GLC_Player Changelog

What's new in GLC_Player 2.3.0

Jun 9, 2014
  • Add the possibility to load 3D modles from a folder.
  • Add The possibility to hide section plane.

New in GLC_Player 2.2.0 (Jul 5, 2010)

  • List of the new functionalities :
  • Use visualization partitioning and frustum culling to enhance graphic performance on heavy 3D Scene.
  • Add the possibility to edit "Pixel Culling" size.
  • Add the new fly navigation mode.
  • Add interactive sectioning possibility (OpenGL clipping plane).
  • Add the possibility to save all supported format in the open (Dassault Systemes 3DXML V4 format).
  • Add the possibility to use parallel or perspective projection.
  • Add the possibility to use 4 OpenGL lights and to edit their position.
  • Display the number of renderer geometries and triangles.
  • Add the possibility to display 3DXML edges.
  • Add Windows 64 bits distribution.
  • List of enhancements :
  • Better 3DXML and Collada file format support.
  • Reduce OBJ file loading time.
  • Use OpenGL multi-samples for anti-aliasing

New in GLC_Player 2.1.0 (Sep 23, 2009)

  • List of the new fonctionnalities:
  • Add 3DXML V3 and V4 Ascii file format.
  • Add Collada V1.4 file format (Mesh, structure and materials properties).
  • Display axis to show view orientation.
  • Posibility to chose between "Track Ball" and "Turn Table" navigation mode.
  • Display the bounding box size in the view "Instance properties"
  • List of enhancements:
  • 3D Logo removed from "About" dialog.

New in GLC_Player 2.0.0 (Mar 6, 2009)

  • List of the new fonctionalities :
  • Model structure display.
  • Model properties display with materials thumbnails view.
  • Material modification with the possibility to save these modifications in an Album.
  • Objectsl visibility attribute saved in Album.
  • Shaders can be applied to objects or for all models, Object's shader saved in Album.
  • Use shader for the selections.
  • Multi selection.
  • Possibility to merge albums.
  • Export Album in html.
  • Export Album and models to folder.
  • Multi Snapshots with rotary motion.
  • List of enhancements :
  • Reading of colored OFF files (COFF).
  • Reduction of memory usage. Possibility to load twice more models.
  • Performance enhancement (VBO usage or Vertex Array if VBO are not supported)
  • Transparence apply by material, not by obect => The same object can contains transparent faces.
  • Capture size and background can be set.
  • Faster selection up to 10x.