FluidMark Changelog

What's new in FluidMark 1.5.4

Mar 23, 2020
  • Fixes a minor bug in fullscreen mode (the keyboard did not work, rather problematic for the ESC key).

New in FluidMark 1.5.3 (Mar 16, 2020)

  • score submissions disabled.
  • fixed a minor bug in fullscreen mode (in some cases, the menu bar was displayed).
  • recompiled with VS2017
  • updated: ZoomGPU 1.25.1 (GPU monitoring library).

New in FluidMark 1.5.2 (Mar 20, 2013)

  • Bugfix: in some situations, the score box was not displayed at the end of the benchmark.
  • Change: GPU monitoring code updated with ZoomGPU 1.8.13.

New in FluidMark 1.5.1 (Mar 20, 2013)

  • New: added two command line params: /preset_1080 and /preset_720.
  • New: added NVIDIA GeForce GTX Titan as well as several mobile GPUs: GTX 6xxM, GT 6xxM, GT 5xxM.
  • Change: GPU monitoring code updated with ZoomGPU 1.8.12.

New in FluidMark 1.5.0 (Mar 20, 2013)

  • New: added support of NVIDIA GeForce GTX 680.
  • New: GPU monitoring code runs now in a separate system thread.
  • Change: PhysX initialization updated to use NVIDIA Kepler-based graphics cards (GTX 600 series).
  • Change: minor changes in the main startup interface.
  • Change: GPU monitoring code updated with ZoomGPU 1.8.2.
  • Bugfix: minor bug in PhysX GPU detection checkbox.

New in FluidMark 1.4.0 (Dec 10, 2011)

  • New: added two benchmark presets (1080 and 720).
  • New: PhysX built-in CPU multicore option added.
  • Update: the additional graphics load option covers now the whole screen and not only the upper-right corner.
  • Update: revamp of the main startup dialog box (now a bit simpler to use).
  • Update: compiled with PhysX SDK 2.8.4.6.
  • Bugfix: fixed a nasty deadlock that hung FluidMark sometimes at the end the tests.