Easy FPS Editor Lite Changelog

What's new in Easy FPS Editor Lite 1.6

Jan 28, 2024
  • New script command for saving and loading game
  • Fixed culling with doors on higher floors
  • Scripts binded to keys will not freeze the game now if used fast. However it's a crutch and it will just deny any key binded to scripts for a second after execution
  • Fixed some problems with textures tiling
  • Fixed textures UV on doors
  • Fixed crashing in settings if menu music wasn't added
  • Refactored saves system. Old saved games are not compatible!
  • Added ability to disable entity culling. It's really the last thing you should use and it will probably not work in some cases.
  • Fixed camera tilting setting
  • Player hurt script now deals fixed amount of damage
  • Fixed static models merging

New in Easy FPS Editor Lite 1.5 (Feb 16, 2022)

  • Added ability to change starting player angle. It's in the right panel
  • Added ability to set projectiles to fullbright, disabling lighting on them
  • A few changes in scripting system (still working on the manual, please be patient)
  • Added an unhandled exception catch. This will close the editor to prevent any potential project breaking.
  • Fixed game not loading when trying to load game from main menu
  • Fixed melee weapon sound not playing when enemy dies
  • Added a few more checks to avoid crashing when map has a tile that doesn't exist anymore
  • Added some important information to the manual.
  • Added sound import for keys and hps
  • Added checks for input boxes to avoid accidential letters typing