing ("smoothing")
  • Known/Hidden mechanics added for PCs and NPCs as well as monsters
  • "Import Character...". To import dndbeyond characters, open the character, add "/json" to the link and then copy and paste everything into the dialog. Basic stats are imported.