What's new in DiceMaker 0.4.3
Jul 1, 2023
- Fixes a silly bug with PNG image tracing which could remove (disregard) some simple straight-lined objects like squares etc.
New in DiceMaker 0.4.2 (Jun 10, 2023)
- Fixed an issue where .dmkr files from version 0.3.1 could have been incompatible in the newer versions.
New in DiceMaker 0.4.1 (Jun 6, 2023)
- Fixed an issue with RGB24-format PNGs not loading correctly.
New in DiceMaker 0.4.0 Preview 1 (Jun 13, 2022)
- I've just pushed a fresh update with a button to automatically create blanks of your dice. Simply right-click on a die in the left panel, select "Create Blank", tweak offset settings, press "Create" button, and a new blank die will be created. Blank dice have all of its parent settings copied - bumpers, fin supports, etc.
New in DiceMaker 0.3.1 (Jun 7, 2022)
- Bugfix:
- SVGs made by Inkscape should be properly scaled in app now - root node scale is disregarded.
New in DiceMaker 0.3.0 Preview 1 (May 1, 2022)
- Auto-generated fin supports!
- Bugfixes!
- duplicating a die should actually duplicate underlying data model - changing settings of one die shouldn't change settings of another
- loading a scene in which one die has broken face geometry now shouldn't break the whole loading process
New in DiceMaker 0.2.1 (Apr 4, 2022)
- Bugfix:
- Fixed a minor issue where the input fields didn't process negative values correctly (e.g. "-5" was considered to be "5").
New in DiceMaker 0.2.0 (Apr 3, 2022)
- Hey! I've added some new features:
- New dice shapes!
- D2 - with customizable shape
- there are some restrictions: no holes in shape; only one biggest shape is used, the rest is discarded
- Rhombic D6
- Rhombic D12
- Clear units - units are no longer abstract, they're labeled as milimeters or degrees etc.
New in DiceMaker 0.1.2 (Mar 7, 2022)
- Bugfix:
- Fixed broken geometry on export caused by too many vertices in complex dice (dice with complex etchings).
New in DiceMaker 0.1.1 (Mar 5, 2022)
- Fixed save compatibility issues with older (0.0.6 and older) versions of the app
- Fixed issues with Lychee slicer - miniscule geometry discrepancies were causing the faces to appear blank in Lychee, should be fine now. If you encounter this issue again, please do let me know!
- Workarounds:
- use Chitubox
- open the STL in Blender, go to vertex edit mode (TAB -> 1), select all vertices (A), merge vertices by distance (M -> select "By Distance"). Export the STL again.
- Added a "newest version is available" prompt.