What's new in GpuTest 0.7.0
Mar 11, 2014
- added online score database.
- added temperature graph (OSI) when available.
- added new Julia FP64 fractal test (OpenGL 4.0).
- added new Julia FP32 fractal test (OpenGL 2.1 / 3.0).
- updated with latest 3d framework.
New in GpuTest 0.6.0 Alpha (Oct 28, 2013)
- added command line option to disable GPU monitoring on Windows: /no_gpu_monitoring
- added GPU monitoring on Windows (enabled by default).
- added command line option to enable the display of information in the 3D window: /display_info
- added a hotkey (I) to enable / disable the display of information (Windows only).
- added the display of information about the current test in the 3D window (disabled by default).
- The display of information is not available in benchmark mode.
- Updated with latest 3d framework.
New in GpuTest 0.5.0 Alpha (Jul 12, 2013)
- added new OpenGL 2.1 / 3.0 demo: Plot3D (command line: /test=plot3d /plot3d_vertex_density=density).
- added new OpenGL 2.1 / 3.0 demo: Triangle (command line: /test=triangle).
- added additional per frame log info (frame number, elapsed time, opengl error code). Command line: /debug_log_frame_data
- Linux: removed dependance with GLIB 2.14 and replaced with dependance with GLIBC 2.2.5.
- Mesa/Gallium3D supported demos: Plot3D, Triangle, FurMark, Volplosion and Piano.
- fixed a bug in the OpenGL render window creation for Mesa/Gallium3D renderer.
- fixed a bug under Linux: when demo initialization fails, the window is now properly closed.
- updated with latest 3d framework.
New in GpuTest 0.4.0 Alpha (May 7, 2013)
- added new tessellation levels for TessMark: X8, X16, X32 and X64. Default is X32.
- update: OpenGL core profile is used for all OpenGL 3+ demos.
- added new command line param to disable the check of correct OpenGL support: /disable_opengl_support_check . This check is done in GiMark and TessMark demos.
- Updated test of OpenGL 4 tessellation shader support for TessMark demo.
- Updated the texture used by the Pixmark Piano demo to get the old and rusty look.
- Fixed a bug in background pixel shader of TessMark demo (texture2D() function was used in place of texture() in a GLSL 1.50 / OpenGL 3.2 shader).